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@ -7,26 +7,15 @@
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#, fuzzy
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msgid ""
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msgstr ""
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"#-#-#-#-# wesnoth.cpp.po (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2004-10-15 23:28+0200\n"
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"POT-Creation-Date: 2004-10-17 14:42+0200\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"#-#-#-#-# wesnoth.wml.po (PACKAGE VERSION) #-#-#-#-#\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2004-08-08 15:00+0200\n"
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"PO-Revision-Date: 2004-09-05 18:10+0200\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: data/game.cfg:321 data/translations/english.cfg:70
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msgid "loyal"
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@ -56,7 +45,7 @@ msgstr ""
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msgid "Gameplay"
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msgstr ""
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#: data/help.cfg:22 data/help.cfg:203
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#: data/help.cfg:22 data/help.cfg:200
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msgid "Traits"
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msgstr ""
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@ -119,7 +108,7 @@ msgstr ""
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msgid "Recruiting and Recalling"
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msgstr ""
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#: data/help.cfg:80
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#: data/help.cfg:79
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msgid ""
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"<img>src=help/recruit.png align=left float=yes</img>At the start of any "
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"battle, and at times during it, you will need to recruit units into your "
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@ -150,11 +139,11 @@ msgid ""
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"Upkeep'</ref> for more information."
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msgstr ""
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#: data/help.cfg:85 src/help.cpp:771 src/help.cpp:772
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#: data/help.cfg:84 src/help.cpp:771 src/help.cpp:772
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msgid "Movement"
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msgstr ""
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#: data/help.cfg:90
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#: data/help.cfg:89
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msgid ""
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"Movement in Battle for Wesnoth is simple: Simply click on the unit you wish "
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"to move, then click on the hex you wish to move it to. When selected, all "
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@ -181,11 +170,11 @@ msgid ""
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"text='Skirmishers'</ref> can ignore zones of control."
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msgstr ""
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#: data/help.cfg:95
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#: data/help.cfg:94
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msgid "Combat"
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msgstr ""
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#: data/help.cfg:111
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#: data/help.cfg:110
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msgid ""
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"There are two types of combat in Battle for Wesnoth, short- and long-ranged, "
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"but both of them take place between units in adjacent hexes. Short-range "
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@ -232,11 +221,11 @@ msgid ""
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"Charge attacks."
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msgstr ""
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#: data/help.cfg:116
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#: data/help.cfg:115
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msgid "Damage Types and Resistance"
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msgstr ""
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#: data/help.cfg:121
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#: data/help.cfg:120
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msgid ""
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"In Wesnoth, there are three types of damage usually associated with physical "
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"attacks: Blade, Pierce and Impact damage. Additionally, there are three "
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@ -255,11 +244,11 @@ msgid ""
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"damage."
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msgstr ""
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#: data/help.cfg:126
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#: data/help.cfg:125
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msgid "Time of Day"
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msgstr ""
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#: data/help.cfg:146
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#: data/help.cfg:145
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msgid ""
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"Wesnoth games usually take place with a regular cycle between day and night. "
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"The current time of day can be observed under the minimap in the upper "
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@ -291,11 +280,11 @@ msgid ""
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"night!"
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msgstr ""
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#: data/help.cfg:151
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#: data/help.cfg:150
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msgid "Experience and Advancement"
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msgstr ""
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#: data/help.cfg:156
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#: data/help.cfg:155
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msgid ""
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"If both units survive a combat, they gain a number of experience points "
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"equal to the level of the unit they're fighting. If a unit kills another in "
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@ -311,11 +300,11 @@ msgid ""
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"occasional units (such as <ref>dst=unit_mage text=Mages</ref>) may have four."
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msgstr ""
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#: data/help.cfg:161
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#: data/help.cfg:160
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msgid "Healing"
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msgstr ""
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#: data/help.cfg:172
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#: data/help.cfg:170
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msgid ""
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"In combat, your units will inevitably take damage. Wesnoth offers several "
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"ways for your units to heal, all of which take place at the beginning of "
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@ -339,11 +328,11 @@ msgid ""
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"Also, units heal fully between scenarios."
