fixed wmlxgettext for header generation

This commit is contained in:
Yann Dirson 2004-10-17 12:47:50 +00:00
parent e451c48b3a
commit 145540f989
8 changed files with 99 additions and 117 deletions

View file

@ -7,26 +7,15 @@
#, fuzzy
msgid ""
msgstr ""
"#-#-#-#-# wesnoth-editor.cpp.po (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-10-03 22:58+0200\n"
"POT-Creation-Date: 2004-10-17 14:39+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-editor.wml.po (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
"PO-Revision-Date: 2004-09-05 18:10+0200\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/themes/editor.cfg:216
msgid "File"

View file

@ -3,8 +3,8 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
"PO-Revision-Date: 2004-09-05 18:10+0200\n"
"POT-Creation-Date: 2004-10-17 14:44+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"

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@ -3,8 +3,8 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
"PO-Revision-Date: 2004-09-05 18:10+0200\n"
"POT-Creation-Date: 2004-10-17 14:44+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"

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@ -3,8 +3,8 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
"PO-Revision-Date: 2004-09-05 18:10+0200\n"
"POT-Creation-Date: 2004-10-17 14:44+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"

View file

@ -3,8 +3,8 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
"PO-Revision-Date: 2004-09-05 18:10+0200\n"
"POT-Creation-Date: 2004-10-17 14:44+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"

View file

@ -3,8 +3,8 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
"PO-Revision-Date: 2004-09-05 18:10+0200\n"
"POT-Creation-Date: 2004-10-17 14:44+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"

