updated changelog

This commit is contained in:
Pauli Manninen 2004-03-08 11:48:20 +00:00
parent b84d742f04
commit 16cf260117

View file

@ -2,10 +2,35 @@ CVS HEAD:
* theme update, scrollbars
* added new sounds, unit images and attack icons
* invisibility now "wears off" when enemy unit comes adjacent (#6879)
* allowed swimming units to move slowly on hills
* scenario balancing for 'Heir to the Throne' campaign:
* Gryphon Mountain
* Northern Winter
* updated undead campaign and added new scenarios:
* Brother Against Brother
* The Skull of Agarash
* Mages and Elves
* Inside the Tower
* Crenalu's Book
* new units:
* Footpad
* Trapper
* Spectre
* Initiate
* Dark Spirit
* Deathmaster
* Demilich
* unit changes:
* Elvish Archer:
* Elvish Marksman
* Elvish Sharpshooter
* Orcish Archer
* Orcish Crossbow
* Swordsman
* Gryphon
* Dark Apprentice
* Evil Necromancer
* Ancient Lich
* language fixes and polishing (english)
* new translations:
* finnish
@ -19,6 +44,7 @@ CVS HEAD:
* norwegian
* swedish
* spanish
* french
* added ctrl+P as hotkey for 'Preferences'
* campaigns can customize difficulty level icons
* mage of light lights up hexes around him
@ -38,9 +64,13 @@ CVS HEAD:
* fixed crash in maps with fog of war
* fixed transparency issues in dwarven doors graphic
* fixed issue with escape button skipping past messages where the user must make a choice
* fixed bug where shroud wasn't saved/loaded properly (#7922)
* added random to set_variable
* added victory_when_enemies_defeated
* made it easier for different AI algorithms to be added
* added Doxygen documentation to ai_interface
* autotools fix: Now make uninstall removes data directories if empty
* slacknoth script now does a 'make clean' before compiling source and strips binaries
* refactored widget class
* removed some debug cerrs
* added VC++6 project files to CVS