Fixed minor text errors reported on the wiki
[ci skip] Added all to pofix except the extra space added before the Initiative ability's special note.
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4 changed files with 4 additions and 4 deletions
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@ -25,7 +25,7 @@
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{ABILITY_INITIATIVE}
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{ABILITY_INITIATIVE}
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[/abilities]
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[/abilities]
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usage=fighter
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usage=fighter
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description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and a leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE}
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description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and a leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE}
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die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
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die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
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[attack]
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[attack]
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name=sword
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name=sword
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@ -12,7 +12,7 @@
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#enddef
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#enddef
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#define SPECIAL_NOTES_INITIATIVE
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#define SPECIAL_NOTES_INITIATIVE
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_"This unit's grasp of melee tactics allows adjacent allies to strike the first blow even when defending."#enddef
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_" This unit's grasp of melee tactics allows adjacent allies to strike the first blow even when defending."#enddef
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#define INITIATIVE_OBJECT FILTER
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#define INITIATIVE_OBJECT FILTER
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[object]
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[object]
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@ -105,7 +105,7 @@ This ability will not cure an affected unit of poison, however, only delay its e
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cumulative=no
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cumulative=no
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name= _ "leadership"
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name= _ "leadership"
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female_name= _ "female^leadership"
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female_name= _ "female^leadership"
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description= _ "This unit can lead our own units that are next to it, making them fight better.
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description= _ "This unit can lead your own units that are next to it, making them fight better.
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Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
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Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
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affect_self=no
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affect_self=no
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@ -16,7 +16,7 @@
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{AMLA_DEFAULT}
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{AMLA_DEFAULT}
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cost=44
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cost=44
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usage=fighter
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usage=fighter
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description= _ "Champions among their fellow troops, the dwarven sentinels form the bulwark of their battle lines. Leading a direct assault against a line that they fortify, is often out of the question; it tends toward being suicidal, rather than merely ineffectual. These dwarves are masters of the melee, and can hold a patch of earth with the singleminded tenacity of an oak."+{SPECIAL_NOTES}+{SPECIAL_NOTES_STEADFAST}
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description= _ "Champions among their fellow troops, the dwarven sentinels form the bulwark of their battle lines. Leading a direct assault against a line that they fortify, is often out of the question; it tends toward being suicidal, rather than merely ineffectual. These dwarves are masters of the melee, and can hold a patch of earth with the single-minded tenacity of an oak."+{SPECIAL_NOTES}+{SPECIAL_NOTES_STEADFAST}
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die_sound={SOUND_LIST:DWARF_DIE}
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die_sound={SOUND_LIST:DWARF_DIE}
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{DEFENSE_ANIM "units/dwarves/sentinel-defend-2.png" "units/dwarves/sentinel-defend-1.png" {SOUND_LIST:DWARF_HIT} }
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{DEFENSE_ANIM "units/dwarves/sentinel-defend-2.png" "units/dwarves/sentinel-defend-1.png" {SOUND_LIST:DWARF_HIT} }
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[defense]
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[defense]
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