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@ -7,26 +7,15 @@
#, fuzzy
msgid ""
msgstr ""
"#-#-#-#-# wesnoth.cpp.po (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-10-15 23:28+0200\n"
"POT-Creation-Date: 2004-10-17 14:42+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth.wml.po (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
"PO-Revision-Date: 2004-09-05 18:10+0200\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/game.cfg:321 data/translations/english.cfg:70
msgid "loyal"
@ -56,7 +45,7 @@ msgstr ""
msgid "Gameplay"
msgstr ""
#: data/help.cfg:22 data/help.cfg:203
#: data/help.cfg:22 data/help.cfg:200
msgid "Traits"
msgstr ""
@ -119,7 +108,7 @@ msgstr ""
msgid "Recruiting and Recalling"
msgstr ""
#: data/help.cfg:80
#: data/help.cfg:79
msgid ""
"<img>src=help/recruit.png align=left float=yes</img>At the start of any "
"battle, and at times during it, you will need to recruit units into your "
@ -150,11 +139,11 @@ msgid ""
"Upkeep'</ref> for more information."
msgstr ""
#: data/help.cfg:85 src/help.cpp:771 src/help.cpp:772
#: data/help.cfg:84 src/help.cpp:771 src/help.cpp:772
msgid "Movement"
msgstr ""
#: data/help.cfg:90
#: data/help.cfg:89
msgid ""
"Movement in Battle for Wesnoth is simple: Simply click on the unit you wish "
"to move, then click on the hex you wish to move it to. When selected, all "
@ -181,11 +170,11 @@ msgid ""
"text='Skirmishers'</ref> can ignore zones of control."
msgstr ""
#: data/help.cfg:95
#: data/help.cfg:94
msgid "Combat"
msgstr ""
#: data/help.cfg:111
#: data/help.cfg:110
msgid ""
"There are two types of combat in Battle for Wesnoth, short- and long-ranged, "
"but both of them take place between units in adjacent hexes. Short-range "
@ -232,11 +221,11 @@ msgid ""
"Charge attacks."
msgstr ""
#: data/help.cfg:116
#: data/help.cfg:115
msgid "Damage Types and Resistance"
msgstr ""
#: data/help.cfg:121
#: data/help.cfg:120
msgid ""
"In Wesnoth, there are three types of damage usually associated with physical "
"attacks: Blade, Pierce and Impact damage. Additionally, there are three "
@ -255,11 +244,11 @@ msgid ""
"damage."
msgstr ""
#: data/help.cfg:126
#: data/help.cfg:125
msgid "Time of Day"
msgstr ""
#: data/help.cfg:146
#: data/help.cfg:145
msgid ""
"Wesnoth games usually take place with a regular cycle between day and night. "
"The current time of day can be observed under the minimap in the upper "
@ -291,11 +280,11 @@ msgid ""
"night!"
msgstr ""
#: data/help.cfg:151
#: data/help.cfg:150
msgid "Experience and Advancement"
msgstr ""
#: data/help.cfg:156
#: data/help.cfg:155
msgid ""
"If both units survive a combat, they gain a number of experience points "
"equal to the level of the unit they're fighting. If a unit kills another in "
@ -311,11 +300,11 @@ msgid ""
"occasional units (such as <ref>dst=unit_mage text=Mages</ref>) may have four."
msgstr ""
#: data/help.cfg:161
#: data/help.cfg:160
msgid "Healing"
msgstr ""
#: data/help.cfg:172
#: data/help.cfg:170
msgid ""
"In combat, your units will inevitably take damage. Wesnoth offers several "
"ways for your units to heal, all of which take place at the beginning of "
@ -339,11 +328,11 @@ msgid ""
"Also, units heal fully between scenarios."
msgstr ""
#: data/help.cfg:177
#: data/help.cfg:175
msgid "Income and Upkeep"
msgstr ""
#: data/help.cfg:186
#: data/help.cfg:183
msgid ""
"In Wesnoth, it is not enough simply to recruit units and fight. You must "
"watch your gold as well, especially in campaigns, where you can carry extra "
@ -371,11 +360,11 @@ msgid ""
"the second level of Heir to the Throne) will never charge any upkeep."
msgstr ""
#: data/help.cfg:191
#: data/help.cfg:188
msgid "Wrap Up"
msgstr ""
#: data/help.cfg:192
#: data/help.cfg:189
msgid ""
"This concludes the fundamentals of Wesnoth. You might want to read up on "
"Basic Strategy, or familiarise yourself with <ref>dst=traits text=Traits</"
@ -384,11 +373,11 @@ msgid ""
"fun, and good luck!"
msgstr ""
#: data/help.cfg:197 src/titlescreen.cpp:172
#: data/help.cfg:194 src/titlescreen.cpp:172
msgid "About"
msgstr ""
#: data/help.cfg:242
#: data/help.cfg:238
msgid ""
"Most units have two traits. Traits are attributes of the unit that modify "
"its attributes slightly. They are assigned to a unit randomly when the unit "
@ -447,7 +436,7 @@ msgid ""
"Useful for any close-combat unit, Strong is most effective for units who "
