updated changelog
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@ -7,7 +7,7 @@ CVS HEAD:
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* added experience gauge, meld with hit points gauge
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* support different resolutions for 'fullscreen' and 'windowed'
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* UI cleanups
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* added and improved village images, healing images
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* added and improved village images, healing images, hill images
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* resized ellipses
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* Elvish Outrider made 3rd level unit, increased hitpoins and ranged attack damage
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* Elvish Scout village defense decreased
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@ -22,14 +22,17 @@ CVS HEAD:
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* added recruitment_ignore_bad_movement option
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* added recruitment_ignore_bad_combat option
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* multiplayer improvements
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* Wesbowl
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* added scrolling and wrapping support for chat in lobby
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* shared vision option
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* Wesbowl
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* game setup improvements
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* editor improvements:
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* added map resizing
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* added revert from disk functionality
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* selection of terrain is kep through undo and redo operations
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* preferences dialog
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* fixed name of the currently selected terrain not being displayed
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* fixed compile problems on some architectures
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* fixed 'show enemy moves' and 'best possible enemy moves' showing in context menu when no enemies visible
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* fixed resizing window in the title screen not working properly
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* fixed basic hotkeys not working in title screen
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