updated Indonesian translation
This commit is contained in:
parent
e7e3110dce
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23 changed files with 7379 additions and 6628 deletions
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@ -1,6 +1,6 @@
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Version 1.9.0+svn:
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* Language and i18n:
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* Updated translations: French
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* Updated translations: French, Indonesian
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Version 1.9.0:
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* AI:
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@ -1975,6 +1975,11 @@
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[entry]
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name = "Benny Lin"
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[/entry]
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[entry]
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name = "Nicky Inkrais Witras"
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comment = "previous translation maintainer"
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email = "inkraiswitras_AT_yahoo.com"
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[/entry]
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[entry]
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name = "Yuristyawan Pambudi Wicaksana"
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comment = "translation maintainer"
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@ -4,7 +4,7 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.9.0+svn:
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* Language and i18n:
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* Updated translations: French.
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* Updated translations: French, Indonesian.
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Version 1.9.0:
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.2.2\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2010-08-13 11:31+0200\n"
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"POT-Creation-Date: 2010-08-18 16:24+0200\n"
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"PO-Revision-Date: 2010-08-11 21:54+0700\n"
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"Last-Translator: Yuris <Yuris_Wicaksana@yahoo.com>\n"
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"Language-Team: none\n"
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@ -318,7 +318,7 @@ msgstr "Otomatis-memperbarui peralihan daerah: Sebagian"
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msgid "Auto-update Terrain Transitions: No"
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msgstr "Otomatis-memperbarui peralihan daerah: Tidak"
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#: src/editor/editor_map.cpp:149 src/editor/mouse_action.cpp:429
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#: src/editor/editor_map.cpp:149 src/editor/mouse_action.cpp:428
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msgid "Player"
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msgstr "Pemain"
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@ -366,15 +366,15 @@ msgstr "Tidak bisa menyimpan ke dalam skenario"
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msgid "Could not save the map: $msg"
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msgstr "Tidak bisa menyimpan peta: $msg"
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#: src/editor/mouse_action.cpp:426
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#: src/editor/mouse_action.cpp:425
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msgid "(Player)^None"
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msgstr "Tiada Siapapun"
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#: src/editor/mouse_action.cpp:433
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#: src/editor/mouse_action.cpp:432
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msgid "Choose player"
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msgstr "Pilih pemain"
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#: src/editor/mouse_action.cpp:434
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#: src/editor/mouse_action.cpp:433
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msgid ""
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"Which player should start here? You can use alt and a number key to set the "
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"starting position for a player, and del to clear the starting position under "
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2010-08-13 11:31+0200\n"
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"POT-Creation-Date: 2010-08-18 16:24+0200\n"
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"PO-Revision-Date: 2007-02-23 20:24+0100\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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@ -145,101 +145,88 @@ msgstr ""
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:84
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:72
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:332
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:510
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:330
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:506
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:193
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:638
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:767
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:636
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:763
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:37
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:189
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:187
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msgid "Death of Arne"
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msgstr ""
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#. [objective]: condition=lose
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:88
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:76
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:336
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:514
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:197
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:642
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:771
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:45
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:197
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msgid "Turns run out"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:104
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:106
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:102
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:54
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:67
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:65
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#: data/campaigns/Two_Brothers/scenarios/5_Epilog.cfg:40
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msgid "Arne"
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msgstr ""
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#. [unit]: id=Bjarn, type=Red Mage
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:118
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:703
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:116
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:699
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msgid "Bjarn"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:138
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:136
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msgid "Alwyn"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:139
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:137
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msgid "Brent"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:140
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:138
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msgid "Cadell"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:141
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:139
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msgid "Dannen"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:142
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:140
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msgid "Efran"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:143
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:141
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msgid "Fargus"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:146
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:144
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msgid "Erik"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:147
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:145
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msgid "Heine"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:148
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:146
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msgid "Magnus"
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msgstr ""
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#. [side]: type=Knight, id=Arne
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#. [side]: type=Longbowman, id=Councillor Hoban
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:152
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:112
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:150
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:110
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:63
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:75
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:116
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:73
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:114
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msgid "Humans"
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msgstr ""
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#. [side]: type=Dark Sorcerer, id=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:165
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:163
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msgid "Mordak"
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msgstr ""
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#. [side]: type=Dark Sorcerer, id=Rotharik
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#. [side]
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#. [side]: type=Orcish Warlord, id=Tairach
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:179
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:177
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:94
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#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:135
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:104
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#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:102
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msgid "Enemies"
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:189
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:187
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msgid "Greetings, my brother! How may my men and I be of aid?"
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msgstr ""
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#. [message]: speaker=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:193
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:191
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msgid ""
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"A dark mage has come upon us; his creatures call him Mordak. They have been "
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"terrorizing outlying farms, and we fear they may soon attack the village "
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msgstr ""
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#. [message]: speaker=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:197
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:195
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msgid ""
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"I can feel Mordak’s foul touch on the hidden currents of the earth and air. "
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"He is somewhere due north of here, I would say not more than two days’ ride."
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:201
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:199
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msgid ""
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"I will lead my men, and such villagers as can keep up with us, north to slay "
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"this Mordak! What will you do?"
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msgstr ""
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#. [message]: speaker=Bjarn
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:205
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:203
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msgid ""
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"You shall be the right hand, I the left. I will go stealthily with a handful "
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"of our best scouts and woodsmen. While you demonstrate against him and kill "
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:216
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:214
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msgid ""
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"Bjarn should be in position by now. Press them, distract the adept so Bjarn "
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"can spring his trap!"
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:224
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:222
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msgid ""
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"Bjarn has not made his attack! I begin to fear for him... and it means we "
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"must deal with this Mordak ourselves!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:235
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:233
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msgid "Argh!"
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:239
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:237
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msgid "Good work, men! But what has become of my brother?"
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msgstr ""
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#. [message]: speaker=unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:243
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:241
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msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:251
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:249
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msgid ""
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"There’s nothing more to be had from this one; we will have to search for "
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"Bjarn ourselves!"
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msgstr ""
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#. [message]: role=Reporter
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:259
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:257
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msgid ""
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"Sir, our scouts report that Bjarn was seen captured and carried away further "
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"north!"
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:263
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:261
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msgid "That they should dare this! We will give chase at once."
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msgstr ""
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#. [message]: speaker=Mordak
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:277
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:275
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msgid "Your brother’s plan to ambush me has failed. He is our prisoner now."
