updated the WML comments

This commit is contained in:
Gunter Labes 2007-07-19 17:34:53 +00:00
parent a8a896c907
commit 1652768910

View file

@ -68,7 +68,7 @@
#enddef
#define TRAIT_QUICK
# Units with trait Quick have +1 movement.
# Units with trait Quick have +1 movement and 5% less hitpoints.
[trait]
id=quick
male_name= _ "quick"
@ -109,14 +109,14 @@
[/effect]
[effect]
apply_to=hitpoints
times=per level
times=per level
increase_total=1
[/effect]
[/trait]
#enddef
#define TRAIT_HEALTHY
# Units with trait Healthy get 3 more HP and can move and rest in the same turn.
# Units with trait Healthy get 2 more HP and can move and rest in the same turn.
[trait]
id=healthy
male_name= _ "healthy"