just another pot update
regenerated doc files directly updated German translation, too...
This commit is contained in:
parent
dcdcff43e8
commit
178b8158e6
204 changed files with 934 additions and 876 deletions
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
@ -192,7 +192,7 @@ and port number (default: 15000). If you for example want to connect to a server
|
|||
running on the machine with the address 192.168.0.10 and the default port, you
|
||||
would enter this in the dialog: 192.168.0.10:15000</p></div><div class="section" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="_host_networked_game"></a>1.3.2.5. Host Networked Game</h4></div></div></div><p>To be able to start a multiplayer game without using an external
|
||||
multiplayer server, you have to start the server, which is usually
|
||||
named <span class="emphasis"><em>wesnothd</em></span>, yourself. This programm is automatically started in
|
||||
named <span class="emphasis"><em>wesnothd</em></span>, yourself. This program is automatically started in
|
||||
the background when selecting this option. It will be stopped, once
|
||||
all players left the server. Other players need to be able to connect
|
||||
to your port 15000 using TCP to play with you on your server. If you
|
||||
|
@ -496,7 +496,7 @@ using the Preferences menu.</p><div class="table"><a id="id302310"></a><p class=
|
|||
</td><td style="" align="left">
|
||||
<a class="ulink" href="http://www.wesnoth.org/wiki/CommandMode" target="_top">Command mode</a>
|
||||
</td></tr></tbody></table></div></div><br class="table-break" /></div><div class="section" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_gold_2"></a>2.2. Gold</h2></div></div></div><p>Each side is given some amount of gold to begin with, and receives 2
|
||||
gold pieces per turn, plus 1 more gold piece for every village that side
|
||||
gold pieces per turn, plus 2 more gold pieces for every village that side
|
||||
controls. In a campaign, starting gold is the greater of 80% of the gold
|
||||
you ended the previous scenario with, and a minimum amount defined by
|
||||
the scenario, which is typically lower as the difficulty level increases.</p><div class="section" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="_recruiting_and_recalling"></a>2.2.1. Recruiting and Recalling</h3></div></div></div><p><span class="inlinemediaobject"><img src="images/recruit-1.5.7.jpg" alt="Recruit dialog" /></span></p><p>The major use for gold is to build your army by recruiting new units
|
||||
|
@ -752,7 +752,7 @@ Plague
|
|||
</dd><dt><span class="term">
|
||||
Poison
|
||||
</span></dt><dd>
|
||||
This attack poisons the target. Poisoned units loose 8 HP every turn
|
||||
This attack poisons the target. Poisoned units lose 8 HP every turn
|
||||
until they are cured or are reduced to 1 HP. Poison can not, of itself,
|
||||
kill a unit.
|
||||
</dd><dt><span class="term">
|
||||
|
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -546,7 +546,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1352,7 +1352,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1972,7 +1972,7 @@ msgstr "Gif"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-05-11 16:22+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -552,7 +552,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1360,7 +1360,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1995,7 +1995,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -546,7 +546,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1351,7 +1351,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1969,7 +1969,7 @@ msgstr "Отрова"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -546,7 +546,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1351,7 +1351,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1969,7 +1969,7 @@ msgstr "Verí"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-10-11 18:29+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -548,7 +548,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1356,7 +1356,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1991,7 +1991,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2009-01-12 19:47+0100\n"
|
||||
"Last-Translator: Vladimír Slávik <slavik.vladimir@seznam.cz>\n"
|
||||
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
|
||||
|
@ -692,10 +692,11 @@ msgstr "Hostuj síťovou hru"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:391
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1582,9 +1583,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2342,8 +2344,9 @@ msgstr "Jed"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.4.x\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-08-13 09:57+0200\n"
|
||||
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -706,7 +706,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1615,9 +1615,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2395,8 +2396,9 @@ msgstr "Gift"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -10,8 +10,8 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"PO-Revision-Date: 2009-01-30 22:19+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2009-01-30 22:46+0100\n"
|
||||
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -762,7 +762,7 @@ msgstr "Netzwerkpartie eröffnen"
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1692,7 +1692,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2509,7 +2509,7 @@ msgstr "Gift"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-06-16 18:39+0200\n"
|
||||
"Last-Translator: Παναγιώτης Φαμέλης <kesnar@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -581,7 +581,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1395,7 +1395,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2039,7 +2039,7 @@ msgstr "Δηλητήριο"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 10:11+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -547,7 +547,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1352,7 +1352,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1972,7 +1972,7 @@ msgstr "Poison"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -547,7 +547,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1353,7 +1353,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1973,7 +1973,7 @@ msgstr "Veneno"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: es\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2009-01-28 05:16-0300\n"
|
||||
"Last-Translator: Ignacio R. Morelle <shikadilord@users.sourceforge.net>\n"
|
||||