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:281
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:279
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msgid ""
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"My brother, kidnapped? I have failed you, Bjarn! And even now Mordak’s "
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"forces descend upon the village!"
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:296
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:294
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msgid "I hear these creatures are nigh-immune to our weapons, let us see!"
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msgstr ""
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#. [message]: speaker=second_unit
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:311
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
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msgid "That was not so hard!"
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msgstr ""
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#. [message]: speaker=Arne
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#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:322
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#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:532
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:320
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:526
|
||||
msgid "All is lost now that I am dead..."
|
||||
msgstr ""
|
||||
|
||||
|
@ -394,59 +381,59 @@ msgid "Fight your way through the woods before the kidnappers escape"
|
|||
msgstr ""
|
||||
|
||||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:127
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:125
|
||||
msgid "Nil-Galion"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:134
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:132
|
||||
msgid "Elves"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:224
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:222
|
||||
msgid "Sounds of a scuffle were heard from the forest."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:228
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:226
|
||||
msgid ""
|
||||
"Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: role=speaker
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:232
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:230
|
||||
msgid ""
|
||||
"It is whispered that hungry ghosts rule this forest, and kill everyone who "
|
||||
"dares to enter."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:236
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:234
|
||||
msgid "You there! Halt and explain yourself."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:240
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:238
|
||||
msgid "We’re chasing after some men who kidnapped my brother!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:244
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:242
|
||||
msgid ""
|
||||
"Those men told me their prisoner had attempted to murder their master, and "
|
||||
"warned that evil men would follow him. Advance no further, or you will die."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:248
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:246
|
||||
msgid ""
|
||||
"So much for those ghost stories. Mere elves will not stop me from freeing my "
|
||||
"brother!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: role=speaker
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:252
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:250
|
||||
msgid ""
|
||||
"I am glad at least that we will not have to face ghosts. But those elves "
|
||||
"will have us at a disadvantage; our horses will not maneuver well in the "
|
||||
|
@ -454,7 +441,7 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:256
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:254
|
||||
msgid ""
|
||||
"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
|
||||
"woods. We have faced and won through greater perils than those amateurs can "
|
||||
|
@ -462,34 +449,34 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Dark Adept, id=Muff Toras
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:271
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:269
|
||||
msgid "Muff Toras"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:319
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:317
|
||||
msgid "I see them! There they are!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Muff Toras
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:323
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:321
|
||||
msgid ""
|
||||
"Curses! If they had been an hour slower our master’s reinforcements would "
|
||||
"already be here to meet us."
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:328
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:326
|
||||
msgid "Kill the Dark Adept before his reinforcements arrive"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:351
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:347
|
||||
msgid "Come on, men, let’s catch those kidnappers!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
|
||||
msgid ""
|
||||
"Hah! You have captured me, but it will avail you nothing. I sent your "
|
||||
"precious brother the mage north with half my men a day since; he will be "
|
||||
|
@ -497,54 +484,54 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:366
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
|
||||
msgid ""
|
||||
"My blade is at your throat. Give us the way to my brother now, or I will "
|
||||
"spill your wretched blood on the ground."
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:369
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:365
|
||||
msgid "Sithrak"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:370
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:366
|
||||
msgid "Eleben"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:371
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:367
|
||||
msgid "Jarlom"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:372
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:368
|
||||
msgid "Hamik"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:375
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:371
|
||||
msgid "Akranbral"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:376
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:372
|
||||
msgid "Drakanal"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:377
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:373
|
||||
msgid "Xaskanat"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:378
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:374
|
||||
msgid "Katklagad"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:383
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:379
|
||||
msgid ""
|
||||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||||
"guards are $first_password_$first_password_number and $second_password_"
|
||||
|
@ -552,85 +539,85 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:387
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:383
|
||||
msgid "Bind him and take him with us. If he has played us false, he will die."
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:397
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:393
|
||||
msgid "Brena"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:406
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:402
|
||||
msgid ""
|
||||
"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
|
||||
"foul undead. Are there more of them to be destroyed?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:410
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:406
|
||||
msgid ""
|
||||
"Aye. We think there’s a nest of them north-east of here. They’ve captured my "
|
||||
"brother."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:414
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:410
|
||||
msgid ""
|
||||
"I bear a great hatred towards their kind. I will follow and fight them with "
|
||||
"you, if you permit."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: type=Horseman
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:418
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:414
|
||||
msgid "He would only slow us down!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:422
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:418
|
||||
msgid "It is my place to decide this."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:424
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:420
|
||||
msgid "Oh, all right then. Come along with us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:428
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:424
|
||||
msgid "Thank you. My comrades and I will help you on your noble quest."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:436
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:432
|
||||
msgid "I am sorry. We have not the time to spare."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:440
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:436
|
||||
msgid ""
|
||||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||||
"you whenever you call for them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:457
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:453
|
||||
msgid "You receive 70 pieces of gold!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Muff Toras
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:478
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:474
|
||||
msgid "My reinforcements are here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:482
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:478
|
||||
msgid "He escaped us..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:493
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:489
|
||||
msgid ""
|
||||
"Foolish human, you have killed me but you will not catch the undead in time. "
|
||||
"I have fulfilled my contract, and will be reanimated soon to become a lord "
|
||||
|
@ -638,12 +625,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:501
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:497
|
||||
msgid "Follow their back trail!"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:506
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:502
|
||||
msgid "Catch the kidnappers"
|
||||
msgstr ""
|
||||
|
||||
|
@ -670,14 +657,14 @@ msgstr ""
|
|||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:106
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:115
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:123
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:388
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:396
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:404
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:413
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:504
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:512
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:520
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:529
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:386
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:394
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:402
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:411
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:502
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:510
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:518
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:527
|
||||
msgid "Guard"
|
||||
msgstr ""
|
||||
|
||||
|
@ -701,183 +688,183 @@ msgid "Rescue Bjarn"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:291
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:289
|
||||
msgid ""
|
||||
"Arne’s men arrived at the castle and were immediately challenged by some "
|
||||
"guards."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:295
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:293
|
||||
msgid "Halt! Friend or foe? Give the password."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:300
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:298
|
||||
msgid "The password is"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:302
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:300
|
||||
msgid "$first_password_1|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:308
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:306
|
||||
msgid "$first_password_2|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:314
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:312
|
||||
msgid "$first_password_3|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:320
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:318
|
||||
msgid "$first_password_4|!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:336
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:334
|
||||
msgid "Pass, friend."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:354
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:352
|
||||
msgid "Wrong! Die!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Knago-Brek
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:368
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:366
|
||||
msgid ""
|
||||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
"humans!!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:372
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:370
|
||||
msgid ""
|
||||
"My sword-arm has a say in who will do the dying. Come on, men, let’s kill "
|
||||
"some orcs."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard2_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:421
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:537
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:419
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:535
|
||||
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:425
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:541
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:423
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:539
|
||||
msgid "Um, yes. Fine. You can go."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard2_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:429
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:545
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:427
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:543
|
||||
msgid "Um, you’re supposed to give the password."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:433
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:549
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:431
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:547
|
||||
msgid "Oh, of course. I had nearly forgotten."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:435
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:551
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:433
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:549
|
||||
msgid "$second_password_1|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:441
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:557
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:439
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:555
|
||||
msgid "$second_password_2|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:447
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:563
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:445
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:561
|
||||
msgid "$second_password_3|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:453
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:569
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:451
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:567
|
||||
msgid "$second_password_4|!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard2_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:468
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:584
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:466
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:582
|
||||
msgid "Thanks! Irritating little formality, isn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard2_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:481
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:597
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:479
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:595
|
||||
msgid "That’s the wrong password! These aren’t our relief! Get them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:487
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:603
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:485
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:601
|
||||
msgid ""
|
||||
"I think I should better support my men at the front to make sure we can free "
|
||||
"my brother."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:616
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:614
|
||||
msgid "Nooo! This is the end..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:624
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:622
|
||||
msgid "There’s a key in his robes."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:628
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:626
|
||||
msgid ""
|
||||
"That may well be the key to the cell they’re holding Bjarn in! I will take "
|
||||
"it."
