update changelog entries
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* Eastern Invasion: "Drowned Plains" drastically shortened in length. Objective now involves gathering gold, not killing enemy leaders.
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### Editor
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* Fixed a crash in some cases after setting which direction a unit is facing.
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### Lua API
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* Added new function gui.switch_theme() to allow switching to another gui2 theme from inside a scenario.
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### Terrain
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* Improved handling of bluffs/gulch transitions with mountains and frozen terrain
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* Bluffs/Gulches less intrusive in mini-map
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* jaw attack from 17x4 to 15x3
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* claw attack from 24x3 to 27x2
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### User interface
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* GUI2 themes can be loaded from add-ons. Requires a `gui-theme.cfg` file in add-on root with a `[gui]` tag that acts as the entry point for the theme.
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* Hovering over units and selecting units now highlights reachable hexes instead of obscuring unreachable ones.
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* Option key is now identified as such instead of Alt in the Hotkeys preferences section on macOS builds
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* Search filter should now be case-insensitive for more than just ASCII characters (#9328)
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changelog_entries/about_dialog_manual_entry.md
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changelog_entries/about_dialog_manual_entry.md
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### User interface
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* About Dialog's General tab now has a button to open the game manual for the currently selected language.
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changelog_entries/addon_entry_in_campaign_selection.md
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changelog_entries/addon_entry_in_campaign_selection.md
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### User interface
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* An entry for accessing the Add-ons Manager has been added to the Campaign Selection dialog.
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changelog_entries/help_browser_contents_toggle.md
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changelog_entries/help_browser_contents_toggle.md
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### User interface
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* Help Browser now has a checkbox for showing/hiding the contents list in low-resolution systems (800x600 or less).
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changelog_entries/support_theme_type_addon.md
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changelog_entries/support_theme_type_addon.md
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### Add-ons client
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* The Add-ons client now supports UI Theme type add-ons (id 'theme').
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### User interface
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* It is now possible to select text in MP Lobby chat and Gamestate Inspector via mouse drag.
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