diff --git a/src/display.cpp b/src/display.cpp index a491dd6922a..defce11e11c 100644 --- a/src/display.cpp +++ b/src/display.cpp @@ -366,13 +366,15 @@ void display::bounds_check_position() zoom_ = floor(zoom_); - if(zoom_ < min_zoom) + if(zoom_ < min_zoom) { zoom_ = min_zoom; + image::set_zoom(zoom_); + } - if(zoom_ > max_zoom) + if(zoom_ > max_zoom) { zoom_ = max_zoom; - - image::set_zoom(zoom_); + image::set_zoom(zoom_); + } const double xend = zoom_*map_.x()*0.75 + zoom_*0.25; const double yend = zoom_*map_.y() + zoom_/2.0; diff --git a/src/multiplayer_client.cpp b/src/multiplayer_client.cpp index 4f28b5427f6..756f1dc37f8 100644 --- a/src/multiplayer_client.cpp +++ b/src/multiplayer_client.cpp @@ -344,7 +344,7 @@ void play_multiplayer_client(display& disp, game_data& units_data, config& cfg, side != sides_list.end(); ++side) { string_map& values = (*side)->values; if(team_num-1 == side - sides_list.begin()) - values["controller"] = "human"; + values["controller"] = "ai"; else values["controller"] = "network"; }