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:634
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:632
|
||||
msgid "Move Arne to the cell with his brother to free him"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:669
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:665
|
||||
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:682
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:678
|
||||
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:730
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:726
|
||||
msgid "I found Bjarn. He is in this cell."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:740
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:736
|
||||
msgid "Good to see you, Arne. Now can you get me out of this dungeon, please?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:746
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:742
|
||||
msgid "You must be one of Arne’s men. Please help me get out of this dungeon."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:752
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:748
|
||||
msgid ""
|
||||
"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
|
||||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||||
|
@ -885,40 +872,40 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:763
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:759
|
||||
msgid "Kill the dark sorcerer to get the cell key"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:806
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:800
|
||||
msgid "Thank you for saving me. I had almost given up hope you would free me."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:810
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:804
|
||||
msgid ""
|
||||
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
||||
"and some undead. Really just a day’s work for us mercenaries."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:814
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:808
|
||||
msgid "Thank you for coming to my aid. Let us return to the village."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:840
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:244
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:834
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:240
|
||||
msgid "Everything is lost now that I am dead..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Rotharik
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:851
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:845
|
||||
msgid "You are too late! Your brother is already dead! Muhahahaha..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:855
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:849
|
||||
msgid "Argh!!!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -934,114 +921,114 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:41
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:193
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:191
|
||||
msgid "Death of Bjarn"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Orcish Warlord, id=Tairach
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:82
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:80
|
||||
#: data/campaigns/Two_Brothers/scenarios/5_Epilog.cfg:51
|
||||
msgid "Tairach"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Longbowman, id=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:110
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:108
|
||||
msgid "Councillor Hoban"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:141
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:139
|
||||
msgid ""
|
||||
"There. Your village is just across those hills, and already I see men coming "
|
||||
"to greet us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:145
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:143
|
||||
msgid ""
|
||||
"No, they are fleeing from something. We must find out what is happening over "
|
||||
"there!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:149
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:147
|
||||
msgid "Men! Ready your weapons!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:153
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:151
|
||||
msgid ""
|
||||
"We should go there and talk to Counselor Hoban. Maybe he knows what is going "
|
||||
"on here."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:164
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:162
|
||||
msgid "I am glad to see you returned."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:168
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:166
|
||||
msgid "No gladder than I am to be here. But what has happened to Maghre?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:172
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:170
|
||||
msgid ""
|
||||
"Soon after you departed we were beset by orcs. With half the men of Maghre "
|
||||
"gone, we could not stop them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:176
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:174
|
||||
msgid ""
|
||||
"The orcish warlord aims to enslave us. We will not be able to hold out for "
|
||||
"much longer."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:180
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:178
|
||||
msgid ""
|
||||
"Have a care, his men are fell fighters and have killed many. Very few remain "
|
||||
"who can bear arms, but I will send them to aid you in battle."
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:185
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:183
|
||||
msgid "Slay the Orcish Warlord to free the village"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:207
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:203
|
||||
msgid "Finally the warlord is killed. Now you can go back to Maghre."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:211
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:207
|
||||
msgid ""
|
||||
"So much has been destroyed. It will be difficult to repair all that the orcs "
|
||||
"and undead have wrecked. And they could come again."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:215
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:211
|
||||
msgid ""
|
||||
"I must go back to earning my living. But we have our amulets, little "
|
||||
"brother. If you are beset again, I will come."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:230
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:226
|
||||
msgid "It is over, I am vanquished."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:255
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:251
|
||||
msgid "I don’t think we can rescue anyone from these villages. It is too late."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:259
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:255
|
||||
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
|
||||
msgstr ""
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.2+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2010-07-19 00:46+0200\n"
|
||||
"POT-Creation-Date: 2010-08-18 16:24+0200\n"
|
||||
"PO-Revision-Date: 2010-08-09 14:17+0700\n"
|
||||
"Last-Translator: Yuris <Yuris_Wicaksana@yahoo.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -79,7 +79,7 @@ msgstr "Siapakah yang ingin anda mainkan?"
|
|||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:176
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:178
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:191
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:365
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:363
|
||||
msgid "Li'sar"
|
||||
msgstr "Li'sar"
|
||||
|
||||
|
@ -352,7 +352,7 @@ msgstr "Aduh! Aku harus menyembuhkan! Hanya $student_hp hitpoints tinggal!"
|
|||
#. [event]
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:500
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:448
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:444
|
||||
msgid "Village"
|
||||
msgstr "Desa"
|
||||
|
||||
|
@ -437,7 +437,7 @@ msgstr "Saya akan merekrut beberapa elf!"
