updated changelog
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CVS HEAD
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* campaign server (campaignd) and capability to download campaigns from campaign server(s)
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* sorting of campaigns by rank
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* scenarios balancing on easy and hard for 'The Rise of Wesnoth' campaign
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* language fixes and polishing (english)
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* updated translations:
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* czech
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* danish
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@ -17,8 +19,9 @@ CVS HEAD
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* fixed several graphic clitches
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* fixed a bug where tiles from terrain_graphics rule did not have the per-rule image when only defined through [map]
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* fixed bug with [not] tags in filters
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* fixed untranslatable units.
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* fixed top statusbar tooltip strings not being translatable
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* fixed missing semicolon in sound.cpp
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* fixed tutorial talking of elves having 70% defense on grass
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* fixed many untranslatable strings in e.g. statistics, statusbar tooltips, units
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* added a way to specify the actual position of multi-hex tiles
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* made it possible to have [terrain_graphics] rule as childs of [scenario]s
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* enabled gamestart speedup by not unnecessarily loading campaigns
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