the cfg file for new alternate lvl3 for dark adept line

This commit is contained in:
Joseph Simmons 2005-03-16 20:24:37 +00:00
parent de0d8002a6
commit 18c541ad55

View file

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[unit]
id=Dark Sorcerer
name= _ "Dark Sorcerer"
race=human
image=undead-sorcerer.png
image_defensive=undead-sorcerer-defend.png
hitpoints=80
movement_type=smallfoot
movement=5
experience=80
level=3
alignment=chaotic
advanceto=
cost=38
usage=mixed fighter
unit_description= _ "Dark Sorcerers did not fully embrace the power of the undead by becoming undead themselves. Instead, their advanced studies of the dark arts have made them stronger, but not nearly as powerful as they would have been as Liches. Because they retain their humanity, they do not fear holy magic. "
get_hit_sound=groan.wav
[attack]
name=staff
type=impact
range=short
damage=5
number=3
[frame]
begin=-100
end=100
image=undead-sorcerer-staff1.png
[/frame]
[frame]
begin=-100
end=100
image=undead-sorcerer-staff2.png
[/frame]
[sound]
time=-100
sound=staff.wav
[/sound]
[/attack]
[attack]
name=chill wave
type=cold
special=magical
range=long
damage=15
number=2
icon=attacks/dark-missile.png
[frame]
begin=-400
end=-300
image=undead-sorcerer-ranged1.png
[/frame]
[frame]
begin=-300
end=-200
image=undead-sorcerer-ranged2.png
[/frame]
[missile_frame]
begin=-200
end=0
image=projectiles/darkmissile-n.png
image_diagonal=projectiles/darkmissile-ne.png
[/missile_frame]
[sound]
time=-200
sound=magicmissile.wav
[/sound]
[/attack]
[/unit]