|
|||
#. [event]
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:595
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:976
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:972
|
||||
msgid "Keep"
|
||||
msgstr "Benteng"
|
||||
|
||||
|
@ -806,7 +806,7 @@ msgstr ""
|
|||
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:39
|
||||
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:49
|
||||
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:62
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:388
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:384
|
||||
msgid "Galdrad"
|
||||
msgstr "Galdrad"
|
||||
|
||||
|
@ -924,7 +924,7 @@ msgstr "Thrag"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:332
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:371
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:369
|
||||
msgid "Defeat the Orc Leader"
|
||||
msgstr "Kalahkan Pimpinan Orc "
|
||||
|
||||
|
@ -934,18 +934,12 @@ msgid "Death of Konrad"
|
|||
msgstr "Kematian Konrad"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:340
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:379
|
||||
msgid "Turns run out"
|
||||
msgstr "Giliran telah habis"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:375
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:373
|
||||
msgid "Death of Li'sar"
|
||||
msgstr "Kematian Li'sar"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:415
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:411
|
||||
msgid ""
|
||||
"Ho Galdrad! Has Delfador conjured something else to beat me with? A flock of "
|
||||
"scarecrows, perhaps?"
|
||||
|
@ -954,13 +948,13 @@ msgstr ""
|
|||
"Mungkin dengan sekawanan orang-orangan sawah?"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:417
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:413
|
||||
msgid "This is no game, Konrad! "
|
||||
msgstr "Ini bukanlah permainan, Konrad! "
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:418
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:419
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:414
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:415
|
||||
msgid ""
|
||||
"Orcs have encamped across the river. This is elven country; they are fools "
|
||||
"to enter here. We Elves are fast and hard to hit in forests. You must defeat "
|
||||
|
@ -973,17 +967,17 @@ msgstr ""
|
|||
"padamu."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:418
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:414
|
||||
msgid "This is no game, Li'sar! "
|
||||
msgstr "Ini bukanlah permainan, Li'sar! "
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:421
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:417
|
||||
msgid "What should I do?"
|
||||
msgstr "Apa yang harus kulakukan?"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:426
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:422
|
||||
msgid ""
|
||||
"First, we will have to deal with the Orcish Grunt stationed in the middle of "
|
||||
"the river. He should be little trouble."
|
||||
|
@ -992,7 +986,7 @@ msgstr ""
|
|||
"posnya di pertengahan sungai. Ia pasti menyebabkan sedikit masalah."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:427
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:423
|
||||
msgid ""
|
||||
"By then, their leader will have recruited units to send against us and the "
|
||||
"real fight will begin."
|
||||
|
@ -1001,24 +995,24 @@ msgstr ""
|
|||
"pertempuran sesungguhnya akan segera dimulai."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:424
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:425
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:426
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:427
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:428
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:429
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:430
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:431
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:432
|
||||
msgid "SHALLOW"
|
||||
msgstr "DANGKAL"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:433
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:434
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:435
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:436
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:429
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:430
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:431
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:432
|
||||
msgid "DEEP"
|
||||
msgstr "DALAM"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:438
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:434
|
||||
msgid ""
|
||||
"See this dark blue water? It's too deep for either side to cross. They could "
|
||||
"slowly wade through that narrow band of shallow lighter-blue water in the "
|
||||
|
@ -1032,7 +1026,7 @@ msgstr ""
|
|||
"terlindung dan kita dilindungi oleh hutan."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:449
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:445
|
||||
msgid ""
|
||||
"The more likely attack, then, is across the bridge. That middle island is "
|
||||
"the key: it has a village for healing injured units and forests in which we "
|
||||
|
@ -1044,7 +1038,7 @@ msgstr ""
|
|||
"sangat baik."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:455
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:451
|
||||
msgid ""
|
||||
"To start, we will need some units:\n"
|
||||
"Two Elvish Fighters\n"
|
||||
|
@ -1057,7 +1051,7 @@ msgstr ""
|
|||
"Satu Penyihir Elf"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:530
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:526
|
||||
msgid ""
|
||||
"During your tutorial, both $recall_name1 and $recall_name2 gained "
|
||||
"$recall_xp1 experience points. You should recall them now so they can gain "
|
||||
|
@ -1069,7 +1063,7 @@ msgstr ""
|
|||
"dengan hanya merekrut orang-orang baru."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:533
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:529
|
||||
msgid ""
|
||||
"During your tutorial, $recall_name1 gained $recall_xp1 experience points, "
|
||||
"and $recall_name2 gained $recall_xp2. You should recall them now so they can "
|
||||
|
@ -1081,7 +1075,7 @@ msgstr ""
|
|||
"dibanding dengan hanya merekrut orang-orang baru."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:539
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:535
|
||||
msgid ""
|
||||
"During your tutorial, $recall_name1 gained $recall_xp1 experience points. "
|
||||
"You should recall that unit now, and recruit a second one (which is cheaper "
|
||||
|
@ -1092,19 +1086,19 @@ msgstr ""
|
|||
"kedua (yang mana lebih murah dibanding memanggil kembali unit sebelumnya,)."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:542
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:538
|
||||
msgid "RECALL $recall_name1"
|
||||
msgstr "MEMANGGIL KEMBALI $recall_name1"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:543
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:539
|
||||
msgid "Right click on the tile north-east of you and recall $recall_name1"
|
||||
msgstr ""
|
||||
"Klik Kanan pada lantai di arah timur laut mu dan memanggil kembali "
|
||||
"$recall_name1"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:552
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:548
|
||||
msgid ""
|
||||
"If any Elvish Fighters from your last battle had experience, we would recall "
|
||||
"them to the current battlefield. However, both units don't have much "
|
||||
|
@ -1117,7 +1111,7 @@ msgstr ""
|
|||
"lebih efisien untuk merekrut orang-orang baru. Rekrutlah satu Petarung Elf."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:555
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:551
|
||||
msgid ""
|
||||
"If you had any experienced units alive from your last battle we would recall "
|
||||
"them. Instead we must recruit a new Elvish Fighter."
|
||||
|
@ -1127,26 +1121,26 @@ msgstr ""
|
|||
"harus merekrut seorang Petarung Elf yang baru."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:558
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:814
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:857
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:554
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:810
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:853
|
||||
msgid "Elvish Fighter"
|
||||
msgstr "Petarung Elf "
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:559
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:555
|
||||
msgid "Right click on the tile north-east of you and recruit an Elvish Fighter"
|
||||
msgstr ""
|
||||
"Klik Kanan pada lantai di arah timur laut mu dan rekrutlah seorang petarung "
|
||||
"Elf"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:599
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:595
|
||||
msgid "No! I said recruit an Elvish SHAMAN! Now try again..."
