SotA S20: Fix unit placement
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1 changed files with 29 additions and 1 deletions
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@ -668,7 +668,35 @@ We left the fires of the mountain behind and plunged once more into darkness. Af
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[unhide_unit]
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id=Ras-Tabahn
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[/unhide_unit]
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{RECALL_LOYAL_UNITS}
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# We aren't using the normal macro for the following recalls because it
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# doesn't specify locations, and that's important to avoid a unit on
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# the wrong side of the wall
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[recall]
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id=Carcyn
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x,y=32,7
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show=no
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[/recall]
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# Only one Shynal will be recalled.
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[recall]
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id=Shynal
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x,y=33,7
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show=no
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[/recall]
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[recall]
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id=Corpse Shynal
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x,y=33,7
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show=no
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[/recall]
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[recall]
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id=Bone Captain
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x,y=34,9
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show=no
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[/recall]
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[recall]
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id=Vendraxis
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x,y=34,8
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show=no
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[/recall]
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[terrain]
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x,y=31,9
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