wb: remove outcommented code
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1 changed files with 0 additions and 18 deletions
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@ -190,24 +190,6 @@ void highlighter::last_action_redraw(move_ptr move)
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if(move->get_fake_unit()) {
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side_actions& sa = *resources::gameboard->teams().at(move->team_index()).get_side_actions().get();
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#if 0
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// Disabled this since for moves of planned recruits get_unit() returns nullptr, een tough they are still valid.
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// Units with planned actions may have been killed in the previous turn before all actions were completed.
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// In these cases, remove these planned actions for any invalid units and do not redraw anything.
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if (move->get_unit() == nullptr)
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{
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// Note: the planned actions seem to only get removed from the screen when
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// a redraw is triggered by the mouse cursor moving over them.
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for (side_actions::iterator iterator = sa.begin(); iterator < sa.end(); ++iterator)
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{
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if (iterator->get()->get_unit() == nullptr)
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sa.remove_action (iterator);
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}
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return;
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}
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#endif
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side_actions::iterator last_action = sa.find_last_action_of(move->get_unit_id());
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side_actions::iterator second_to_last_action = last_action != sa.end() && last_action != sa.begin() ? last_action - 1 : sa.end();
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