|
||||
msgstr "Bukan! maksudku rekrut PENYIHIR Elf! sekarang coba lagi..."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:608
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:604
|
||||
msgid ""
|
||||
"The Shaman is a fairly weak unit but has the ability to heal units around "
|
||||
"it. It also has a special attack which slows enemies, halving the damage "
|
||||
|
@ -1157,12 +1151,12 @@ msgstr ""
|
|||
"yang dapat melambatkan musuh, membagi dua kerusakan yang mereka lakukan!"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:609
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:605
|
||||
msgid "So, should I end my turn now?"
|
||||
msgstr "Jadi, haruskah saya mengakhiri giliranku sekarang?"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:611
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:607
|
||||
msgid ""
|
||||
"While none of your recruited units can move, you still can. Your five units "
|
||||
"cost you 5 gold in upkeep, leaving you 3 gold poorer per turn. You need more "
|
||||
|
@ -1174,92 +1168,92 @@ msgstr ""
|
|||
"Kamu memerlukan lebih banyak lagi pendapatan."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:613
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:609
|
||||
msgid "Move Konrad to capture a village"
|
||||
msgstr "Pindahkan Konrad untuk mengambil sebuah desa"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:614
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:610
|
||||
msgid "Move Li'sar to capture a village"
|
||||
msgstr "Pindahkan Li'sar untuk mengambil sebuah desa"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:631
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:670
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:627
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:666
|
||||
msgid "No! I said recruit an Elvish ARCHER! Now try again..."
|
||||
msgstr ""
|
||||
"Bukan! maksudku anda harus merekrut an PEMANAH Elf ! Sekarang coba lagi..."
|
||||
|
||||
#. [unit]: id=Eowynial, type=Elvish Archer
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:637
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:649
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:633
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:645
|
||||
msgid "Eowynial"
|
||||
msgstr "Eowynial"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:653
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:649
|
||||
msgid "Shaman"
|
||||
msgstr "Penyihir"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:654
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:650
|
||||
msgid "Recruit an Elvish Shaman to your north"
|
||||
msgstr "Recruit an Elvish Shaman to your north"
|
||||
|
||||
#. [unit]: id=Elriend, type=Elvish Archer
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:676
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:687
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:672
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:683
|
||||
msgid "Elriend"
|
||||
msgstr "Elriend"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:710
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:706
|
||||
msgid "No! I said RECALL $recall_name2|! Now try again..."
|
||||
msgstr ""
|
||||
"Bukan! maksudku MEMANGGIL KEMBALI $recall_name2|! Sekarang cobalah lagi..."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:719
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:756
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:715
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:752
|
||||
msgid "Archer #1"
|
||||
msgstr "Pemanah #1"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:720
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:757
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:716
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:753
|
||||
msgid "Archer #2"
|
||||
msgstr "Pemanah #2"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:722
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:759
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:718
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:755
|
||||
msgid "Recruit two Elvish Archers in tiles to your west"
|
||||
msgstr "Rekrut dua Pemanah Elf di lantai sebelah barat mu"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:735
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:731
|
||||
msgid "No! I said recruit an Elvish FIGHTER! Now try again..."
|
||||
msgstr ""
|
||||
"Bukan! maksudku rekrutlah seorang Petarung Elf! Sekarang cobalah lagi..."
|
||||
|
||||
#. [unit]: id=Golir, type=Elvish Fighter
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:741
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:752
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:737
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:748
|
||||
msgid "Golir"
|
||||
msgstr "Golir"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:790
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:786
|
||||
msgid "No! I said recall $recall_name1, not $recall_name2|! Now try again..."
|
||||
msgstr ""
|
||||
"Bukan! maksudku memanggil kembali $recall_name1, not $recall_name2|! "
|
||||
"Sekarang cobalah lagi..."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:794
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:790
|
||||
msgid ""
|
||||
"No! I said RECALL $recall_name1 from the last battle, not recruit a new "
|
||||
"$recruit.language_name|! Now try again..."
|
||||
|
@ -1268,24 +1262,24 @@ msgstr ""
|
|||
"bukan merekrut yang baru $recruit.language_name|! Sekarang cobalah lagi..."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:810
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:806
|
||||
msgid "Right click on the tile east of you and recall $recall_name2"
|
||||
msgstr ""
|
||||
"Klik kanan pada lantai di sebelah timurmu dan memanggil kembali $recall_name2"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:811
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:807
|
||||
msgid "RECALL $recall_name2"
|
||||
msgstr "MEMANGGIL KEMBALI $recall_name2"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:815
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:858
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:811
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:854
|
||||
msgid "Right click on the tile east of you and recruit an Elvish Fighter"
|
||||
msgstr "Klik kanan pada lantai di sebelah timurmu dan rekrutlah Petarung Elf"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:838
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:834
|
||||
msgid ""
|
||||
"$recruit.language_name|? I said RECRUIT a new ELVISH FIGHTER. Now try "
|
||||
"again..."
|
||||
|
@ -1295,19 +1289,19 @@ msgstr ""
|
|||
|
||||
#. [unit]: id=Elindel, type=Elvish Fighter
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:845
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:856
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:841
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:852
|
||||
msgid "Elindel"
|
||||
msgstr "Elindel"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:885
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:881
|
||||
msgid "You've learned well, Konrad! "
|
||||
msgstr "Kau telah belajar dengan baik, Konrad! "
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:886
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:888
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:882
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:884
|
||||
msgid ""
|
||||
"The village supports one unit and pays 1 gold per turn. You're only losing 1 "
|
||||
"gold per turn now."
|
||||
|
@ -1316,19 +1310,19 @@ msgstr ""
|
|||
"gilirannya. Kamu hanya kehilangan 1 emas setiap gilirannya sekarang."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:887
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:883
|
||||
msgid "You've learned well, Li'sar! "
|
||||
msgstr "Kau telah belajar dengan baik, Li'sar! "
|
||||
|
||||
#. [then]
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:890
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1018
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:886
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1014
|
||||
msgid "End your turn"
|
||||
msgstr "Akhiri Giliranmu"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:896
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:892
|
||||
msgid ""
|
||||
"You've captured all the villages around the keep, but stay near so you can "
|
||||
"recruit more units."
|
||||
|
@ -1337,7 +1331,7 @@ msgstr ""
|
|||
"benteng sehingga anda dapat merekrut lebih banyak unit."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:911
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:907
|
||||
msgid ""
|
||||
"You should leave the villages near your keep for Konrad to capture, as he "
|
||||
"needs to stay nearby to recruit more units anyway."
