MP: added some keys to scenarios with AI sides
Namely disallow_observers and user_team_name which is displayed in debug mode The prisoners in ANL are now allied with the player [ci skip]
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5 changed files with 10 additions and 2 deletions
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@ -76,9 +76,11 @@
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canrecruit=no
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controller=null
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allow_player=no
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disallow_observers=yes
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no_leader=yes
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hidden=yes
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team_name=statues
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user_team_name= _ "teamname^Statues"
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{UNIT_PETRIFY "Sky Drake" "" 27 14}
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# wmllint: local spelling Flametrooper
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@ -35,6 +35,7 @@
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[side]
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side=3
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team_name=nani
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user_team_name= _ "teamname^Nani"
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color=black
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controller=ai
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allow_player=no
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@ -44,7 +45,7 @@
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hidden=yes
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[unit]
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type=Tentacle of the Deep
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name=Nani The Shapeshifter
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name= _ "Nani The Shapeshifter"
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x,y=1,1
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[/unit]
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[/side]
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@ -78,9 +78,11 @@
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canrecruit=no
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controller=null
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allow_player=no
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disallow_observers=yes
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no_leader=yes
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hidden=yes
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team_name=statues
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user_team_name= _ "teamname^Statues"
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# wmllint: local spellings Lhun-dup Ri-nzen Ten-zin Lo-bsang
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{SULLA_STATUE (Great Mage) 18 15 se (_"Statue of Sulla")}
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@ -78,9 +78,11 @@
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canrecruit=no
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controller=null
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allow_player=no
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disallow_observers=yes
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no_leader=yes
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hidden=yes
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team_name=statues
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user_team_name= _ "teamname^Statues"
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{UNIT_PETRIFY "Giant Scorpion" _"Statue" 1 24 sw}
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{UNIT_PETRIFY "Giant Scorpion" _"Statue" 1 23 sw}
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@ -232,7 +232,8 @@
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allow_player=no
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disallow_observers=yes
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no_leader=yes
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team_name=2
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team_name=1,2
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user_team_name= _ "teamname^Prisoners"
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income=0
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village_gold=0
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team_lock=yes
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