"Language-Team: Spanish <es@li.org>\n"
|
||||
|
@ -736,10 +736,11 @@ msgstr "Servir partida en red"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:391
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1670,9 +1671,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2462,8 +2464,9 @@ msgstr "Veneno"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-06-05 15:21+0300\n"
|
||||
"Last-Translator: Kaido Kikkas <kaido.kikkas@kakupesa.net>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -684,7 +684,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1572,9 +1572,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2328,8 +2329,9 @@ msgstr "Mürk"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -546,7 +546,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1352,7 +1352,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1972,7 +1972,7 @@ msgstr "Pozoia"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-10-14 04:08+0200\n"
|
||||
"Last-Translator: Simo Sutela\n"
|
||||
"Language-Team: Finnish\n"
|
||||
|
@ -709,7 +709,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1617,9 +1617,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2403,8 +2404,9 @@ msgstr "Myrkky"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-08-23 22:26+0200\n"
|
||||
"Last-Translator: Benoît Timbert <benoit.timbert@free.fr>\n"
|
||||
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
|
||||
|
@ -710,7 +710,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1605,9 +1605,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2392,8 +2393,9 @@ msgstr "Poison"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-05-11 16:22+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -552,7 +552,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1360,7 +1360,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1995,7 +1995,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Wesnoth\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-12-08 15:47+0100\n"
|
||||
"Last-Translator: Leandro Regueiro <leandro DOT regueiro AT gmail DOT com>\n"
|
||||
"Language-Team: Galician <proxecto@trasno.net>\n"
|
||||
|
@ -711,7 +711,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1634,9 +1634,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2424,8 +2425,9 @@ msgstr "Veleno"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -547,7 +547,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1352,7 +1352,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1972,7 +1972,7 @@ msgstr "רעל"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-03-06 10:59+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -554,7 +554,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1362,7 +1362,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1997,7 +1997,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: hu-manual_1.5\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2009-01-28 09:52+0100\n"
|
||||
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
|
||||
"Language-Team: Hungarian <>\n"
|
||||
|
@ -739,10 +739,11 @@ msgstr "Hálózati játék készítése"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:391
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1667,9 +1668,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2460,8 +2462,9 @@ msgstr "Mérgezés"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -552,7 +552,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1360,7 +1360,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1995,7 +1995,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: it\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-12-26 20:49+0100\n"
|
||||
"Last-Translator: Luciano Montanaro <mikelima@cirulla.net>\n"
|
||||
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
|
||||
|
@ -716,10 +716,11 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:391
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1635,9 +1636,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2418,8 +2420,9 @@ msgstr "Veleno"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -547,7 +547,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1352,7 +1352,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1970,7 +1970,7 @@ msgstr "毒"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -547,7 +547,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1354,7 +1354,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1977,7 +1977,7 @@ msgstr "독"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -546,7 +546,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1351,7 +1351,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1971,7 +1971,7 @@ msgstr "Venenum"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.6\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2009-01-10 18:30+0300\n"
|
||||
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -567,7 +567,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1406,7 +1406,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2059,7 +2059,7 @@ msgstr "Nuodai"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-06-13 13:31+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -554,7 +554,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1362,7 +1362,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1997,7 +1997,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-05-11 16:22+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -552,7 +552,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1360,7 +1360,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1995,7 +1995,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -547,7 +547,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1352,7 +1352,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1972,7 +1972,7 @@ msgstr "Gift"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-04-13 00:09+0100\n"
|
||||
"Last-Translator: Foppe Benedictus <foppe.benedictus@gmail.com>\n"
|
||||
"Language-Team: none <foppe.benedictus@gmail.com>\n"
|
||||
|
@ -704,7 +704,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1509,7 +1509,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2174,7 +2174,7 @@ msgstr "Vergif"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-05-29 13:24+0100\n"
|
||||
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -720,7 +720,7 @@ msgstr "Załóż grę sieciową"
