the cfg file for new alternate lvl3 for dark adept line
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data/units/Dark_Sorcerer.cfg
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69
data/units/Dark_Sorcerer.cfg
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[unit]
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id=Dark Sorcerer
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name= _ "Dark Sorcerer"
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race=human
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image=undead-sorcerer.png
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image_defensive=undead-sorcerer-defend.png
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hitpoints=80
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movement_type=smallfoot
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movement=5
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experience=80
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level=3
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alignment=chaotic
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advanceto=
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cost=38
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usage=mixed fighter
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unit_description= _ "Dark Sorcerers did not fully embrace the power of the undead by becoming undead themselves. Instead, their advanced studies of the dark arts have made them stronger, but not nearly as powerful as they would have been as Liches. Because they retain their humanity, they do not fear holy magic. "
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get_hit_sound=groan.wav
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[attack]
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name=staff
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type=impact
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range=short
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damage=5
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number=3
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[frame]
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begin=-100
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end=100
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image=undead-sorcerer-staff1.png
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[/frame]
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[frame]
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begin=-100
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end=100
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image=undead-sorcerer-staff2.png
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[/frame]
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[sound]
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time=-100
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sound=staff.wav
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[/sound]
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[/attack]
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[attack]
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name=chill wave
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type=cold
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special=magical
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range=long
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damage=15
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number=2
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icon=attacks/dark-missile.png
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[frame]
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begin=-400
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end=-300
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image=undead-sorcerer-ranged1.png
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[/frame]
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[frame]
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begin=-300
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end=-200
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image=undead-sorcerer-ranged2.png
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[/frame]
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[missile_frame]
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begin=-200
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end=0
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image=projectiles/darkmissile-n.png
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image_diagonal=projectiles/darkmissile-ne.png
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[/missile_frame]
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[sound]
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time=-200
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sound=magicmissile.wav
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[/sound]
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[/attack]
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[/unit]
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