Update players_changelog and changelog with my recent,
most important noticeable changes in-game.
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@ -10,12 +10,20 @@ Version 1.3.9+svn:
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* fixed AI recruitment in 'Across the Harsh Sands' and made
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lost souls easier to beat back
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* bugfix for blocker in 'In the Tunnels of the Trolls'
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* graphics:
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* polished ankh prop picture from Liberty, and moved to core replacing
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old ankh-necklace.png used by Eastern Invasion
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* language and i18n:
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* updated translations: Czech, Danish, French, Galician, Italian, Polish,
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Swedish, Valencian
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* multiplayer:
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* revised maps: Silverhead Crossing, Weldyn Channel, Blue Water Province
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* the server sends a periodical 'ping' to all players to detect ghosts
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* sound
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* "Legends of the North" (legends_of_the_north.ogg) moved from NR to mainline
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* units:
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* code changes:
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* created female variation for L3 Necromancer (needs graphics)
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* user interface:
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* changed the mute hotkey from ctrl-m to ctrl-alt-m
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* WML engine:
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@ -21,6 +21,9 @@ Version 1.3.9+svn:
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* Multiplayer
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* Revised maps: Silverhead Crossing, Weldyn Channel, Blue Water Province.
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* Uunits:
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* Necromancer can now be female when advanced from Dark Sorceress
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* User interface
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* Changed the mute hotkey from ctrl-m to ctrl-alt-m.
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