updated British English translation
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@ -2094,8 +2094,8 @@ msgid ""
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msgstr ""
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"A very small 2 vs 2 map. Close-quarters fighting means the successful "
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"rotation of units and planning of moves is important. Teams set for players "
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"1 & 4 vs 2 & 3 (north-east vs south-west). Designed for 75 starting gold, 20 "
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"villages."
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"1 & 4 vs 2 & 3 (north-east vs south-west). Designed for 75 starting "
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"gold, 20 villages."
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#. [side]
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#: data/multiplayer/scenarios/4p_Isars_Cross.cfg:20
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@ -2181,7 +2181,7 @@ msgid ""
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"for players 1+4 vs. 2+3. There are 28 villages."
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msgstr ""
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"2 vs 2 map centred around a river with keeps in opposite corners. Designed "
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"for players 1 & 4 vs 2 & 3. There are 28 villages."
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"for players 1 & 4 vs 2 & 3. There are 28 villages."
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#. [multiplayer]: id=multiplayer_4p_Morituri
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#: data/multiplayer/scenarios/4p_Morituri.cfg:5
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@ -2210,7 +2210,8 @@ msgid ""
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"east vs. west (1+4 vs. 2+3), but works well with any teams or FFA."
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msgstr ""
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"A 2 vs 2 map with 5 separate paths of engagement. Balanced to be played east "
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"vs west (1 & 4 vs 2 & 3), but works well with any teams or free-for-all."
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"vs west (1 & 4 vs 2 & 3), but works well with any teams or free-for-"
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"all."
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#. [multiplayer]: id=multiplayer_Ruins_of_Terra-Dwelve
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#: data/multiplayer/scenarios/4p_Ruins_of_Terra-Dwelve.cfg:6
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