several changes to the movetype of the Walking Corpse and Soulless

This commit is contained in:
Gunter Labes 2006-01-23 01:57:04 +00:00
parent 4d1a45b5b9
commit 142b3f3027
2 changed files with 18 additions and 22 deletions

View file

@ -1,5 +1,5 @@
#macro to define most of Walking Corpse
#define UNIT_BODY_SOULLESS BASE_IMAGE MOVETYPE
#define UNIT_BODY_SOULLESS BASE_IMAGE MOVETYPE MOVES
id=Soulless
name= _ "Soulless"
@ -15,11 +15,9 @@ image="units/undead/{BASE_IMAGE}.png"
hitpoints=28
movement_type={MOVETYPE}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
movement=4
movement={MOVES}
experience=100
level=1
alignment=chaotic
@ -94,7 +92,7 @@ get_hit_sound=zombie-hit.wav
#enddef
[unit]
{UNIT_BODY_SOULLESS undead-soulless undeadfoot}
{UNIT_BODY_SOULLESS undead-soulless smallfoot 4}
[movement_costs]
deep_water=4
@ -103,31 +101,31 @@ get_hit_sound=zombie-hit.wav
[variation]
variation_name=drake
{UNIT_BODY_SOULLESS undead-soulless-drake drakefoot}
{UNIT_BODY_SOULLESS undead-soulless-drake drakefoot 4}
[/variation]
[variation]
variation_name=swimmer
{UNIT_BODY_SOULLESS undead-soulless-swimmer swimmer}
{UNIT_BODY_SOULLESS undead-soulless-swimmer swimmer 4}
[/variation]
[variation]
variation_name=troll
{UNIT_BODY_SOULLESS undead-soulless-troll largefoot}
{UNIT_BODY_SOULLESS undead-soulless-troll largefoot 4}
[/variation]
[variation]
variation_name=wose
{UNIT_BODY_SOULLESS undead-soulless-wose treefolk}
{UNIT_BODY_SOULLESS undead-soulless-wose treefolk 3}
[/variation]
[variation]
variation_name=saurian
{UNIT_BODY_SOULLESS undead-soulless-saurian lizard}
{UNIT_BODY_SOULLESS undead-soulless-saurian lizard 4}
[/variation]
[variation]
variation_name=mounted
{UNIT_BODY_SOULLESS undead-soulless-mounted mounted}
{UNIT_BODY_SOULLESS undead-soulless-mounted mounted 5}
[/variation]
[/unit]

View file

@ -1,5 +1,5 @@
#macro to define most of Walking Corpse
#define UNIT_BODY_WALKING_CORPSE BASE_IMAGE MOVETYPE
#define UNIT_BODY_WALKING_CORPSE BASE_IMAGE MOVETYPE MOVES
id=Walking Corpse
name= _ "Walking Corpse"
@ -15,11 +15,9 @@ image="units/undead/{BASE_IMAGE}.png"
hitpoints=18
movement_type={MOVETYPE}
[resistance]
fire=120
cold=40
holy=200
[/resistance]
movement=4
movement={MOVES}
experience=24
level=0
alignment=chaotic
@ -96,7 +94,7 @@ get_hit_sound=zombie-hit.wav
#enddef
[unit]
{UNIT_BODY_WALKING_CORPSE undead-zombie undeadfoot}
{UNIT_BODY_WALKING_CORPSE undead-zombie smallfoot 4}
[movement_costs]
deep_water=4
@ -105,32 +103,32 @@ get_hit_sound=zombie-hit.wav
[variation]
variation_name=drake
{UNIT_BODY_WALKING_CORPSE undead-zombie-drake drakefoot}
{UNIT_BODY_WALKING_CORPSE undead-zombie-drake drakefoot 4}
[/variation]
[variation]
variation_name=swimmer
{UNIT_BODY_WALKING_CORPSE undead-zombie-swimmer swimmer}
{UNIT_BODY_WALKING_CORPSE undead-zombie-swimmer swimmer 4}
[/variation]
[variation]
variation_name=troll
{UNIT_BODY_WALKING_CORPSE undead-zombie-troll largefoot}
{UNIT_BODY_WALKING_CORPSE undead-zombie-troll largefoot 4}
[/variation]
[variation]
variation_name=wose
{UNIT_BODY_WALKING_CORPSE undead-zombie-wose treefolk}
{UNIT_BODY_WALKING_CORPSE undead-zombie-wose treefolk 3}
[/variation]
[variation]
variation_name=saurian
{UNIT_BODY_WALKING_CORPSE undead-zombie-saurian lizard}
{UNIT_BODY_WALKING_CORPSE undead-zombie-saurian lizard 4}
[/variation]
[variation]
variation_name=mounted
{UNIT_BODY_WALKING_CORPSE undead-zombie-mounted mounted}
{UNIT_BODY_WALKING_CORPSE undead-zombie-mounted mounted 5}
[/variation]
[/unit]