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1637,9 +1637,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2424,8 +2425,9 @@ msgstr "Trucizna"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -551,7 +551,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1359,7 +1359,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1994,7 +1994,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -547,7 +547,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1352,7 +1352,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1970,7 +1970,7 @@ msgstr "Veneno"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -546,7 +546,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1351,7 +1351,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1969,7 +1969,7 @@ msgstr "Verí"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -552,7 +552,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1360,7 +1360,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1993,7 +1993,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: man\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-04-06 02:37+0300\n"
|
||||
"Last-Translator: vicza <vicza@zmail.ru>\n"
|
||||
"Language-Team: <en@li.org>\n"
|
||||
|
@ -708,7 +708,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1604,9 +1604,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2364,8 +2365,9 @@ msgstr "Яд"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-02-25 19:41+0100\n"
|
||||
"Last-Translator: Viliam Búr <viliam@bur.sk>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -699,7 +699,7 @@ msgstr "Založ sieťovú hru"
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1528,11 +1528,11 @@ msgid ""
|
|||
"<ulink url=\"http://www.wesnoth.org/wiki/CommandMode\">Command mode</ulink>"
|
||||
msgstr ""
|
||||
|
||||
# type: Content of: <book><chapter><section><simpara>#: ../../doc/manual/manual.en.xml:1004
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2168,8 +2168,9 @@ msgstr "Jed"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>#: ../../doc/manual/manual.en.xml:1560
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -548,7 +548,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1353,7 +1353,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1973,7 +1973,7 @@ msgstr "Strup"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: sr\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-03-21 12:00+0200\n"
|
||||
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
|
||||
"Language-Team: Serbian\n"
|
||||
|
@ -557,7 +557,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1362,7 +1362,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1980,7 +1980,7 @@ msgstr "отров"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: sr\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-03-21 12:00+0200\n"
|
||||
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
|
||||
"Language-Team: Serbian\n"
|
||||
|
@ -557,7 +557,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1362,7 +1362,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1980,7 +1980,7 @@ msgstr "otrov"
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-04-05 10:27+0100\n"
|
||||
"Last-Translator: Gustav Tiger <admin@tigge.org>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -698,7 +698,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1593,9 +1593,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2351,8 +2352,9 @@ msgstr "Gift"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-16 09:57+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -551,7 +551,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1359,7 +1359,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1994,7 +1994,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-manual\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-12-22 03:51+0200\n"
|
||||
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
|
||||
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
|
||||
|
@ -725,10 +725,11 @@ msgstr "Yerel Ağ sunucusu"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:391
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1641,9 +1642,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2418,8 +2420,9 @@ msgstr "<emphasis role=\"strong\">Zehirler</emphasis>"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -546,7 +546,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1351,7 +1351,7 @@ msgstr ""
|
|||
#: ../../doc/manual/manual.en.xml:1046
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1972,7 +1972,7 @@ msgstr ""
|
|||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2009-01-13 20:47+1000\n"
|
||||
"Last-Translator: luojie <lililjlj@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -647,7 +647,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1505,9 +1505,10 @@ msgstr ""
|
|||
|
||||
# type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -2220,8 +2221,9 @@ msgstr "毒药"
|
|||
|
||||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+svn\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:04+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-08-10 15:11+0800\n"
|
||||
"Last-Translator: 楊綮銘 <steven2880@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -584,7 +584,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"To be able to start a multiplayer game without using an external multiplayer "
|
||||
"server, you have to start the server, which is usually named "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This programm is automatically "
|
||||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||||
"started in the background when selecting this option. It will be stopped, "
|
||||
"once all players left the server. Other players need to be able to connect "
|
||||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||||
|
@ -1302,9 +1302,10 @@ msgid ""
|
|||
msgstr "<ulink url=\"http://www.wesnoth.org/wiki/CommandMode\">指令</ulink>"
|
||||
|
||||
#: ../../doc/manual/manual.en.xml:1046
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||||
"pieces per turn, plus 1 more gold piece for every village that side "
|
||||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||||
"controls. In a campaign, starting gold is the greater of 80% of the gold you "
|
||||
"ended the previous scenario with, and a minimum amount defined by the "
|
||||
"scenario, which is typically lower as the difficulty level increases."
|
||||
|
@ -1936,8 +1937,9 @@ msgid "Poison"
|
|||
msgstr "毒藥"
|
||||
|
||||
#: ../../doc/manual/manual.en.xml:1603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This attack poisons the target. Poisoned units loose 8 HP every turn until "
|
||||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||||
"unit."
