changelogs update
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@ -278,6 +278,8 @@ Version 1.11.0-svn:
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* Fix bug #19681: Cache is never valid
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* Added shroud_data to the inspection window (FR #19623).
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* Fixed: grids now recursively search for widgets by pointer.
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* Fixed: Wrong current side number after side turns (bug #19735)
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It also affected the lua field wesnoth.current.side
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Version 1.10.0:
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* Campaigns:
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@ -103,6 +103,7 @@ Version 1.11.0-svn:
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* Fixed bug #19503 : "maximum auto saves" setting now works correctly.
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* Units can now have a new value ("vision") which is used for sight range instead of movement.
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* Vision range can have its own costs now.
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* Fixed: Out-of-sync message in EI::16_Weldyn_under_Attack (bug #19735)
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Version 1.10.0:
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* Campaigns:
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