[units.wesnoth.org] fix typo
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1 changed files with 16 additions and 16 deletions
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@ -982,22 +982,22 @@ class HTMLOutput:
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# Use nice images for known mainline terrain types
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if tid == "fungus": ticon = "forest/mushrooms-tile"
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elif tid = "cave": ticon = "cave/floor6"
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elif tid = "sand": ticon = "sand/beach"
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elif tid = "reef": ticon = "water/reef-tropical-tile"
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elif tid = "hills": ticon = "hills/regular"
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elif tid = "swamp_water": ticon = "swamp/water-tile"
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elif tid = "shallow_water": ticon = "water/coast-tile"
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elif tid = "castle": ticon = "castle/castle-tile"
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elif tid = "mountains": ticon = "mountains/snow-tile"
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elif tid = "deep_water": ticon = "water/ocean-tile"
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elif tid = "flat": ticon = "grass/green-symbol"
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elif tid = "forest": ticon = "forest/pine-tile"
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elif tid = "frozen": ticon = "frozen/ice"
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elif tid = "village": ticon = "village/human-tile"
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elif tid = "impassable": ticon = "void/void"
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elif tid = "unwalkable": ticon = "unwalkable/lava"
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elif tid = "rails": ticon = "misc/rails-ne-sw"
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elif tid == "cave": ticon = "cave/floor6"
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elif tid == "sand": ticon = "sand/beach"
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elif tid == "reef": ticon = "water/reef-tropical-tile"
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elif tid == "hills": ticon = "hills/regular"
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elif tid == "swamp_water": ticon = "swamp/water-tile"
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elif tid == "shallow_water": ticon = "water/coast-tile"
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elif tid == "castle": ticon = "castle/castle-tile"
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elif tid == "mountains": ticon = "mountains/snow-tile"
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elif tid == "deep_water": ticon = "water/ocean-tile"
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elif tid == "flat": ticon = "grass/green-symbol"
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elif tid == "forest": ticon = "forest/pine-tile"
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elif tid == "frozen": ticon = "frozen/ice"
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elif tid == "village": ticon = "village/human-tile"
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elif tid == "impassable": ticon = "void/void"
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elif tid == "unwalkable": ticon = "unwalkable/lava"
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elif tid == "rails": ticon = "misc/rails-ne-sw"
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if ticon:
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terrainlist.append((name, tid, ticon))
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