Skip replay no longer skips the story for players only for observers

(bug #9538).
This commit is contained in:
Mark de Wever 2008-01-19 15:06:52 +00:00
parent 8ee74b60d9
commit 18cc2ce38e
2 changed files with 4 additions and 1 deletions

View file

@ -7,6 +7,8 @@ Version 1.3.14+svn:
* fixed bug #10779: Rejoining game causes major problems
* Fixed :control command to work
* damage statistics for the current turn also works for observers now
* skip replay no longer skips the story for players only for observers
(bug #9538)
* user interface:
* Made ESC clear hotkey when changing hotkeys
* linger mode overlay is also drawn over fog and shroud (bug #10811)

View file

@ -311,7 +311,8 @@ static void enter_wait_mode(game_display& disp, const config& game_config, game_
switch (res) {
case mp::ui::PLAY:
play_game(disp, state, game_config, data, nolog, IO_CLIENT, preferences::skip_mp_replay());
play_game(disp, state, game_config, data, nolog, IO_CLIENT,
preferences::skip_mp_replay() && observe);
recorder.clear();
break;