"have a high number of swings, such as the Elvish Fighter. Strong units can "
"be very useful when a tiny bit of extra damage is all that is needed to turn "
"a damaging stroke into a killing blow. "
"a damaging stroke into a killing blow."
msgstr ""
#: data/items.cfg:264
@ -624,7 +613,7 @@ msgid "Default"
msgstr ""
#: data/multiplayer.cfg:23 data/multiplayer.cfg:104 data/multiplayer.cfg:196
#: data/multiplayer.cfg:278 src/multiplayer_client.cpp:662
#: data/multiplayer.cfg:278 src/multiplayer_client.cpp:658
msgid "&random-enemy.png,Random"
msgstr ""
@ -735,6 +724,7 @@ msgid "Forest of Fear"
msgstr ""
#: data/scenarios/multiplayer/Random_Scenario.cfg:3
#: data/scenarios/multiplayer/Random_Scenario.cfg:16
msgid "Random map"
msgstr ""
@ -5641,7 +5631,7 @@ msgstr ""
msgid "Show replay"
msgstr ""
#: src/dialogs.cpp:515 src/hotkeys.cpp:133 src/multiplayer.cpp:85
#: src/dialogs.cpp:515 src/hotkeys.cpp:133 src/multiplayer.cpp:81
msgid "Load Game"
msgstr ""
@ -5705,7 +5695,7 @@ msgstr ""
msgid "The Battle for Wesnoth"
msgstr ""
#: src/game.cpp:795 src/multiplayer_connect.cpp:104
#: src/game.cpp:795 src/multiplayer_connect.cpp:100
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
@ -6214,7 +6204,7 @@ msgstr ""
msgid "Map Generator"
msgstr ""
#: src/mapgen_dialog.cpp:80 src/multiplayer.cpp:487
#: src/mapgen_dialog.cpp:80 src/multiplayer.cpp:483
msgid "Players"
msgstr ""
@ -6262,119 +6252,119 @@ msgstr ""
msgid "Island"
msgstr ""
#: src/multiplayer.cpp:97
#: src/multiplayer.cpp:93
msgid "The maximum turns the game will go for"
msgstr ""
#: src/multiplayer.cpp:103
#: src/multiplayer.cpp:99
msgid "The amount of income each village yields per turn"
msgstr ""
#: src/multiplayer.cpp:109
#: src/multiplayer.cpp:105
msgid "The amount of experience a unit needs to advance"
msgstr ""
#: src/multiplayer.cpp:111
#: src/multiplayer.cpp:107
msgid "Fog Of War"
msgstr ""
#: src/multiplayer.cpp:113
#: src/multiplayer.cpp:109
msgid "Enemy units cannot be seen unless they are in range of your units"
msgstr ""
#: src/multiplayer.cpp:115 src/multiplayer_lobby.cpp:130
#: src/multiplayer.cpp:111 src/multiplayer_lobby.cpp:130
msgid "Shroud"
msgstr ""
#: src/multiplayer.cpp:117
#: src/multiplayer.cpp:113
msgid "The map is unknown until your units explore it"
msgstr ""
#: src/multiplayer.cpp:119 src/reports.cpp:376
#: src/multiplayer.cpp:115 src/reports.cpp:376
msgid "Observers"
msgstr ""
#: src/multiplayer.cpp:121
#: src/multiplayer.cpp:117
msgid "Allow users who are not playing to watch the game"
msgstr ""
#: src/multiplayer.cpp:123 src/multiplayer_client.cpp:145
#: src/multiplayer.cpp:119 src/multiplayer_client.cpp:145
#: src/multiplayer_connect.cpp:50 src/show_dialog.cpp:460
#: src/show_dialog.cpp:466
msgid "Cancel"
msgstr ""
#: src/multiplayer.cpp:124 src/show_dialog.cpp:446 src/show_dialog.cpp:459
#: src/multiplayer.cpp:120 src/show_dialog.cpp:446 src/show_dialog.cpp:459
msgid "Ok"
msgstr ""
#: src/multiplayer.cpp:126
#: src/multiplayer.cpp:122
msgid "Regenerate"
msgstr ""
#: src/multiplayer.cpp:128
#: src/multiplayer.cpp:124
msgid "Settings..."
msgstr ""
#: src/multiplayer.cpp:132
#: src/multiplayer.cpp:128
msgid "Share View"
msgstr ""
#: src/multiplayer.cpp:133
#: src/multiplayer.cpp:129
msgid "Share Maps"
msgstr ""
#: src/multiplayer.cpp:134
#: src/multiplayer.cpp:130
msgid "Share None"
msgstr ""
#: src/multiplayer.cpp:145 src/multiplayer_connect.cpp:185
#: src/multiplayer.cpp:141 src/multiplayer_connect.cpp:178
msgid "No multiplayer sides."
msgstr ""
#: src/multiplayer.cpp:173 src/multiplayer_lobby.cpp:161
#: src/multiplayer.cpp:169 src/multiplayer_lobby.cpp:161
msgid "Create Game"
msgstr ""
#: src/multiplayer.cpp:177
#: src/multiplayer.cpp:173
msgid "Name of game"
msgstr ""
#: src/multiplayer.cpp:181
#: src/multiplayer.cpp:177
msgid "$login's game"
msgstr ""
#: src/multiplayer.cpp:192
#: src/multiplayer.cpp:188
msgid "Map to play"
msgstr ""
#: src/multiplayer.cpp:292
#: src/multiplayer.cpp:288
msgid "Era"
msgstr ""
#: src/multiplayer.cpp:354
#: src/multiplayer.cpp:350
msgid "Unlimited"
msgstr ""
#: src/multiplayer.cpp:358
#: src/multiplayer.cpp:354
msgid "Turns"
msgstr ""
#: src/multiplayer.cpp:366
#: src/multiplayer.cpp:362
msgid "Village Gold"
msgstr ""
#: src/multiplayer.cpp:378
#: src/multiplayer.cpp:374
msgid "Experience Requirements"
msgstr ""
#: src/multiplayer.cpp:503
#: src/multiplayer.cpp:499
msgid ""
