changed notification sound to "turn bell" which is better
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1 changed files with 1 additions and 1 deletions
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@ -584,7 +584,7 @@ void connect::update_playerlist_state(bool silent)
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if ((engine_.sides_available() != true) && (silent != true)) {
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DBG_MP << "play game full sound" << std::endl;
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sound::play_UI_sound(game_config::sounds::receive_message_highlight);
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sound::play_UI_sound(game_config::sounds::turn_bell);
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}
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}
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