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msgstr ""
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#: data/help.cfg:177
|
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#: data/help.cfg:175
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msgid "Income and Upkeep"
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msgstr ""
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#: data/help.cfg:186
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#: data/help.cfg:183
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msgid ""
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"In Wesnoth, it is not enough simply to recruit units and fight. You must "
|
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"watch your gold as well, especially in campaigns, where you can carry extra "
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@ -371,11 +360,11 @@ msgid ""
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|
"the second level of Heir to the Throne) will never charge any upkeep."
|
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msgstr ""
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|
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#: data/help.cfg:191
|
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|
|
#: data/help.cfg:188
|
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msgid "Wrap Up"
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msgstr ""
|
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|
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#: data/help.cfg:192
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|
#: data/help.cfg:189
|
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|
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msgid ""
|
|
|
|
|
"This concludes the fundamentals of Wesnoth. You might want to read up on "
|
|
|
|
|
"Basic Strategy, or familiarise yourself with <ref>dst=traits text=Traits</"
|
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@ -384,11 +373,11 @@ msgid ""
|
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|
"fun, and good luck!"
|
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msgstr ""
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#: data/help.cfg:197 src/titlescreen.cpp:172
|
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|
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#: data/help.cfg:194 src/titlescreen.cpp:172
|
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|
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msgid "About"
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|
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msgstr ""
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|
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#: data/help.cfg:242
|
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|
|
#: data/help.cfg:238
|
|
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|
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msgid ""
|
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|
|
"Most units have two traits. Traits are attributes of the unit that modify "
|
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|
|
|
"its attributes slightly. They are assigned to a unit randomly when the unit "
|
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|
|
@ -447,7 +436,7 @@ msgid ""
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|
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|
"Useful for any close-combat unit, Strong is most effective for units who "
|
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|
|
|
"have a high number of swings, such as the Elvish Fighter. Strong units can "
|
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|
"be very useful when a tiny bit of extra damage is all that is needed to turn "
|
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|
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|
"a damaging stroke into a killing blow. "
|
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|
|
|
"a damaging stroke into a killing blow."
|
|
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msgstr ""
|
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|
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|
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|
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#: data/items.cfg:264
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|
|
@ -624,7 +613,7 @@ msgid "Default"
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|
|
|
msgstr ""
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#: data/multiplayer.cfg:23 data/multiplayer.cfg:104 data/multiplayer.cfg:196
|
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#: data/multiplayer.cfg:278 src/multiplayer_client.cpp:662
|
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#: data/multiplayer.cfg:278 src/multiplayer_client.cpp:658
|
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|
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msgid "&random-enemy.png,Random"
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|
msgstr ""
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@ -735,6 +724,7 @@ msgid "Forest of Fear"
|
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|
|
msgstr ""
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#: data/scenarios/multiplayer/Random_Scenario.cfg:3
|
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|
|
#: data/scenarios/multiplayer/Random_Scenario.cfg:16
|
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|
|
msgid "Random map"
|
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|
|
|
msgstr ""
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@ -5641,7 +5631,7 @@ msgstr ""
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msgid "Show replay"
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|
msgstr ""
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#: src/dialogs.cpp:515 src/hotkeys.cpp:133 src/multiplayer.cpp:85
|
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|
|
#: src/dialogs.cpp:515 src/hotkeys.cpp:133 src/multiplayer.cpp:81
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msgid "Load Game"
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msgstr ""
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@ -5705,7 +5695,7 @@ msgstr ""
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msgid "The Battle for Wesnoth"
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msgstr ""
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#: src/game.cpp:795 src/multiplayer_connect.cpp:104
|
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|
|
#: src/game.cpp:795 src/multiplayer_connect.cpp:100
|
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|
|
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msgid ""
|
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|
|
|
"This save is from a different version of the game. Do you want to try to "
|
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|
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|
"load it?"
