fixed building wesnothd using cmake

Boost_SYSTEM_LIBRARIES is required to link wesnothd after the switch to
the new filesystem code
This commit is contained in:
Nils Kneuper 2014-11-02 21:37:34 +01:00
parent ebdb03a214
commit 14c08b4c3d

View file

@ -129,11 +129,13 @@ if(USE_ANA_NETWORK)
set(server-external-libs
${common-external-libs}
${ANA_LIBRARIES}
${Boost_SYSTEM_LIBRARIES}
)
else(USE_ANA_NETWORK)
set(server-external-libs
${common-external-libs}
${SDLNET_LIBRARY}
${Boost_SYSTEM_LIBRARIES}
)
set(game-external-libs
${game-external-libs}