"The game was unable to bind to the port needed to host games over the "
"network. Network players will be unable to connect to this game"
msgstr ""
#: src/multiplayer.cpp:503
#: src/multiplayer.cpp:499
msgid "Warning"
msgstr ""
@ -6382,8 +6372,8 @@ msgstr ""
msgid "Receiving game list..."
msgstr ""
#: src/multiplayer_client.cpp:121 src/multiplayer_connect.cpp:393
#: src/multiplayer_connect.cpp:395 src/playlevel.cpp:780 src/playturn.cpp:1531
#: src/multiplayer_client.cpp:121 src/multiplayer_connect.cpp:386
#: src/multiplayer_connect.cpp:388 src/playlevel.cpp:780 src/playturn.cpp:1531
#: src/playturn.cpp:1536 src/playturn.cpp:1623
msgid "Gold"
msgstr ""
@ -6432,15 +6422,15 @@ msgstr ""
msgid "Show replay of game up to save point?"
msgstr ""
#: src/multiplayer_client.cpp:687 src/multiplayer_client.cpp:690
#: src/multiplayer_client.cpp:683 src/multiplayer_client.cpp:686
msgid "?"
msgstr ""
#: src/multiplayer_client.cpp:781
#: src/multiplayer_client.cpp:777
msgid "Leader: "
msgstr ""
#: src/multiplayer_client.cpp:783
#: src/multiplayer_client.cpp:779
msgid "Recruits: "
msgstr ""
@ -6452,91 +6442,91 @@ msgstr ""
msgid "I'm Ready"
msgstr ""
#: src/multiplayer_connect.cpp:97
#: src/multiplayer_connect.cpp:93
msgid "This is not a multiplayer save"
msgstr ""
#: src/multiplayer_connect.cpp:250
#: src/multiplayer_connect.cpp:243
msgid ""
"Victory\n"
"@Defeat enemy leader(s)"
msgstr ""
#: src/multiplayer_connect.cpp:270
#: src/multiplayer_connect.cpp:263
msgid "Network Player"
msgstr ""
#: src/multiplayer_connect.cpp:271
#: src/multiplayer_connect.cpp:264
msgid "Local Player"
msgstr ""
#: src/multiplayer_connect.cpp:272 src/multiplayer_connect.cpp:505
#: src/multiplayer_connect.cpp:628 src/multiplayer_connect.cpp:734
#: src/multiplayer_connect.cpp:265 src/multiplayer_connect.cpp:498
#: src/multiplayer_connect.cpp:621 src/multiplayer_connect.cpp:727
msgid "Computer Player"
msgstr ""
#: src/multiplayer_connect.cpp:273
#: src/multiplayer_connect.cpp:266
msgid "Empty"
msgstr ""
#: src/multiplayer_connect.cpp:300 src/multiplayer_connect.cpp:383
#: src/multiplayer_connect.cpp:386
#: src/multiplayer_connect.cpp:293 src/multiplayer_connect.cpp:376
#: src/multiplayer_connect.cpp:379
msgid "Team"
msgstr ""
#: src/multiplayer_connect.cpp:311
#: src/multiplayer_connect.cpp:304
msgid "Red"
msgstr ""
#: src/multiplayer_connect.cpp:313
#: src/multiplayer_connect.cpp:306
msgid "Blue"
msgstr ""
#: src/multiplayer_connect.cpp:315
#: src/multiplayer_connect.cpp:308
msgid "Green"
msgstr ""
#: src/multiplayer_connect.cpp:317
#: src/multiplayer_connect.cpp:310
msgid "Yellow"
msgstr ""
#: src/multiplayer_connect.cpp:319
#: src/multiplayer_connect.cpp:312
msgid "Purple"
msgstr ""
#: src/multiplayer_connect.cpp:321
#: src/multiplayer_connect.cpp:314
msgid "Orange"
msgstr ""
#: src/multiplayer_connect.cpp:323
#: src/multiplayer_connect.cpp:316
msgid "Grey"
msgstr ""
#: src/multiplayer_connect.cpp:325
#: src/multiplayer_connect.cpp:318
msgid "White"
msgstr ""
#: src/multiplayer_connect.cpp:327
#: src/multiplayer_connect.cpp:320
msgid "Brown"
msgstr ""
#: src/multiplayer_connect.cpp:372
#: src/multiplayer_connect.cpp:365
msgid "Game Lobby"
msgstr ""
#: src/multiplayer_connect.cpp:375 src/multiplayer_connect.cpp:377
#: src/multiplayer_connect.cpp:368 src/multiplayer_connect.cpp:370
msgid "Player/Type"
msgstr ""
#: src/multiplayer_connect.cpp:378 src/multiplayer_connect.cpp:381
#: src/multiplayer_connect.cpp:371 src/multiplayer_connect.cpp:374
msgid "Faction"
msgstr ""
#: src/multiplayer_connect.cpp:388 src/multiplayer_connect.cpp:391
#: src/multiplayer_connect.cpp:381 src/multiplayer_connect.cpp:384
msgid "Color"
msgstr ""
#: src/multiplayer_connect.cpp:577 src/multiplayer_connect.cpp:581
#: src/multiplayer_connect.cpp:570 src/multiplayer_connect.cpp:574
msgid "Waiting for network players to join"
msgstr ""

View file

@ -7,6 +7,7 @@
use strict;
use File::Basename;
use POSIX qw(strftime);
our $module = dirname ($0) . "/wmltrans.pm";
eval "require \"$module\";";
@ -83,14 +84,16 @@ foreach my $file (@ARGV) {
## output
my $date = strftime "%F %R%z", localtime();
print <<EOH
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\\n"
"PO-Revision-Date: 2004-09-05 18:10+0200\\n"
"POT-Creation-Date: $date\\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\\n"
"Last-Translator: FULL NAME <EMAIL\@ADDRESS>\\n"
"Language-Team: LANGUAGE <LL\@li.org>\\n"
"MIME-Version: 1.0\\n"