updated changelog

This commit is contained in:
Pauli Manninen 2004-04-02 09:06:45 +00:00
parent a9028fa79b
commit 186956a5ce

View file

@ -1,11 +1,14 @@
CVS HEAD:
* added new unit images, missile images and attack icons, polished some old ones
* changed damage calculations to use additive percentage calculations
* resting stacks with heal and cure
* 'Sword of Fire' changed melee weapon with fire damage
* added and improved unit images, missile images and attack icons
* merman and swamp villages
* ice terrain,
* ice terrain
* dirt and swamp transitions
* new minor terrain item: trash heap
* new fog of war images
* undergound daytime images
* underground daytime images
* fading effect between daytime changes
* attack stat tooltips
* user interface polishing
@ -16,29 +19,22 @@ CVS HEAD:
* added deleting units from recall list
* added fight calculations
* added in-game statistics
* 'Sword of Fire' shoots fireballs instead of lightning bolt
* resting stacks with heal and cure
* new scenarios for 'Heir to the Throne' campaign:
* Return to Wesnoth
* Valley of Statues
* scenario balancing for 'Heir to the Throne' campaign:
* Blackwater Port
* Hasty Alliance
* Scepter of Fire
* General melee attack number of strikes increased by one
* Princess (Li'Sar) changed to 2nd level unit
* reduced Sleeping Gryphon's number of attacks to same with Gryphon
* improved swimmer (Merman, Naga, etc) movement on swamp, grassland, sand and tundra
* new units
* Battle Princess
* Cockatrice
* Grand Knight
* Yeti
* translations can specify font to use
* added Bepa-Roman.ttf which has cyrillic characters
* updated translations:
* danish
* hungarian
* portuguese-brazilian
* slovak
* multiplayer enhancements:
* random map generator enhanced
* village number slider in random map generation is now proportional
@ -46,9 +42,17 @@ CVS HEAD:
* number of available positions in a game is shown in the lobby
* current turn of a game underway is shown in the lobby
* eye of the observer
* translations can specify font to use
* added Bepa-Roman.ttf which has cyrillic characters
* updated translations:
* danish
* hungarian
* portuguese-brazilian
* slovak
* added [store_gold] tag to WML
* defenders will choose their weapons more intelligently
* de-elvished Gryphon Rider description and set race to human
* fixed Cave Spider ranged attack to have slow specialty
* fixed minor glitch in tutorial id messages
* fixed random map generator creating invalid small maps
* fixed result=continue showing victory message
@ -56,7 +60,13 @@ CVS HEAD:
* fixed enemies getting healed after loading, resting serialized in unit
* fixed Merman Lord -> Triton in some scenarios
* fixed allow/deny observers being not respected in multiplayer game creation
* fixed multiplayer replays
* fixed multiplayer replays not working
* fixed random map generator retain the 'number of players' setting
* fixed PNG and OGG checking bugs in configure for MacOSX and Windows (with cygwin)
* fixed crash on empty maps
* fixed problem with units having movement reset
* fixed 'right column inaccessible' bug
* made it less likely for castles to appear in the sea on randomly generated maps
* improved network protocol (breaks backward compatibility)
* added optimization to make the game load faster for people using the default english locale
* slacknoth now ignores an insignificant makefile error