units: roc changes
- now beloning to monsters - removed lvl 1 variant (there is only one sprite for both)
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5 changed files with 7 additions and 89 deletions
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Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
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@ -135,18 +135,6 @@ Elves are the eldest race of the continent, with the possible exception of troll
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{OGRE_NAMES}
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[/race]
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[race]
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id=roc
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male_name= _ "race^Roc"
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female_name= _ "race+female^Roc"
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plural_name= _ "race^Rocs"
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description=""
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num_traits=2
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undead_variation=bat
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markov_chain_size=2
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{OGRE_NAMES}
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[/race]
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# wmllint: general spelling goblin goblins
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[race]
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id=goblin
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@ -2,8 +2,10 @@
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[unit_type]
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id=Roc
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name= _ "Roc"
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race=roc
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image="units/monsters/young-roc.png"
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race=monster
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num_traits=2
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undead_variation=gryphon
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image="units/monsters/roc.png"
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hitpoints=56
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movement_type=fly
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movement=10
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@ -16,7 +18,7 @@
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usage=scout
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description=""
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die_sound={SOUND_LIST:GRYPHON_DIE}
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{DEFENSE_ANIM "units/monsters/young-roc.png" "units/monsters/young-roc.png" {SOUND_LIST:GRYPHON_HIT} }
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{DEFENSE_ANIM "units/monsters/roc.png" "units/monsters/roc.png" {SOUND_LIST:GRYPHON_HIT} }
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[defense]
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village=50
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[/defense]
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@ -32,7 +34,6 @@
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[attack]
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name=beak
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description= _ "beak"
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icon=attacks/beak.png
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type=pierce
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range=melee
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damage=12
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@ -50,7 +51,7 @@
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start_time=-200
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[frame]
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image="units/monsters/young-roc-attack.png:300"
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image="units/monsters/roc-attack.png:300"
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[/frame]
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{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
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@ -63,7 +64,7 @@
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start_time=-200
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[frame]
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image="units/monsters/young-roc-attack.png:300"
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image="units/monsters/roc-attack.png:300"
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[/frame]
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{SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -100}
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@ -1,71 +0,0 @@
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#textdomain wesnoth-units
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[unit_type]
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id=Young Roc
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name= _ "Young Roc"
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race=roc
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image="units/monsters/young-roc.png"
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hitpoints=30
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movement_type=lightfly
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movement=9
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experience=60
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level=1
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alignment=neutral
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advances_to=Roc
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{AMLA_DEFAULT}
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cost=20
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usage=scout
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description=""
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die_sound={SOUND_LIST:GRYPHON_DIE}
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{DEFENSE_ANIM "units/monsters/young-roc.png" "units/monsters/young-roc.png" {SOUND_LIST:GRYPHON_HIT} }
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[defense]
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village=50
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[/defense]
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[attack]
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name=claws
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description= _ "claws"
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icon=attacks/claws-animal.png
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type=blade
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range=melee
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damage=6
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number=3
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[/attack]
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[attack]
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name=beak
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description= _ "beak"
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icon=attacks/beak.png
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type=pierce
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range=melee
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damage=9
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number=2
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[specials]
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{WEAPON_SPECIAL_CHARGE}
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[/specials]
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[/attack]
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[attack_anim]
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[filter_attack]
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name=claws
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[/filter_attack]
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start_time=-200
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[frame]
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image="units/monsters/young-roc-attack.png:300"
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[/frame]
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{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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name=beak
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[/filter_attack]
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start_time=-200
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[frame]
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image="units/monsters/young-roc-attack.png:300"
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[/frame]
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{SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -100}
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[/attack_anim]
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[/unit_type]
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