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|
@ -6214,7 +6204,7 @@ msgstr ""
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msgid "Map Generator"
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msgstr ""
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|
|
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|
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#: src/mapgen_dialog.cpp:80 src/multiplayer.cpp:487
|
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|
|
|
#: src/mapgen_dialog.cpp:80 src/multiplayer.cpp:483
|
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|
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msgid "Players"
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msgstr ""
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@ -6262,119 +6252,119 @@ msgstr ""
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msgid "Island"
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msgstr ""
|
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|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:97
|
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|
|
|
#: src/multiplayer.cpp:93
|
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|
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msgid "The maximum turns the game will go for"
|
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|
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msgstr ""
|
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|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:103
|
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|
|
|
#: src/multiplayer.cpp:99
|
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|
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msgid "The amount of income each village yields per turn"
|
|
|
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msgstr ""
|
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|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:109
|
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|
|
|
#: src/multiplayer.cpp:105
|
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|
|
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msgid "The amount of experience a unit needs to advance"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:111
|
|
|
|
|
#: src/multiplayer.cpp:107
|
|
|
|
|
msgid "Fog Of War"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:113
|
|
|
|
|
#: src/multiplayer.cpp:109
|
|
|
|
|
msgid "Enemy units cannot be seen unless they are in range of your units"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:115 src/multiplayer_lobby.cpp:130
|
|
|
|
|
#: src/multiplayer.cpp:111 src/multiplayer_lobby.cpp:130
|
|
|
|
|
msgid "Shroud"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:117
|
|
|
|
|
#: src/multiplayer.cpp:113
|
|
|
|
|
msgid "The map is unknown until your units explore it"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:119 src/reports.cpp:376
|
|
|
|
|
#: src/multiplayer.cpp:115 src/reports.cpp:376
|
|
|
|
|
msgid "Observers"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:121
|
|
|
|
|
#: src/multiplayer.cpp:117
|
|
|
|
|
msgid "Allow users who are not playing to watch the game"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:123 src/multiplayer_client.cpp:145
|
|
|
|
|
#: src/multiplayer.cpp:119 src/multiplayer_client.cpp:145
|
|
|
|
|
#: src/multiplayer_connect.cpp:50 src/show_dialog.cpp:460
|
|
|
|
|
#: src/show_dialog.cpp:466
|
|
|
|
|
msgid "Cancel"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:124 src/show_dialog.cpp:446 src/show_dialog.cpp:459
|
|
|
|
|
#: src/multiplayer.cpp:120 src/show_dialog.cpp:446 src/show_dialog.cpp:459
|
|
|
|
|
msgid "Ok"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:126
|
|
|
|
|
#: src/multiplayer.cpp:122
|
|
|
|
|
msgid "Regenerate"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:128
|
|
|
|
|
#: src/multiplayer.cpp:124
|
|
|
|
|
msgid "Settings..."
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:132
|
|
|
|
|
#: src/multiplayer.cpp:128
|
|
|
|
|
msgid "Share View"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:133
|
|
|
|
|
#: src/multiplayer.cpp:129
|
|
|
|
|
msgid "Share Maps"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:134
|
|
|
|
|
#: src/multiplayer.cpp:130
|
|
|
|
|
msgid "Share None"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:145 src/multiplayer_connect.cpp:185
|
|
|
|
|
#: src/multiplayer.cpp:141 src/multiplayer_connect.cpp:178
|
|
|
|
|
msgid "No multiplayer sides."
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:173 src/multiplayer_lobby.cpp:161
|
|
|
|
|
#: src/multiplayer.cpp:169 src/multiplayer_lobby.cpp:161
|
|
|
|
|
msgid "Create Game"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:177
|
|
|
|
|
#: src/multiplayer.cpp:173
|
|
|
|
|
msgid "Name of game"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer.cpp:181
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#: src/multiplayer.cpp:177
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msgid "$login's game"
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msgstr ""
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#: src/multiplayer.cpp:192
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#: src/multiplayer.cpp:188
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msgid "Map to play"
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msgstr ""
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#: src/multiplayer.cpp:292
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#: src/multiplayer.cpp:288
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msgid "Era"
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msgstr ""
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#: src/multiplayer.cpp:354
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#: src/multiplayer.cpp:350
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msgid "Unlimited"
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msgstr ""
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#: src/multiplayer.cpp:358
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#: src/multiplayer.cpp:354
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msgid "Turns"
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msgstr ""
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#: src/multiplayer.cpp:366
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#: src/multiplayer.cpp:362
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msgid "Village Gold"
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msgstr ""
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|
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#: src/multiplayer.cpp:378
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#: src/multiplayer.cpp:374
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msgid "Experience Requirements"
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msgstr ""
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|
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#: src/multiplayer.cpp:503
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|
|
|
#: src/multiplayer.cpp:499
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|
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msgid ""
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"The game was unable to bind to the port needed to host games over the "
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|
|
"network. Network players will be unable to connect to this game"
|
|
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msgstr ""
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|
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|
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|
|
|
|
|
#: src/multiplayer.cpp:503
|
|
|
|
|
#: src/multiplayer.cpp:499
|
|
|
|
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msgid "Warning"
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|
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|
|
msgstr ""
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|
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|
|
@ -6382,8 +6372,8 @@ msgstr ""
|
|
|
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msgid "Receiving game list..."
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|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_client.cpp:121 src/multiplayer_connect.cpp:393
|
|
|
|
|
#: src/multiplayer_connect.cpp:395 src/playlevel.cpp:780 src/playturn.cpp:1531
|
|
|
|
|
#: src/multiplayer_client.cpp:121 src/multiplayer_connect.cpp:386
|
|
|
|
|
#: src/multiplayer_connect.cpp:388 src/playlevel.cpp:780 src/playturn.cpp:1531
|
|
|
|
|
#: src/playturn.cpp:1536 src/playturn.cpp:1623
|
|
|
|
|
msgid "Gold"
|
|
|
|
|
msgstr ""
|
|
|
|
@ -6432,15 +6422,15 @@ msgstr ""
|
|
|
|
|
msgid "Show replay of game up to save point?"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_client.cpp:687 src/multiplayer_client.cpp:690
|
|
|
|
|
#: src/multiplayer_client.cpp:683 src/multiplayer_client.cpp:686
|
|
|
|
|
msgid "?"