|
||||
msgstr ""
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2005-12-05 10:51+0200\n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: Afrikaans\n"
|
||||
|
@ -2984,7 +2984,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-05-26 18:40+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2723,7 +2723,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -4,7 +4,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: bg\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-05-15 18:35+0300\n"
|
||||
"Last-Translator: Denica <dmincheva2002@gmail.com>\n"
|
||||
"Language-Team: Bulgarian <bg@li.org>\n"
|
||||
|
@ -3206,10 +3206,11 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:139
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
"После той изпрати шаманите Пърк, Горк и Враурк обратно в Борстеп - един град "
|
||||
"на север от Скръбните хълмове - където те трябваше да организират всички "
|
||||
|
|
|
@ -12,7 +12,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ca\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-03-02 10:49+0100\n"
|
||||
"Last-Translator: Daniel López <dani@darlinx.com>\n"
|
||||
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
|
||||
|
@ -2996,7 +2996,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-10-01 11:40+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2723,7 +2723,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -16,7 +16,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2009-01-04 22:56+0100\n"
|
||||
"Last-Translator: Vladimír Slávik <slavik.vladimir@seznam.cz>\n"
|
||||
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
|
||||
|
@ -3094,10 +3094,11 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:139
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
"Šamané Pirk, Gork a Vraurk byli posláni zpět do Borstepu - města severně od "
|
||||
"Truchlivých kopců - k zorganizování zbylých skřetích sil, výrobě zbraní a "
|
||||
|
|
|
@ -13,7 +13,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.9.5+cvs\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-12-23 13:15+0200\n"
|
||||
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
|
||||
"Language-Team: Dansk-gruppen <dansk@dansk-gruppen.dk>\n"
|
||||
|
@ -3113,10 +3113,11 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:139
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
"Han sendte shamanerne, Pirk, Gork og Vraurk tilbage til Borstep - en by lige "
|
||||
"nord for De Sørgende Bakker - for at organisere de resterende orkiske "
|
||||
|
|
|
@ -8,9 +8,9 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"PO-Revision-Date: 2009-01-14 20:36+0100\n"
|
||||
"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2009-01-30 22:47+0100\n"
|
||||
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
|
@ -3180,7 +3180,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
"Er sandte die Schamanen, Pirk, Gork und Vraurk zurück nach Borstep – eine "
|
||||
"Stadt gleich nördlich der Trauerhügel – um die restlichen orkische "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2004-10-03 14:34+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2730,7 +2730,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2005-12-04 23:03+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: en_GB\n"
|
||||
|
@ -2962,7 +2962,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2005-12-05 10:47+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2727,7 +2727,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: es\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2009-01-28 05:13-0300\n"
|
||||
"Last-Translator: Ignacio R. Morelle <shikadilord@users.sourceforge.net>\n"
|
||||
"Language-Team: Spanish <es@li.org>\n"
|
||||
|
@ -3153,10 +3153,11 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:139
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
"Envió a los chamanes, Pirk, Gork y Vraurk de vuelta a Borstep - una ciudad "
|
||||
"un poco al norte de las colinas de los lamentos - para organizar a las "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2005-05-07 13:01+0300\n"
|
||||
"Last-Translator: Mart Tõnso <mart.tonso@ttu.ee>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2837,7 +2837,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2004-09-02 21:57+0200\n"
|
||||
"Last-Translator: Alfredo Beaumont Sainz <ziberpunk@ziberghetto.dhis.org>\n"
|
||||
"Language-Team: Basque\n"
|
||||
|
@ -2734,7 +2734,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -3,7 +3,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: MediaWiki 1.13alpha (r37846)\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-11-15 09:10+0200\n"
|
||||
"Last-Translator: Simo Sutela\n"
|
||||
"Language-Team: Finnish\n"
|
||||
|
@ -2858,7 +2858,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-05-09 10:52+0100\n"
|
||||
"Last-Translator: Damien J <guydelatourATgloireetpouvoirPTcom>\n"
|
||||
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
|
||||
|
@ -3276,10 +3276,11 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:139
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
"Il renvoya les chamans Pirk, Gork et Vrauk vers Borstep, une cité au nord "
|
||||
"des Collines Mornes, pour organiser le reste des forces orcs et aménager un "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-05-11 16:13+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2723,7 +2723,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-11-20 18:46+0100\n"
|
||||