|
||||
|
@ -1347,7 +1341,7 @@ msgstr ""
|
|||
"merekrut lebih banyak unit."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:912
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:908
|
||||
msgid ""
|
||||
"You should leave the villages near your keep for Li'sar to capture, as she "
|
||||
"needs to stay nearby to recruit more units anyway."
|
||||
|
@ -1357,14 +1351,14 @@ msgstr ""
|
|||
"merekrut lebih banyak unit."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:918
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:914
|
||||
msgid "Orcs have no ranged attack, so use your archers against them."
|
||||
msgstr ""
|
||||
"Para orc tidak memiliki serangan jarak jauh, maka gunakan pemanahmu untuk "
|
||||
"menyerang mereka."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:921
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:917
|
||||
msgid ""
|
||||
"Attack the orc with an Archer\n"
|
||||
"(move mouse over units to see description on right)"
|
||||
|
@ -1373,7 +1367,7 @@ msgstr ""
|
|||
"(pindahkan mouse pada unit untuk melihat keterangan disisi kanan)"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:929
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:925
|
||||
msgid ""
|
||||
"Excellent. Elves are well-protected in the forest. There’s only a 30% chance "
|
||||
"of hitting an Elvish Archer in forests."
|
||||
|
@ -1382,7 +1376,7 @@ msgstr ""
|
|||
"kesempatan mengenai seorang Pemanah Elvish di hutan."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:938
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:934
|
||||
msgid ""
|
||||
"It's very dangerous to stand in water when there are enemies about! Your "
|
||||
"unit will have an 80% chance of being hit when the enemy counter-attacks! "
|
||||
|
@ -1392,17 +1386,17 @@ msgstr ""
|
|||
"80% kesempatan untuk dipukul ketika musuh menyerang balik! Batalkan!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:944
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:940
|
||||
msgid "Attack the Orc with the other Archer"
|
||||
msgstr "Serang Orc dengan Pemanah lainnya"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:956
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:952
|
||||
msgid "Fighter to HERE"
|
||||
msgstr "Petarung KESINI"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:957
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:953
|
||||
msgid ""
|
||||
"Your other units cannot reach that Orc this turn. Send a Fighter to the "
|
||||
"village to the far east. It will take two turns to reach it."
|
||||
|
@ -1412,7 +1406,7 @@ msgstr ""
|
|||
"perjalanannya akan memerlukan dua putaran untuk menjangkaunya."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:958
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:954
|
||||
msgid ""
|
||||
"You can order a unit to move for multiple turns by selecting the unit and "
|
||||
"clicking on the destination. A number will indicate how many turns it will "
|
||||
|
@ -1424,14 +1418,14 @@ msgstr ""
|
|||
"itu menjangkau lantai tujuan."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:959
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:955
|
||||
msgid "Tell a Fighter to move to the far east village"
|
||||
msgstr ""
|
||||
"Perintahkan seorang Petarung untuk bergerak ke desa yang berada di sebelah "
|
||||
"timur yang jauh"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:977
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:973
|
||||
msgid ""
|
||||
"Send the other Fighter and the Shaman south so they can attack next turn, "
|
||||
"then return to the keep to recruit more units!"
|
||||
|
@ -1441,47 +1435,47 @@ msgstr ""
|
|||
"merekrut lebih banyak unit!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:978
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:974
|
||||
msgid "Move your Fighter and Shaman south, then return Konrad to the Keep"
|
||||
msgstr ""
|
||||
"Pindahkan Petarung dan Penyihirmu ke selatan, kemudian kembalikan Konrad ke "
|
||||
"benteng"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:979
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:975
|
||||
msgid "Move your Fighter and Shaman south, then return Li'sar to the Keep"
|
||||
msgstr ""
|
||||
"Pindahkan Petarung dan Penyihirmu ke selatan, kemudian kembalikan Li'sar ke "
|
||||
"benteng"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:989
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:985
|
||||
msgid "Recruit another Archer and a Fighter"
|
||||
msgstr "Rekrutlah seorang Pemanah and Petarung lagi"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1004
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1000
|
||||
msgid "I have no more money to recruit!"
|
||||
msgstr "Saya sudah tidak punya uang untuk merekrut!"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1005
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1001
|
||||
msgid "This is often a problem, which is why owning villages is important."
|
||||
msgstr ""
|
||||
"Ini sering menjadi masalah, itulah mengapa pemilikan desa menjadi penting."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1006
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1002
|
||||
msgid "Move Konrad to another (unowned) village"
|
||||
msgstr "Pindahkan Konrad (desa yang belum dimiliki) desa"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1007
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1003
|
||||
msgid "Move Li'sar to another (unowned) village"
|
||||
msgstr "Pindahkan Li'sar (desa yang belum dimiliki) desa"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1032
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1028
|
||||
msgid ""
|
||||
"That Grunt is blocking the bridge! We must occupy that island before the "
|
||||
"Wolf Riders reach it."
|
||||
|
@ -1490,22 +1484,22 @@ msgstr ""
|
|||
"sebelum Pengendara Serigala menjangkaunya."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1033
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1029
|
||||
msgid "Can't our units just move around him?"
|
||||
msgstr "Tidak bisakah unit-unit kita bergerak mengelilinginya?"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1032
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1033
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1034
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1035
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1036
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1037
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1038
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1039
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1040
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1041
|
||||
msgid "ZoC"
|
||||
msgstr "ZoC"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1044
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1040
|
||||
msgid ""
|
||||
"No. Once you move close to an enemy unit, you are in its 'Zone of Control' "
|
||||
"and cannot move further that turn.\n"
|
||||
|
@ -1518,19 +1512,19 @@ msgstr ""
|
|||
"melalui air, kamu harus membunuh nya."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1045
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1041
|
||||
msgid "Attack the orc with an Archer"
|
||||
msgstr "Serang orc itu dengan Pemanah"
|
||||
|
||||
#. [then]
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1071
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1084
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1067
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1080
|
||||
msgid "Advance other units and capture villages, then End Turn"
|
||||
msgstr "Majukan unit lain dan kunjungi setiap desa, kemudian Akhiri Giliran"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1076
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1072
|
||||
msgid ""
|
||||
"No other units can reach that Orc. I hope my archer survives its counter-"
|
||||
"attack! I'd better grab more villages and move everyone closer for next turn."
