Probable fix for the timing + unuse frame issues with...

...the Chocobone animation; may need more tweaking
This commit is contained in:
Ignacio R. Morelle 2010-02-06 00:44:09 +00:00
parent 07a11ad48e
commit 160fb8ec23

View file

@ -36,6 +36,7 @@
[filter_attack]
name=spear
[/filter_attack]
start_time=-350
[frame]
duration=100
image="units/undead-skeletal/chocobone-attack-1.png"
@ -47,7 +48,7 @@
[if]
hits=no
[frame]
duration=50
duration=100
image="units/undead-skeletal/chocobone-attack-3.png"
sound=spear-miss.ogg
[/frame]
@ -60,6 +61,14 @@
sound=spear.ogg
[/frame]
[/else]
[frame]
duration=100
image="units/undead-skeletal/chocobone-attack-4.png"
[/frame]
[frame]
duration=100
image="units/undead-skeletal/chocobone-attack-2.png"
[/frame]
[frame]
duration=100
image="units/undead-skeletal/chocobone-attack-1.png"