Ran wmlindent.
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7 changed files with 38 additions and 39 deletions
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@ -73,9 +73,9 @@
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range=ranged
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damage=4
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number=3
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# [specials]
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# {WEAPON_SPECIAL_SLOW}
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# [/specials]
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# [specials]
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# {WEAPON_SPECIAL_SLOW}
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# [/specials]
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[/effect]
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[effect]
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apply_to=new_attack
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@ -144,7 +144,7 @@
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id=spear
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description= _ "a better spearman"
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image=attacks/spear.png
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#image=attacks/spearedge.png
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#image=attacks/spearedge.png
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require_amla=""
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[effect]
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apply_to=attack
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@ -160,7 +160,7 @@
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id=spear
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description= _ "a better spearman"
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image=attacks/spear.png
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#image=attacks/spearedge.png
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#image=attacks/spearedge.png
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require_amla=""
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[effect]
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apply_to=attack
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@ -175,7 +175,7 @@
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id=sword2
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description= _ "a better spearman"
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image=attacks/spear.png
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#image=attacks/spearedge.png
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#image=attacks/spearedge.png
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require_amla=sword
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[effect]
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apply_to=attack
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@ -3,4 +3,3 @@
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{campaigns/Under_the_Burning_Suns/units/quenoth/hunter}
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{campaigns/Under_the_Burning_Suns/units/quenoth/mystic}
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{campaigns/Under_the_Burning_Suns/units/quenoth/sanddancer}
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@ -22,32 +22,32 @@
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{DEFENSE_ANIM_RANGE "units/quenoth/archer-sword-defend.png" units/quenoth/archer.png {SOUND_LIST:ELF_HIT} melee}
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{DEFENSE_ANIM_RANGE "units/quenoth/archer-ranged-defend.png" units/quenoth/archer.png {SOUND_LIST:ELF_HIT} ranged}
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#Woodland Marksman
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# [attack]
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# name=longbow
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# description=_"longbow"
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# icon=attacks/bow-elven-magic.png
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# type=pierce
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# [specials]
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# {WEAPON_SPECIAL_MARKSMAN}
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# [/specials]
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# range=ranged
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# damage=9
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# number=4
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# [/attack]
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#Woodland Marksman
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# [attack]
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# name=longbow
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# description=_"longbow"
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# icon=attacks/bow-elven-magic.png
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# type=pierce
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# [specials]
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# {WEAPON_SPECIAL_MARKSMAN}
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# [/specials]
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# range=ranged
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# damage=9
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# number=4
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# [/attack]
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#Woodland Archer
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# [attack]
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# name=bow
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# description=_"bow"
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# icon=attacks/bow-elven.png
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# type=pierce
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# range=ranged
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# damage=5
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# number=4
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# [/attack]
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#Woodland Archer
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# [attack]
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# name=bow
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# description=_"bow"
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# icon=attacks/bow-elven.png
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# type=pierce
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# range=ranged
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# damage=5
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# number=4
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# [/attack]
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#Woodland Ranger
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#Woodland Ranger
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[attack]
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name=bow
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description=_"bow"
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@ -67,7 +67,7 @@
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damage=5
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icon=attacks/war-knife.png
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[/attack]
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[attack_anim]
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[filter_attack]
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name=sword
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@ -22,11 +22,11 @@
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alignment=lawful
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advances_to=Quenoth Sun Sylph
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cost=18 # TODO increase
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cost=18 # TODO increase
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usage=fighter
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# [abilities]
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# {ABILITY_HEALS}
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# [/abilities]
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# [abilities]
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# {ABILITY_HEALS}
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# [/abilities]
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description= {SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
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die_sound={SOUND_LIST:ELF_FEMALE_HIT}
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{DEFENSE_ANIM "units/elves-quenoth/shaman-defend.png" units/elves-quenoth/shaman.png {SOUND_LIST:ELF_FEMALE_HIT} }
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@ -14,7 +14,7 @@
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[resistance]
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fire=150
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cold=100
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cold=100
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[/resistance]
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movement=5
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@ -47,7 +47,7 @@
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image="portraits/quenoth/transparent/sand_assassin.png"
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[/portrait]
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[attack]
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[specials]
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[specials]
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{WEAPON_SPECIAL_BACKSTAB}
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[/specials]
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name=Claw Hand
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@ -53,6 +53,6 @@
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range=melee
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damage=3
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number=5
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icon=attacks/claw-hand.cfg
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icon=attacks/claw-hand.cfg
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[/attack]
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[/unit_type]
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