|
||||
|
@ -1541,7 +1535,7 @@ msgstr ""
|
|||
"selanjutnya."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1077
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1073
|
||||
msgid ""
|
||||
"Yes. If your Shaman stands just behind that unit on the bridge, it will heal "
|
||||
"it at the beginning of the next turn."
|
||||
|
@ -1550,14 +1544,14 @@ msgstr ""
|
|||
"menyembuhkan pada setiap awal giliran selanjutnya."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1078
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1074
|
||||
msgid "Move your Shaman onto the bridge to stand behind your other unit"
|
||||
msgstr ""
|
||||
"Pindahkan Penyihirmu ke atas jembatan dan tempatkan ia dibelakang unit "
|
||||
"lainnya"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1124
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1120
|
||||
msgid ""
|
||||
"Be careful: if you stand on the bridge you are exposed to attack from "
|
||||
"multiple directions!"
|
||||
|
@ -1566,7 +1560,7 @@ msgstr ""
|
|||
"untuk diserang dari berbagai arah!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1137
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1133
|
||||
msgid ""
|
||||
"It's very dangerous to stand in water when there are enemies about! Your "
|
||||
"unit will have an 80% chance of being hit! Cancel, and wait for them to "
|
||||
|
@ -1576,7 +1570,7 @@ msgstr ""
|
|||
"mempunyai 80% kesempatan dipukul! Batalkan, dan tunggu musuh menyerangmu!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1147
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1143
|
||||
msgid ""
|
||||
"Don't forget about your fighter in the east; you can move him south to that "
|
||||
"last village near the channel."
|
||||
|
@ -1585,7 +1579,7 @@ msgstr ""
|
|||
"dia ke selatan untuk mengunjungi desa terakhir di dekat saluran air itu."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1153
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1149
|
||||
msgid ""
|
||||
"We need to take that village, otherwise they will take it next turn! Move "
|
||||
"your wounded unit onto the village so it can heal, then kill that Orc!"
|
||||
|
@ -1595,7 +1589,7 @@ msgstr ""
|
|||
"kemudian bunuh Orc itu!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1165
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1161
|
||||
msgid ""
|
||||
"Careful! It is now nighttime. Orcs are chaotic, meaning their attacks are "
|
||||
"25% stronger at night and 25% weaker in the day. You are lawful: stronger by "
|
||||
|
@ -1607,7 +1601,7 @@ msgstr ""
|
|||
"terpengaruh oleh malam atau siang hari."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1166
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1162
|
||||
msgid ""
|
||||
"After this dialog, hold the mouse over the landscape image below the minimap "
|
||||
"on the right to see a description of the time of day."
|
||||
|
@ -1617,7 +1611,7 @@ msgstr ""
|
|||
"baru ini."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1173
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1169
|
||||
msgid ""
|
||||
"Remember to retreat your wounded units to villages. Healers can only heal 4 "
|
||||
"hitpoints at a time, while villages can heal 8 (the maximum for any unit)."
|
||||
|
@ -1627,12 +1621,12 @@ msgstr ""
|
|||
"menyembuhkan 8 hitpoints ( yang maksimum untuk unit manapun )."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1180
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1176
|
||||
msgid "Defend here"
|
||||
msgstr "Bertahan disini"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1181
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1177
|
||||
msgid ""
|
||||
"Beware of those Orcs crossing the river! If they get into the forest they'll "
|
||||
"be hard to dislodge!"
|
||||
|
@ -1641,7 +1635,7 @@ msgstr ""
|
|||
"hutan mereka akan susah untuk diusir!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1188
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1184
|
||||
msgid ""
|
||||
"You can make sure you've used all your units each turn by pressing 'n' to "
|
||||
"automatically select the next unit. SPACE will indicate a unit is finished.\n"
|
||||
|
@ -1654,14 +1648,14 @@ msgstr ""
|
|||
"giliranmu."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1193
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1189
|
||||
msgid "You only need to defeat the leader to win (see Main Menu->Objectives)."
|
||||
msgstr ""
|
||||
"Memenangkan permainan ini Kamu harus mengalahkan pemimpin musuh ( lihat "
|
||||
"Menu Utama ->Obyektif)."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1198
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1194
|
||||
msgid ""
|
||||
"Remember to recruit troops useful for the situation. Archers are "
|
||||
"particularly effective against Grunts, Wolf Riders and their leader."
|
||||
|
@ -1671,7 +1665,7 @@ msgstr ""
|
|||
"dan pemimpin mereka."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1216
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1212
|
||||
msgid ""
|
||||
"Stay near the keep! You need to be on a keep to recruit more units, and I "
|
||||
"doubt the Orc leader will let you use his!"
|
||||
|
@ -1681,7 +1675,7 @@ msgstr ""
|
|||
"menggunakan nya!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1230
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1226
|
||||
msgid ""
|
||||
"Their leader has moved into that village! He's not as stupid as I thought. "
|
||||
"The village heals him each turn and provides good defense."
|
||||
|
@ -1690,7 +1684,7 @@ msgstr ""
|
|||
"Desa menyembuhkan dia setiap giliran dan menyediakan pertahanan yang baik."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1241
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1237
|
||||
msgid ""
|
||||
"That unit has captured our village! You'd better get him out; it heals him "
|
||||
"each turn and provides good defense."
|
||||
|
@ -1700,7 +1694,7 @@ msgstr ""
|
|||
"yang baik."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1253
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1249
|
||||
msgid ""
|
||||
"Using me to attack is risky! I can slow the opponent with my ranged attack, "
|
||||
"but I hope you have a plan if I miss!"
|
||||
|
@ -1710,8 +1704,8 @@ msgstr ""
|
|||
"lain bila itu meleset!"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1289
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1305
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1285
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1301
|
||||
msgid ""
|
||||
"You are close to killing their leader! The unit who finishes him will gain "
|
||||
"16 experience points because he is level 2. Choose your unit carefully!"
|
||||
|
@ -1721,7 +1715,7 @@ msgstr ""
|
|||
"seksama!"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1354
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1350
|
||||
msgid ""
|
||||
"We will miss $deadguy.name| because he had $deadguy.experience experience "
|
||||
"points, meaning he would have advanced to level 2 soon."
|
||||
|
@ -1730,7 +1724,7 @@ msgstr ""
|
|||
"poin pengalaman, maksudnya ia pasti akan naik ke level 2 segera."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1357
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1353
|
||||
msgid ""
|
||||
"We will miss $deadguy.name| because she had $deadguy.experience experience "
|
||||
"points, meaning she would have advanced to level 2 soon."
|
||||
|
@ -1739,7 +1733,7 @@ msgstr ""
|
|||
"poin-poin pengalaman, maksudnya ia pasti akan naik ke level 2 segera."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1368
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1364
|
||||
msgid ""
|
||||
"We will miss $deadguy.name|, but it's better than one of our experienced "
|
||||
"troops dying!"
|
||||
|
@ -1748,7 +1742,7 @@ msgstr ""
|
|||
"satu dari prajurit berpengalaman kita sekarat."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1381
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1377
|
||||
msgid ""
|
||||
"Losing a healer hurts all the troops! Keep them out of the enemy's reach!"
|
||||
msgstr ""
|
||||
|
@ -1756,7 +1750,7 @@ msgstr ""
|
|||
"penyembuhmu dari jangkauan musuh!"
