Potential fix to editor compile problems on some archtiechtures.
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1 changed files with 4 additions and 1 deletions
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@ -61,7 +61,10 @@ void terrain_palette::adjust_size() {
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terrain_start_ = top_button_y_ + button_height + button_palette_padding;
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const size_t space_for_terrains = size_specs_.palette_h -
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(button_height + button_palette_padding) * 2;
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nterrains_ = minimum((space_for_terrains / size_specs_.terrain_space) * 2, num_terrains());
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const unsigned terrains_fitting =
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(unsigned)(space_for_terrains / size_specs_.terrain_space) * 2;
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const unsigned total_terrains = num_terrains();
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nterrains_ = minimum(terrains_fitting, total_terrains);
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bot_button_y_ = size_specs_.palette_y + (nterrains_ / 2) * size_specs_.terrain_space +
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button_palette_padding * 2 + button_height;
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top_button_.set_location(button_x_, top_button_y_);
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