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|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_client.cpp:781
|
|
|
|
|
#: src/multiplayer_client.cpp:777
|
|
|
|
|
msgid "Leader: "
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_client.cpp:783
|
|
|
|
|
#: src/multiplayer_client.cpp:779
|
|
|
|
|
msgid "Recruits: "
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
@ -6452,91 +6442,91 @@ msgstr ""
|
|
|
|
|
msgid "I'm Ready"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:97
|
|
|
|
|
#: src/multiplayer_connect.cpp:93
|
|
|
|
|
msgid "This is not a multiplayer save"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:250
|
|
|
|
|
#: src/multiplayer_connect.cpp:243
|
|
|
|
|
msgid ""
|
|
|
|
|
"Victory\n"
|
|
|
|
|
"@Defeat enemy leader(s)"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:270
|
|
|
|
|
#: src/multiplayer_connect.cpp:263
|
|
|
|
|
msgid "Network Player"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:271
|
|
|
|
|
#: src/multiplayer_connect.cpp:264
|
|
|
|
|
msgid "Local Player"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:272 src/multiplayer_connect.cpp:505
|
|
|
|
|
#: src/multiplayer_connect.cpp:628 src/multiplayer_connect.cpp:734
|
|
|
|
|
#: src/multiplayer_connect.cpp:265 src/multiplayer_connect.cpp:498
|
|
|
|
|
#: src/multiplayer_connect.cpp:621 src/multiplayer_connect.cpp:727
|
|
|
|
|
msgid "Computer Player"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:273
|
|
|
|
|
#: src/multiplayer_connect.cpp:266
|
|
|
|
|
msgid "Empty"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:300 src/multiplayer_connect.cpp:383
|
|
|
|
|
#: src/multiplayer_connect.cpp:386
|
|
|
|
|
#: src/multiplayer_connect.cpp:293 src/multiplayer_connect.cpp:376
|
|
|
|
|
#: src/multiplayer_connect.cpp:379
|
|
|
|
|
msgid "Team"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:311
|
|
|
|
|
#: src/multiplayer_connect.cpp:304
|
|
|
|
|
msgid "Red"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:313
|
|
|
|
|
#: src/multiplayer_connect.cpp:306
|
|
|
|
|
msgid "Blue"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:315
|
|
|
|
|
#: src/multiplayer_connect.cpp:308
|
|
|
|
|
msgid "Green"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:317
|
|
|
|
|
#: src/multiplayer_connect.cpp:310
|
|
|
|
|
msgid "Yellow"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:319
|
|
|
|
|
#: src/multiplayer_connect.cpp:312
|
|
|
|
|
msgid "Purple"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:321
|
|
|
|
|
#: src/multiplayer_connect.cpp:314
|
|
|
|
|
msgid "Orange"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:323
|
|
|
|
|
#: src/multiplayer_connect.cpp:316
|
|
|
|
|
msgid "Grey"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:325
|
|
|
|
|
#: src/multiplayer_connect.cpp:318
|
|
|
|
|
msgid "White"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:327
|
|
|
|
|
#: src/multiplayer_connect.cpp:320
|
|
|
|
|
msgid "Brown"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:372
|
|
|
|
|
#: src/multiplayer_connect.cpp:365
|
|
|
|
|
msgid "Game Lobby"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:375 src/multiplayer_connect.cpp:377
|
|
|
|
|
#: src/multiplayer_connect.cpp:368 src/multiplayer_connect.cpp:370
|
|
|
|
|
msgid "Player/Type"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:378 src/multiplayer_connect.cpp:381
|
|
|
|
|
#: src/multiplayer_connect.cpp:371 src/multiplayer_connect.cpp:374
|
|
|
|
|
msgid "Faction"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:388 src/multiplayer_connect.cpp:391
|
|
|
|
|
#: src/multiplayer_connect.cpp:381 src/multiplayer_connect.cpp:384
|
|
|
|
|
msgid "Color"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|
#: src/multiplayer_connect.cpp:577 src/multiplayer_connect.cpp:581
|
|
|
|
|
#: src/multiplayer_connect.cpp:570 src/multiplayer_connect.cpp:574
|
|
|
|
|
msgid "Waiting for network players to join"
|
|
|
|
|
msgstr ""
|
|
|
|
|
|
|
|
|
|