Remove left over comment from 5911ee1
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@ -161,9 +161,6 @@ void playsingle_controller::play_scenario_main_loop()
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{
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LOG_NG << "starting main loop\n" << (SDL_GetTicks() - ticks()) << "\n";
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// Avoid autosaving after loading, but still
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// allow the first turn to have an autosave.
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ai_testing::log_game_start();
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if(gamestate().board_.teams().empty())
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{
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