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1382
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1378
|
||||
msgid ""
|
||||
"You can see where an enemy can reach by moving the mouse over them. You can "
|
||||
"see all the possible enemy moves at once with the 'Show Enemy Moves' command "
|
||||
|
@ -1768,7 +1762,7 @@ msgstr ""
|
|||
"'Tindakan'."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1386
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1382
|
||||
msgid ""
|
||||
"Level 2 units are powerful, but not invulnerable! Goodbye, $deadguy.name|."
|
||||
msgstr ""
|
||||
|
@ -1776,7 +1770,7 @@ msgstr ""
|
|||
"$orangmati.nama|."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1401
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1397
|
||||
msgid ""
|
||||
"Beware of the Orc leader: he can do 36 hitpoints of damage at night! Attack "
|
||||
"with many units at once during the day."
|
||||
|
@ -1786,7 +1780,7 @@ msgstr ""
|
|||
"secara bersamaan selama siang hari."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1421
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1417
|
||||
msgid ""
|
||||
"Advancing a level has fully healed me!\n"
|
||||
"I always have a 60% chance of hitting with my Marksman ability, and I deal 9 "
|
||||
|
@ -1798,7 +1792,7 @@ msgstr ""
|
|||
"Gunakan aku untuk memburu musuh yang sulit dikalahkan."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1430
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1426
|
||||
msgid ""
|
||||
"female^Advancing a level has fully healed me!\n"
|
||||
"I always have a 60% chance of hitting with my Marksman ability, and I deal 9 "
|
||||
|
@ -1810,7 +1804,7 @@ msgstr ""
|
|||
"Gunakan aku untuk memburu musuh yang sulit dikalahkan."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1446
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1442
|
||||
msgid ""
|
||||
"Advancing a level has fully healed me!\n"
|
||||
"I am good with both bow and sword, and I have a special ability: ambush. I "
|
||||
|
@ -1823,7 +1817,7 @@ msgstr ""
|
|||
"hanya dapat melihatku jika mereka dekat dengan aku."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1460
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1456
|
||||
msgid ""
|
||||
"Advancing a level has fully healed me!\n"
|
||||
"I am good with both bow and sword, and I have a special ability: leadership. "
|
||||
|
@ -1836,7 +1830,7 @@ msgstr ""
|
|||
"diposisi yang menguntungkan."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1475
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1471
|
||||
msgid ""
|
||||
"Advancing a level has fully healed me!\n"
|
||||
"I am particularly good with the sword, dealing 8 damage in 4 attacks."
|
||||
|
@ -1846,12 +1840,12 @@ msgstr ""
|
|||
"serangan."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1643
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1639
|
||||
msgid "You took too long! We'll never be rid of these Orcs!"
|
||||
msgstr "Kamu terlalu lama! kita tidak akan pernah membersihkan Orcs ini!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1661
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1657
|
||||
msgid ""
|
||||
"You are victorious! You may want to try Novice-level campaigns such as: The "
|
||||
"South Guard, An Orcish Incursion, A Tale of Two Brothers, and Heir to the "
|
||||
|
@ -1911,6 +1905,9 @@ msgstr ""
|
|||
msgid "flail"
|
||||
msgstr "mencambuk"
|
||||
|
||||
#~ msgid "Turns run out"
|
||||
#~ msgstr "Giliran telah habis"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Your elf used a sword (5-4; or 5 damage, 4 attacks), which is a melee "
|
||||
#~ "attack. The quintain defended with its melee attack (3-5). The ranged "
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2010-08-13 11:31+0200\n"
|
||||
"POT-Creation-Date: 2010-08-18 16:24+0200\n"
|
||||
"PO-Revision-Date: 2009-04-09 18:45+0530\n"
|
||||
"Last-Translator: Nicky IW <inkraiswitras@yahoo.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -975,7 +975,7 @@ msgstr ""
|
|||
#: data/core/units/humans/Loyalist_Lieutenant.cfg:46
|
||||
#: data/core/units/humans/Loyalist_Longbowman.cfg:39
|
||||
#: data/core/units/humans/Loyalist_Master_Bowman.cfg:39
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:47
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:41
|
||||
#: data/core/units/humans/Loyalist_Swordsman.cfg:39
|
||||
#: data/core/units/humans/Woodsman_Ranger.cfg:59
|
||||
#: data/core/units/nagas/Fighter.cfg:102 data/core/units/nagas/Myrmidon.cfg:43
|
||||
|
@ -1877,7 +1877,7 @@ msgstr ""
|
|||
#: data/core/units/humans/Loyalist_Grand_Marshal.cfg:61
|
||||
#: data/core/units/humans/Loyalist_Lieutenant.cfg:55
|
||||
#: data/core/units/humans/Loyalist_Master_at_Arms.cfg:53
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:56
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:50
|
||||
#: data/core/units/orcs/Crossbowman.cfg:46
|
||||
#: data/core/units/orcs/Crossbowman.cfg:55 data/core/units/orcs/Leader.cfg:50
|
||||
#: data/core/units/orcs/Ruler.cfg:49 data/core/units/orcs/Slurbow.cfg:51
|
||||
|
@ -2190,7 +2190,7 @@ msgid "Sergeant"
|
|||
msgstr ""
|
||||
|
||||
#. [unit_type]: id=Sergeant, race=human
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:26
|
||||
#: data/core/units/humans/Loyalist_Sergeant.cfg:20
|
||||
msgid ""
|
||||
"The Sergeant is a low-ranking officer in the ranks of an army. Though "
|
||||
"academically trained, he will need some experience in the field before his "
|
||||
|
|
524
po/wesnoth/id.po
524
po/wesnoth/id.po
File diff suppressed because it is too large
Load diff
Loading…
Add table
Reference in a new issue