terrain.heals now uses the new error messages and sets an expriation date.
also changed the construction to use 0 instead of false
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1 changed files with 2 additions and 2 deletions
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@ -32,7 +32,7 @@ terrain_type::terrain_type() : symbol_image_("void"),
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def_type_(1, t_translation::VOID_TERRAIN),
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union_type_(1, t_translation::VOID_TERRAIN),
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height_adjust_(0), submerge_(0.0), light_modification_(0),
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heals_(false), village_(false), castle_(false), keep_(false)
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heals_(0), village_(false), castle_(false), keep_(false)
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{}
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terrain_type::terrain_type(const config& cfg)
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@ -98,7 +98,7 @@ terrain_type::terrain_type(const config& cfg)
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light_modification_ = atoi(cfg["light"].c_str());
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if (cfg["heals"] == "true") {
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LOG_STREAM(err, config) << "terrain " << id() << " uses heals=true which is deprecated (use number)\n";
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lg::wml_error << "terrain " << id() << " uses heals=true which is deprecated (use number), support will be removed in version 1.3.4\n";
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heals_ = 8;
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} else {
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heals_ = lexical_cast_default<int>(cfg["heals"], 0);
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