"Last-Translator: Leandro Regueiro <leandro DOT regueiro AT gmail DOT com>\n"
|
||||
"Language-Team: Galician <proxecto@trasno.net>\n"
|
||||
|
@ -2830,7 +2830,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: he\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2005-12-19 00:38+0200\n"
|
||||
"Last-Translator: Ely Levy <nakeee@gmail.com>\n"
|
||||
"Language-Team: Hebrew\n"
|
||||
|
@ -2935,7 +2935,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-03-06 10:57+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2725,7 +2725,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: hu-sotbe\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-03-31 15:03+0100\n"
|
||||
"Last-Translator: Máthé Katalin <katkadu@gmail.com>\n"
|
||||
"Language-Team: Hungarian\n"
|
||||
|
@ -3208,10 +3208,11 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:139
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
"A sámánokat, Pirket, Gorkot, Vraurkot visszaküldte Borstepbe - egy városba a "
|
||||
"Gyászoló Dombságtól északra -, hogy összegyűjtsenek bármilyen maradék orkot, "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2006-10-01 12:35+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2723,7 +2723,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.11-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-11-14 00:07+0100\n"
|
||||
"Last-Translator: Brivido <brivido(at)gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -3228,10 +3228,11 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:139
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
"Rimandò gli sciamani Pirk, Gork e Vraurk a Borstep, una cittadina subito a "
|
||||
"nord delle colline luttuose, per organizzare le forze degli orchi rimaste e "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.9.5\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2006-09-05 13:50+0900\n"
|
||||
"Last-Translator: Nobuhito OKADA <okyada@gmail.com>\n"
|
||||
"Language-Team: Japanese Translation Team\n"
|
||||
|
@ -2977,7 +2977,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2006-04-04 18:59+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2725,7 +2725,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.2.0\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2006-06-29 16:29+0200\n"
|
||||
"Last-Translator: Mark Polo <markpolo@gmail.com>\n"
|
||||
"Language-Team: Latin\n"
|
||||
|
@ -2960,7 +2960,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.6\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-11-23 01:25+0300\n"
|
||||
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
|
||||
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
|
||||
|
@ -2735,7 +2735,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-06-29 13:56+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2725,7 +2725,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-05-11 16:13+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2723,7 +2723,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2004-09-18 20:19+0100\n"
|
||||
"Last-Translator: Erik <erikmesoy@yahoo.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2972,7 +2972,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.11+CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2005-12-15 20:21+0100\n"
|
||||
"Last-Translator: Maarten Albrecht <maartenalbrecht@gmail.com>\n"
|
||||
"Language-Team: Dutch <onne@grammex.com>\n"
|
||||
|
@ -2991,7 +2991,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2008-11-30 13:47+0100\n"
|
||||
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -3096,10 +3096,11 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:139
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
"Szamani Pirk, Gork i Vraurk zostali odesłani z powrotem do miasta Borstep, "
|
||||
"leżącego na północ od Żałobnych Wzgórz, gdzie mieli zebrać wszelkie "
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2005-10-15 01:09+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2724,7 +2724,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2006-02-16 03:27+0900\n"
|
||||
"Last-Translator: Automatically generated <>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2986,7 +2986,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -10,7 +10,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ca\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2005-09-03 19:00+0200\n"
|
||||
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
|
||||
"Language-Team: Català <wesnoth-ca@ettin.org>\n"
|
||||
|
@ -2984,7 +2984,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2005-11-12 21:23+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -2724,7 +2724,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
|
|
@ -16,7 +16,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ru\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-01-18 14:02+0100\n"
|
||||
"POT-Creation-Date: 2009-01-30 22:44+0100\n"
|
||||
"PO-Revision-Date: 2007-09-10 20:35+0600\n"
|
||||
"Last-Translator: Azamat H. Hackimov <azamat.hackimov@gmail.com>\n"
|
||||
"Language-Team: Russian <bugs.wesnoth.org>\n"
|
||||
|
@ -2890,7 +2890,7 @@ msgstr "лидер."
|
|||
msgid ""
|
||||
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
|
||||
"north of the Mourned Hills - to organize any remaining orcish forces as well "
|
||||
"as create a arms and supply depot."
|
||||
"as create an arms and supply depot."
|
||||
msgstr "Горк Холмы."
|
||||
|
||||
#. [part]
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue