apply utils/pofix.po on all po/wesnoth*/*.po* files
this change *might* be reverted later on, this is a test before a pot-update and incorporates all those strange minus replacements from Espreon
This commit is contained in:
parent
c20c03f871
commit
119b4053b9
1166 changed files with 21243 additions and 21243 deletions
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@ -19,7 +19,7 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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#, fuzzy
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msgid "4p - A New Land"
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msgid "4p — A New Land"
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msgstr "4s - Strandmeer"
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#. [multiplayer]: id=multiplayer_A_New_Land
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@ -120,7 +120,7 @@ msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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@ -292,7 +292,7 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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#, fuzzy
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msgid "A New Land - Help"
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msgid "A New Land — Help"
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msgstr "4s - Strandmeer"
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#. [message]: speaker=narrator
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@ -428,14 +428,14 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
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msgid ""
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"Our talks are complete - the Elves shall aid you in this battle. Which our "
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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@ -12,7 +12,7 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p - A New Land"
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msgid "4p — A New Land"
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msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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@ -113,7 +113,7 @@ msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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@ -283,7 +283,7 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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msgid "A New Land - Help"
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msgid "A New Land — Help"
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msgstr ""
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#. [message]: speaker=narrator
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@ -419,14 +419,14 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
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msgid ""
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"Our talks are complete - the Elves shall aid you in this battle. Which our "
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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@ -28,7 +28,7 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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#, fuzzy
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msgid "4p - A New Land"
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msgid "4p — A New Land"
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msgstr "4-ма играчи - Лагуната"
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#. [multiplayer]: id=multiplayer_A_New_Land
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@ -129,7 +129,7 @@ msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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@ -301,7 +301,7 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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#, fuzzy
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msgid "A New Land - Help"
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msgid "A New Land — Help"
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msgstr "4-ма играчи - Лагуната"
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#. [message]: speaker=narrator
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@ -437,14 +437,14 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
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msgid ""
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"Our talks are complete - the Elves shall aid you in this battle. Which our "
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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@ -22,7 +22,7 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p - A New Land"
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msgid "4p — A New Land"
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msgstr "4j - Una terra nova"
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#. [multiplayer]: id=multiplayer_A_New_Land
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@ -123,7 +123,7 @@ msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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@ -293,7 +293,7 @@ msgstr "Ajuda"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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msgid "A New Land - Help"
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msgid "A New Land — Help"
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msgstr "Una terra nova - Ajuda"
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#. [message]: speaker=narrator
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@ -429,14 +429,14 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
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msgid ""
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"Our talks are complete - the Elves shall aid you in this battle. Which our "
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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@ -12,7 +12,7 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p - A New Land"
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msgid "4p — A New Land"
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msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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@ -113,7 +113,7 @@ msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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@ -283,7 +283,7 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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msgid "A New Land - Help"
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msgid "A New Land — Help"
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msgstr ""
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#. [message]: speaker=narrator
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@ -419,14 +419,14 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
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msgid ""
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"Our talks are complete - the Elves shall aid you in this battle. Which our "
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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@ -27,8 +27,8 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p - A New Land"
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msgstr "4p - Nová země"
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msgid "4p — A New Land"
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msgstr "4p — Nová země"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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@ -345,7 +345,7 @@ msgstr "Nápověda"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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msgid "A New Land - Help"
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msgid "A New Land — Help"
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msgstr "Nová země - nápověda"
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#. [message]: speaker=narrator
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@ -507,7 +507,7 @@ msgstr "Vyjednávání je dokončeno"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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"Jsme domluveni - trpaslíci budou rádi bojovat na vaší straně. Které z našich "
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@ -516,7 +516,7 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
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msgid ""
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"Our talks are complete - the Elves shall aid you in this battle. Which our "
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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"Jsme domluveni - elfové ti poskytnou pomoc v této bitvě. Které z našeho rodu "
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@ -18,8 +18,8 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p - A New Land"
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msgstr "4p - Et nyt land"
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msgid "4p — A New Land"
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msgstr "4p — Et nyt land"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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@ -334,7 +334,7 @@ msgstr "Hjælp"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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msgid "A New Land - Help"
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msgid "A New Land — Help"
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msgstr "Et nyt land - hjælp"
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#. [message]: speaker=narrator
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@ -493,7 +493,7 @@ msgstr "Forhandling færdig"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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"Vores samtaler er færdige - dværgene vil gerne kæmpe ved din side. Hvem "
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@ -502,7 +502,7 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
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msgid ""
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"Our talks are complete - the Elves shall aid you in this battle. Which our "
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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"Vores samtler er færdige - elverne vil hjælpe dig i dette slag. Hvem blandt "
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@ -17,7 +17,7 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p - A New Land"
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msgid "4p — A New Land"
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msgstr "4S – Eine neue Heimat"
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#. [multiplayer]: id=multiplayer_A_New_Land
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@ -149,7 +149,7 @@ msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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@ -352,7 +352,7 @@ msgstr "Hilfe"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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msgid "A New Land - Help"
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msgid "A New Land — Help"
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msgstr "Eine neue Heimat - Hilfe"
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#. [message]: speaker=narrator
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@ -515,7 +515,7 @@ msgstr "Verhandlungen abgeschlossen"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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"Unsere Gespräche sind beendet. Wir Zwerge sind bereit, an Eurer Seite zu "
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@ -524,7 +524,7 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
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msgid ""
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"Our talks are complete - the Elves shall aid you in this battle. Which our "
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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"Unsere Gespräche sind beendet. Die Elfen werden Euch in diesem Kampf "
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@ -161,7 +161,7 @@ msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p - A New Land"
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msgid "4p — A New Land"
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msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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@ -262,7 +262,7 @@ msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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@ -433,7 +433,7 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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msgid "A New Land - Help"
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msgid "A New Land — Help"
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msgstr ""
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#. [message]: speaker=narrator
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@ -569,14 +569,14 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -22,8 +22,8 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgstr "4p - 𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4p — 𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
|
||||
|
@ -130,7 +130,7 @@ msgstr "𐑿𐑼 𐑥𐑧𐑯 𐑮𐑩𐑐𐑹𐑑 𐑕𐑑𐑮𐑱𐑯𐑡 𐑕
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -321,7 +321,7 @@ msgstr "𐑣𐑧𐑤𐑐"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛 - 𐑣𐑧𐑤𐑐"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -481,7 +481,7 @@ msgstr "𐑯𐑦𐑜𐑴𐑖𐑰𐑱𐑖𐑩𐑯 𐑒𐑩𐑥𐑐𐑤𐑰𐑑"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"𐑬𐑼 𐑑𐑷𐑒𐑕 𐑸 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 - 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑢𐑦𐑤 𐑜𐑤𐑨𐑛𐑤𐑰 𐑓𐑲𐑑 𐑚𐑲 𐑿𐑼 𐑕𐑲𐑛. 𐑢𐑦𐑗 𐑝 𐑬𐑼 𐑚𐑮𐑧𐑞𐑮𐑩𐑯 𐑛𐑵 𐑿 "
|
||||
|
@ -490,7 +490,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"𐑬𐑼 𐑑𐑷𐑒𐑕 𐑸 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 - 𐑞 𐑧𐑤𐑝𐑟 𐑖𐑨𐑤 𐑲𐑛 𐑿 𐑦𐑯 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤. 𐑢𐑦𐑗 𐑬𐑼 𐑝 𐑒𐑦𐑯 𐑛𐑵 𐑿 𐑢𐑦𐑖 𐑑 "
|
||||
|
|
|
@ -20,8 +20,8 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgstr "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4p — A New Land"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
|
||||
|
@ -139,11 +139,11 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
|
||||
|
@ -334,8 +334,8 @@ msgstr "Help"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgstr "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "A New Land — Help"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:104
|
||||
|
@ -495,19 +495,19 @@ msgstr "Negotiation Complete"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
|
||||
#. [set_menu_item]: id=anl_choose_new_recruit
|
||||
|
|
|
@ -21,7 +21,7 @@ msgstr ""
|
|||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
#, fuzzy
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "Golfo"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -122,7 +122,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -294,7 +294,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
#, fuzzy
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Golfo"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -430,14 +430,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4 jug. - Una nueva tierra"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -157,7 +157,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -354,7 +354,7 @@ msgstr "Ayuda"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Una nueva tierra - Ayuda"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -517,7 +517,7 @@ msgstr "Negociaciones concluídas"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Nuestros acuerdos están hechos - los enanos lucharán para vos. ¿A quiénes de "
|
||||
|
@ -526,7 +526,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Nuestros acuerdos están hechos - los elfos os brindarán ayuda en esta "
|
||||
|
|
|
@ -20,7 +20,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "Neli vaenlast: uus maa"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -140,7 +140,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -333,7 +333,7 @@ msgstr "Abiteave"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Uus maa - abiteave"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -493,7 +493,7 @@ msgstr "Nõupidamine lõpetatud"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Meie läbirääkimised on lõppenud, päkapikud on rõõmuga nõus sinu kõrval "
|
||||
|
@ -502,7 +502,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Meie läbirääkimised on lõppenud - haldjad aitavad sind lahingus. Keda meie "
|
||||
|
|
|
@ -25,7 +25,7 @@ msgstr ""
|
|||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
#, fuzzy
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4j - Irla bat"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -126,7 +126,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -298,7 +298,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
#, fuzzy
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "4j - Irla bat"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -434,14 +434,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -17,8 +17,8 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgstr "4p - Uusi maa"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4p — Uusi maa"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
|
||||
|
@ -137,7 +137,7 @@ msgstr "Miehesi raportoivat outoja ääniä luolista idässä ja lännessä."
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -333,7 +333,7 @@ msgstr "Apua"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Uusi maa – Apua!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -495,7 +495,7 @@ msgstr "Neuvottelu suoritettu"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Lörpötyksemme olkoot puhutut – kääpiöt taistelevat mielellään puolellasi. "
|
||||
|
@ -504,7 +504,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Neuvottelu on päättynyt – haltiat ovat sinulle avuksi tässä taistelussa. "
|
||||
|
|
|
@ -23,7 +23,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4j - Un pays neuf"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -149,7 +149,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -344,7 +344,7 @@ msgstr "Aide"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Un pays neuf - Aide"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -506,7 +506,7 @@ msgstr "Fin de négociation"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Nos pourparlers s'achèvent. Les nains combattront volontiers avec vous. "
|
||||
|
@ -515,7 +515,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Nos pourparlers s'achèvent. Les elfes vous aideront à combattre. Laquelle de "
|
||||
|
|
|
@ -12,7 +12,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -113,7 +113,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -283,7 +283,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -419,14 +419,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4 xog. - Unha nova terra"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -144,7 +144,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -342,7 +342,7 @@ msgstr "Axuda"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Unha nova terra - Axuda"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -503,7 +503,7 @@ msgstr "Completouse a negociación"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"As nosas conversacións remataron. Os ananos estarán encantados de loitar "
|
||||
|
@ -512,7 +512,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"As nosas conversacións remataron. Os elfos axudarano nesta batalla. Cal dos "
|
||||
|
|
|
@ -24,7 +24,7 @@ msgstr ""
|
|||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
#, fuzzy
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4ש - לגונה"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -125,7 +125,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -297,7 +297,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
#, fuzzy
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "4ש - לגונה"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -433,14 +433,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -14,7 +14,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -115,7 +115,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -285,7 +285,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -421,14 +421,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4j - Egy új ország"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -144,7 +144,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -342,7 +342,7 @@ msgstr "Súgó"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Egy új ország - Súgó"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -503,7 +503,7 @@ msgstr "A tárgyalásnak vége"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"A megbeszélésnek vége - a törpök örömmel harcolnak a te oldaladon. Melyik "
|
||||
|
@ -512,7 +512,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"A megbeszélésnek vége - a tündék segítségedre lesznek ebben a csatában. "
|
||||
|
|
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -120,7 +120,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -290,7 +290,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -426,14 +426,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -16,8 +16,8 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgstr "4p - Nýtt land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4p — Nýtt land"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
|
||||
|
@ -130,7 +130,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -300,7 +300,7 @@ msgstr "Hjálp"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Nýtt land - Hjálp"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -436,14 +436,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -27,8 +27,8 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgstr "4p - Una nuova terra"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4p — Una nuova terra"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
|
||||
|
@ -143,7 +143,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -315,7 +315,7 @@ msgstr "Aiuto"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Una nuova terra - Aiuto"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -477,14 +477,14 @@ msgstr "Negoziati completati"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -23,8 +23,8 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgstr "4p - 新天地"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4p — 新天地"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
|
||||
|
@ -133,7 +133,7 @@ msgstr "部下達が東と北にある洞窟から聞こえてくる奇妙な音
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -324,7 +324,7 @@ msgstr "ヘルプ"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "新天地 - ヘルプ"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -484,7 +484,7 @@ msgstr "交渉完了"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"話し合いは終わった――ドワーフ族は喜んであなたの陣営で戦うだろう。わしらの兄弟"
|
||||
|
@ -493,7 +493,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"話し合いは終わりました――エルフ族は戦闘であなたを支援します。私達の同胞のうち"
|
||||
|
|
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -120,7 +120,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -290,7 +290,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -426,14 +426,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4l - Terra Nova"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -123,7 +123,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -293,7 +293,7 @@ msgstr "Auxilium"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Terra Nova - Auxilium"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -429,14 +429,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4ž – Nauja šalis"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -139,7 +139,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -334,7 +334,7 @@ msgstr "Pagalba"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Nauja šalis – Pagalba"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -494,7 +494,7 @@ msgstr "Derybos baigtos"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Baigėme derybas – dvarfai mielai prie jūsų prisijungs. Ką iš mūsų brolių "
|
||||
|
@ -503,7 +503,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Baigėme derybas – elfai pagelbės jums šiame mūšyje. Ką iš mūsų tautiečių "
|
||||
|
|
|
@ -14,7 +14,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -115,7 +115,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -285,7 +285,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -421,14 +421,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -113,7 +113,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -283,7 +283,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -419,14 +419,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -113,7 +113,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -283,7 +283,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -419,14 +419,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
#, fuzzy
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4 - Lagunen"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -120,7 +120,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -292,7 +292,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
#, fuzzy
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "4 - Lagunen"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -428,14 +428,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4s - Een nieuw land"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -144,7 +144,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -340,7 +340,7 @@ msgstr "Help"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Een nieuw land - Help"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -502,7 +502,7 @@ msgstr "Onderhandeling voltooid"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Onze onderhandelingen zijn voltooid. De dwergen zullen aan uw kant "
|
||||
|
@ -511,7 +511,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Onze onderhandelingen zijn voltooid. De elfen zullen je helpen in deze "
|
||||
|
|
|
@ -23,7 +23,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4g - Nowa Ziemia"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -150,7 +150,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -345,7 +345,7 @@ msgstr "Pomoc"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Nowa Ziemia - Pomoc"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -507,7 +507,7 @@ msgstr "Negocjacje zakończone"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Rozmowy zostały zakończone - krasnoludy z radością staną po naszej stronie. "
|
||||
|
@ -516,7 +516,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Rozmowy zostały zakończone - elfy z radością pomogą ci w tej bitwie. Których "
|
||||
|
|
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -120,7 +120,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -290,7 +290,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -426,14 +426,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -19,8 +19,8 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgstr "4p - Uma Nova Terra"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4p — Uma Nova Terra"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
|
||||
|
@ -141,7 +141,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -336,7 +336,7 @@ msgstr "Ajuda"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "A Nova Terra - Ajuda"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -498,7 +498,7 @@ msgstr "Negociação Completa"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Nossa conversa está completa - os Anões irão contentemente lutar ao seu "
|
||||
|
@ -507,7 +507,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Nossa conversa está completa - os Elfos deverão lhe auxiliar nessa batalha. "
|
||||
|
|
|
@ -27,7 +27,7 @@ msgstr ""
|
|||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
#, fuzzy
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4j - Llacuna"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -128,7 +128,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -301,7 +301,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
#, fuzzy
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "4j - Llacuna"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -437,14 +437,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -113,7 +113,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -283,7 +283,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -419,14 +419,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4и - Новая земля"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -146,7 +146,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -341,7 +341,7 @@ msgstr "Помощь"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Новая земля — Помощь"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -502,7 +502,7 @@ msgstr "Переговоры завершены"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Наши переговоры завершены — Гномы почтут за честь биться на вашей стороне. "
|
||||
|
@ -511,7 +511,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Наши переговоры завершены — Эльфы почтут за честь биться на вашей стороне. "
|
||||
|
|
|
@ -20,7 +20,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "(4) - Zátoka"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -135,7 +135,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -327,7 +327,7 @@ msgstr "Nápoveda"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Zátoka - pomoc"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -489,7 +489,7 @@ msgstr "Vyjednávanie hotové"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Naše poslanie je splnené - Trpaslíci budú radi bojovať po tvojom boku. "
|
||||
|
@ -498,7 +498,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Naše poslanie je splnené - Elfovia ti pomôžu v tejto bitke. Ktorých z našich "
|
||||
|
|
|
@ -24,8 +24,8 @@ msgstr ""
|
|||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
#, fuzzy
|
||||
msgid "4p - A New Land"
|
||||
msgstr "4p - Laguna"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4p — Laguna"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:7
|
||||
|
@ -125,7 +125,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -297,8 +297,8 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
#, fuzzy
|
||||
msgid "A New Land - Help"
|
||||
msgstr "4p - Laguna"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "4p — Laguna"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:104
|
||||
|
@ -433,14 +433,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4и: Нова земља"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -140,7 +140,7 @@ msgstr "Твоји људи пријављују чудне звуке из не
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -340,7 +340,7 @@ msgstr "Помоћ"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Нова земља — помоћ"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -500,7 +500,7 @@ msgstr "Преговори довршени"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Наши су разговори окончани — патуљци ће се радо борити уз твоју страну. "
|
||||
|
@ -509,7 +509,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Наши су разговори окончани — вилењаци ће ти помоћи у боју. Којег би од нашег "
|
||||
|
|
|
@ -23,7 +23,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4и: Нова земља"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -142,7 +142,7 @@ msgstr "Твоји људи пријављују чудне звуке из не
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -342,7 +342,7 @@ msgstr "Помоћ"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Нова земља — помоћ"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -502,7 +502,7 @@ msgstr "Преговори довршени"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Наши су разговори окончани — патуљци ће се радо борити уз твоју страну. "
|
||||
|
@ -511,7 +511,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Наши су разговори окончани — вилењаци ће ти помоћи у боју. Којег би од нашег "
|
||||
|
|
|
@ -23,7 +23,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4i: Nova zemlja"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -145,7 +145,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -345,7 +345,7 @@ msgstr "Pomoć"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Nova zemlja — pomoć"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -505,7 +505,7 @@ msgstr "Pregovori dovršeni"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Naši su razgovori okončani — patuljci će se rado boriti uz tvoju stranu. "
|
||||
|
@ -514,7 +514,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Naši su razgovori okončani — vilenjaci će ti pomoći u boju. Kojeg bi od "
|
||||
|
|
|
@ -23,7 +23,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4i: Nova zemlja"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -145,7 +145,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -345,7 +345,7 @@ msgstr "Pomoć"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Nova zemlja — pomoć"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -505,7 +505,7 @@ msgstr "Pregovori dovršeni"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Naši su razgovori okončani — patuljci će se rado boriti uz tvoju stranu. "
|
||||
|
@ -514,7 +514,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Naši su razgovori okončani — vilenjaci će ti pomoći u boju. Kojeg bi od "
|
||||
|
|
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4s - Ett nytt land"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -134,7 +134,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -326,7 +326,7 @@ msgstr "Hjälp"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Ett nytt land - Hjälp"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -487,7 +487,7 @@ msgstr "Förhandling genomförd"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Våra samtal är avslutade - dvärgarna kämpar gärna vid din sida. Vilken av "
|
||||
|
@ -496,7 +496,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Våra samtal är avslutade - alverna ska hjälpa dig i denna strid. Vilken av "
|
||||
|
|
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -119,7 +119,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -289,7 +289,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -425,14 +425,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4o - Yeni Bir Ülke"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -142,7 +142,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -338,7 +338,7 @@ msgstr "Yardım"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "Yeni Bir Ülke - Yardım"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -498,7 +498,7 @@ msgstr "Antlaşma İmzalandı"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
"Görüşmemiz tamamlandı. Cüceler yanınızda memnuniyetle savaşacak. Hangi "
|
||||
|
@ -507,7 +507,7 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
"Görüşmemiz tamamlandı. Elfler yanınızda memnuniyetle savaşacak. Bizden "
|
||||
|
|
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -120,7 +120,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -290,7 +290,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -426,14 +426,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr ""
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -119,7 +119,7 @@ msgstr ""
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -289,7 +289,7 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -425,14 +425,14 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "4玩家 - 新世界"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -129,7 +129,7 @@ msgstr "你的属下回报东面和西面有些洞穴里传出奇怪的声音。
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -309,7 +309,7 @@ msgstr "帮助"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "新世界 - 帮助"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -465,14 +465,14 @@ msgstr "交涉结束"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr "交涉结束。矮人族将与你并肩作战。你想招募哪位兄弟?"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr "交涉结束。精灵族将与你并肩作战。你想招募哪位手足?"
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
|
||||
msgid "4p - A New Land"
|
||||
msgid "4p — A New Land"
|
||||
msgstr "四人地圖 - 新大陸"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_A_New_Land
|
||||
|
@ -119,7 +119,7 @@ msgstr "您的部下回報西方和東方的洞穴有奇怪的聲響。"
|
|||
#. [message]
|
||||
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:623
|
||||
msgid ""
|
||||
"It would seem the enemy has built some underground mushroom mines nearby - "
|
||||
"It would seem the enemy has built some underground mushroom mines nearby — "
|
||||
"it must be where the mainstay of their resources are produced. If we could "
|
||||
"destroy them our chances wouldn't nearly be so slim."
|
||||
msgstr ""
|
||||
|
@ -298,7 +298,7 @@ msgstr "幫助"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
|
||||
msgid "A New Land - Help"
|
||||
msgid "A New Land — Help"
|
||||
msgstr "新大陸 - 幫助"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -456,14 +456,14 @@ msgstr "協商完成"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:386
|
||||
msgid ""
|
||||
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
|
||||
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
|
||||
"of our brethren do you want to recruit?"
|
||||
msgstr "協商結束。矮人將與我們並肩作戰。您想招募哪位兄弟?"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:410
|
||||
msgid ""
|
||||
"Our talks are complete - the Elves shall aid you in this battle. Which our "
|
||||
"Our talks are complete — the Elves shall aid you in this battle. Which our "
|
||||
"of kin do you wish to recruit?"
|
||||
msgstr "協商結束。精靈將與我們並肩作戰。您想招募哪位親族?"
|
||||
|
||||
|
|
|
@ -339,7 +339,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -449,7 +449,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -469,7 +469,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -483,7 +483,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -856,7 +856,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -338,7 +338,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -448,7 +448,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -468,7 +468,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -482,7 +482,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -855,7 +855,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -338,7 +338,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -448,7 +448,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -468,7 +468,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -482,7 +482,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -855,7 +855,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -397,7 +397,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -526,7 +526,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -555,7 +555,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas estava gairebé segur de que trobarien orcs aquí. Cap clan de nans "
|
||||
"trencaria els seus antics tractats amb els elfs d'aquesta manera; els humans "
|
||||
|
@ -577,7 +577,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Pista:\n"
|
||||
|
@ -1055,7 +1055,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Els reforços van arribar uns pocs dies més tard, una força d'atac de "
|
||||
"bosquerols amb algun suport de cavalleria. Quan van intentar de creuar el "
|
||||
|
|
|
@ -338,7 +338,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -448,7 +448,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -468,7 +468,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -482,7 +482,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -855,7 +855,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -404,7 +404,7 @@ msgstr "Gharlša"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -532,7 +532,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -560,7 +560,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas si byl téměř jistý, že tam natrefí na skřety. Žádný trpasličí klan "
|
||||
"by takto neporušil své pradávné smlouvy s elfy; lidé zase nebyli ve svém "
|
||||
|
@ -582,7 +582,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Tip:\n"
|
||||
|
@ -1049,7 +1049,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Posily dorazily o pár dní později - hrstka lučištníků s trochou jízdní "
|
||||
"podpory. Když se znova pokusili o průsmyk, našli nejen trolly, ale něco "
|
||||
|
|
|
@ -396,7 +396,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -524,7 +524,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -553,7 +553,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas var næsten sikker på, at han ville finde orker der. Ingen klan af "
|
||||
"dværge ville på den her måde bryde den ældgamle tratkat med elverne; "
|
||||
|
@ -574,7 +574,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Tip:\n"
|
||||
|
@ -1048,7 +1048,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Forstærkningerne ankom nogle få dage senere, en hurtig samlet styrke af "
|
||||
"bueskytter med kavaleristøtte. Da de forsøgte sig med passet igen, fandt de "
|
||||
|
|
|
@ -408,7 +408,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -538,7 +538,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -566,7 +566,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas war sich sicher, dass er hier Orks finden würde. Keine Zwergensippe "
|
||||
"würde die alten Verträge mit den Elfen in dieser Weise brechen; für Menschen "
|
||||
|
@ -589,7 +589,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Hinweis:\n"
|
||||
|
@ -1086,7 +1086,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Die Verstärkungen trafen einige Tage später ein, bestehend aus Waldhütern "
|
||||
"und Reitern. Als sie den Pass ein weiteres Mal zu durchqueren versuchten, "
|
||||
|
|
|
@ -340,7 +340,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -450,7 +450,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -470,7 +470,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -484,7 +484,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -857,7 +857,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -389,7 +389,7 @@ msgstr "·𐑜𐑸𐑤𐑕𐑩"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -515,7 +515,7 @@ msgstr "·𐑜𐑯𐑸𐑜𐑭"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -541,7 +541,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"·𐑺𐑤𐑹𐑯𐑨𐑕 𐑢𐑪𐑟 𐑯𐑽-𐑕𐑻𐑑𐑩𐑯 𐑞𐑱 𐑢𐑫𐑛 𐑓𐑲𐑯𐑛 𐑹𐑒𐑕 𐑞𐑺. 𐑯𐑴 𐑒𐑤𐑨𐑯 𐑝 𐑛𐑢𐑹𐑝𐑟 𐑢𐑫𐑛 𐑚𐑮𐑱𐑒 𐑞𐑺 𐑱𐑯𐑖𐑩𐑯𐑑 "
|
||||
"𐑑𐑮𐑰𐑑𐑦𐑟 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟 𐑦𐑯 𐑞𐑦𐑕 𐑢𐑱; 𐑣𐑿𐑥𐑩𐑯𐑟 𐑢𐑻 𐑯𐑧𐑝𐑼 𐑕𐑴...𐑥𐑩𐑔𐑭𐑛𐑩𐑒𐑩𐑤 𐑦𐑯 𐑞𐑺 𐑛𐑩𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯, "
|
||||
|
@ -561,7 +561,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"𐑣𐑦𐑯𐑑:\n"
|
||||
|
@ -1004,7 +1004,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"𐑞 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑩𐑮𐑲𐑝𐑛 𐑩 𐑓𐑿 𐑛𐑱𐑟 𐑤𐑱𐑑𐑼, 𐑩 𐑒𐑮𐑨𐑒 𐑓𐑹𐑕 𐑝 𐑮𐑱𐑯𐑡𐑼𐑟 𐑢𐑦𐑞 𐑕𐑳𐑥 𐑒𐑨𐑝𐑩𐑤𐑮𐑰 "
|
||||
"𐑕𐑩𐑐𐑹𐑑. 𐑢𐑧𐑯 𐑞𐑱 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛 𐑞 𐑐𐑭𐑕 𐑩𐑜𐑱𐑯, 𐑞𐑱 𐑓𐑬𐑯𐑛 𐑯𐑪𐑑 𐑑𐑮𐑴𐑤𐑟 𐑚𐑳𐑑 𐑕𐑳𐑥𐑔𐑦𐑙 𐑢𐑻𐑕 - 𐑩𐑯 "
|
||||
|
|
|
@ -390,11 +390,11 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
|
||||
|
@ -518,13 +518,13 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
|
||||
|
@ -546,13 +546,13 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas was near-certain they would find orcs there. No clan of dwarves "
|
||||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:70
|
||||
|
@ -567,11 +567,11 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
|
||||
#. [objective]: condition=win
|
||||
|
@ -1036,11 +1036,11 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:322
|
||||
|
|
|
@ -340,7 +340,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -450,7 +450,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -470,7 +470,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -484,7 +484,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -857,7 +857,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -408,7 +408,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -539,7 +539,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -566,7 +566,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas estaba casi seguro de encontrar orcos ahí. Ningún clan de enanos "
|
||||
"rompería sus antiguos tratados con los elfos de esta forma; los humanos "
|
||||
|
@ -589,7 +589,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Consejo:\n"
|
||||
|
@ -1074,7 +1074,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Los refuerzos llegaron unos días más tarde, una fuerza elite de montaraces "
|
||||
"con algo de caballería. Cuando intentaron el paso de vuelta, no encontraron "
|
||||
|
|
|
@ -390,7 +390,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -517,7 +517,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -543,7 +543,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas oli peaaegu kindel, et leiab eest orkid. Ükski päkapikuhõim ei "
|
||||
"murraks nõnda oma iidseid lepinguid haldjatega. Inimesed aga ei oleks "
|
||||
|
@ -565,7 +565,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Vihje:\n"
|
||||
|
@ -1027,7 +1027,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Mõne päeva pärast oli abivägi kohal, salk rajaleidjaid koos mõningase "
|
||||
"ratsaväega. Kui nad üritasid uuesti läbi murda, leidsid nad midagi hullemat "
|
||||
|
|
|
@ -339,7 +339,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -449,7 +449,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -469,7 +469,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -483,7 +483,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -856,7 +856,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -401,7 +401,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -530,7 +530,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -558,7 +558,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas oli melkein varma, että he löytäisivät örkkejä sieltä. Yksikään "
|
||||
"kääpiöklaani ei rikkoisi heidän muinaisia sopimuksiaan haltijoiden kanssa "
|
||||
|
@ -581,7 +581,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Vihje:\n"
|
||||
|
@ -1065,7 +1065,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Täydennysjoukot saapuivat muutamaa päivää myöhemmin, ensiluokkainen joukko "
|
||||
"samoojia vähäisellä ratsuväkituella. Kun he koettivat jälleen solaa, he "
|
||||
|
|
|
@ -398,7 +398,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -530,7 +530,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -559,7 +559,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas était presque certain de trouver des orcs là-bas. Aucun clan nain "
|
||||
"ne romprait ainsi les anciens traités ; les humains n'étaient pas aussi... "
|
||||
|
@ -580,7 +580,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Conseil :\n"
|
||||
|
@ -1060,7 +1060,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Des rôdeurs aguerris et de la cavalerie arrivèrent quelques jours plus tard. "
|
||||
"Mais lorsqu'ils essayèrent de retraverser le col, ils trouvèrent bien pire "
|
||||
|
|
|
@ -338,7 +338,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -448,7 +448,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -468,7 +468,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -482,7 +482,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -855,7 +855,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -406,7 +406,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -535,7 +535,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -562,7 +562,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas estaba case seguro de que alí atoparían aos orcos. Ningún clan dos "
|
||||
"ananos rompería de semellante maneira os antigos tratados cos elfos. E os "
|
||||
|
@ -584,7 +584,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Consello:\n"
|
||||
|
@ -1056,7 +1056,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Os reforzos chegaron algúns días despois, unha forza de guerreiros de "
|
||||
"primeira con algún apoio a cabalo. Cando volveron intentar atravesar o paso, "
|
||||
|
|
|
@ -340,7 +340,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -450,7 +450,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -470,7 +470,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -484,7 +484,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -857,7 +857,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -340,7 +340,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -450,7 +450,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -470,7 +470,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -484,7 +484,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -857,7 +857,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -406,7 +406,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -536,7 +536,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -564,7 +564,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas majdnem biztos volt benne, hogy orkokat fog találni azon a helyen. "
|
||||
"Egy törp klán sem törné meg ilyen megátalkodott módon a tündékkel kötött ősi "
|
||||
|
@ -587,7 +587,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Tipp:\n"
|
||||
|
@ -1068,7 +1068,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Az erősítés néhány nap múlva megérkezett, a legjobb vadászok és lovasok "
|
||||
"jöttek. Amikor ismét megpróbáltak átkelni a völgyön, nem trollokba "
|
||||
|
|
|
@ -338,7 +338,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -448,7 +448,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -468,7 +468,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -482,7 +482,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -855,7 +855,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -341,7 +341,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -451,7 +451,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -471,7 +471,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -485,7 +485,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -858,7 +858,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -398,7 +398,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -527,7 +527,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -556,7 +556,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlonas era quasi certo di trovare degli orchi lì. Nessun clan dei nani "
|
||||
"avrebbe potuto rompere l'antico trattato con gli elfi in questo modo; gli "
|
||||
|
@ -579,7 +579,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Suggerimento:\n"
|
||||
|
@ -1065,7 +1065,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"I rinforzi arrivarono qualche giorno più tardi, una forza di sfondamento "
|
||||
"formata da ranger con cavalleria di supporto. Quando provarono di nuovo a "
|
||||
|
|
|
@ -392,7 +392,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -521,7 +521,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -547,7 +547,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas はそこでオーク族が見つかると半ば確信していた。ドワーフのどんな氏族で"
|
||||
"さえ、こんな手段でエルフ族との太古の取り決めを破りはしない。人間もこのよう"
|
||||
|
@ -568,7 +568,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"ヒント:\n"
|
||||
|
@ -1027,7 +1027,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"数日遅れで援軍が到着した。騎兵の援護付きの一流のレンジャー部隊だった。再度山"
|
||||
"道を通過しようとした時、彼らはトロルではなくもっとまずいものを発見した――オー"
|
||||
|
|
|
@ -339,7 +339,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -449,7 +449,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -469,7 +469,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -483,7 +483,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -856,7 +856,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -352,7 +352,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -462,7 +462,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -482,7 +482,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -496,7 +496,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -869,7 +869,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -396,7 +396,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -523,7 +523,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -550,7 +550,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas buvo beveik tikras, kad ras orkus. Joks dvarfų klanas nesulaužytų "
|
||||
"senovinių sutarčių tokiu būdu. Žmonių destrukcija niekada nebuvo tokia... "
|
||||
|
@ -571,7 +571,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Patarimas:\n"
|
||||
|
@ -1029,7 +1029,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Pastiprinimas atvyko po keleto dienų; smogiamasis bastūnų dalinys palaikomas "
|
||||
"kavalerijos. Iš naujo pabandžius šturmuoti perėją, jie rado ne tik trolius, "
|
||||
|
|
|
@ -394,7 +394,7 @@ msgstr "Garlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -521,7 +521,7 @@ msgstr "Gnarga"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -549,7 +549,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornass bija diezgan pārliecināts, ka viņi tur atradīs orkus. Neviens rūķu "
|
||||
"klans nelauztu viņu senās vienošanās ar elfiem šādā veidā. Cilvēki nekad nav "
|
||||
|
@ -571,7 +571,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Padoms:\n"
|
||||
|
@ -1043,7 +1043,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Papildspēki ieradās dažas dienas vēlāk, reindžeru triecienspēki ar "
|
||||
"kavalērijas atbalstu. Kad viņi mēģināja tikt caur pārejai, viņi vairs "
|
||||
|
|
|
@ -338,7 +338,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -448,7 +448,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -468,7 +468,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -482,7 +482,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -855,7 +855,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -338,7 +338,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -448,7 +448,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -468,7 +468,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -482,7 +482,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -855,7 +855,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -340,7 +340,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -450,7 +450,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -470,7 +470,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -484,7 +484,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -857,7 +857,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -357,7 +357,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -476,7 +476,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -496,7 +496,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -510,7 +510,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Hint:\n"
|
||||
|
@ -898,7 +898,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -394,7 +394,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -524,7 +524,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -552,7 +552,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas był prawie pewien, że znajdą tam orki. Żaden klan krasnoludów nie "
|
||||
"złamałby w ten sposób swojego starożytnego przymierza z ellfami, a ludzie "
|
||||
|
@ -575,7 +575,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Wskazówka:\n"
|
||||
|
@ -1045,7 +1045,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Posiłki przybyły kilka dni później, wspaniały oddział łowców ze wsparciem "
|
||||
"konnicy. Gdy ponownie spróbowali przebyć przełęcz, nie spotkali trolli, ale "
|
||||
|
|
|
@ -339,7 +339,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -449,7 +449,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -469,7 +469,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -483,7 +483,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -856,7 +856,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -381,7 +381,7 @@ msgstr "Gharlsa"
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -508,7 +508,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -532,7 +532,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -546,7 +546,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Dicas:\n"
|
||||
|
@ -938,7 +938,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -374,7 +374,7 @@ msgstr "Gharlsa"
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -501,7 +501,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -524,7 +524,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -538,7 +538,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Consell:\n"
|
||||
|
@ -930,7 +930,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -339,7 +339,7 @@ msgstr ""
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -449,7 +449,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -469,7 +469,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -483,7 +483,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
|
||||
|
@ -856,7 +856,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
|
@ -390,7 +390,7 @@ msgstr "Гарлса"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -517,7 +517,7 @@ msgstr "Гнарга"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -545,7 +545,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Эрлорнас почти не сомневался, что найдет там орков. Ни один гномий клан не "
|
||||
"стал бы вот так нарушать древние соглашения с эльфами; люди же никогда "
|
||||
|
@ -567,7 +567,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Подсказка:\n"
|
||||
|
@ -1035,7 +1035,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Несколько дней спустя прибыло подкрепление — ударный отряд егерей при "
|
||||
"поддержке конницы. Они снова попытались пройти перевал, но обнаружили там не "
|
||||
|
|
|
@ -385,7 +385,7 @@ msgstr "Garlša"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -514,7 +514,7 @@ msgstr "Gnarga"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -540,7 +540,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas si bol takmer istý, že nájde orkov na tomto mieste. Žiadny kmeň "
|
||||
"trpaslíkov by sa neodvážil vniknúť na ich územie. Ľudia by tu nemali čo "
|
||||
|
@ -561,7 +561,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Pomôcka:\n"
|
||||
|
@ -1021,7 +1021,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Posily dorazili o niekoľko dní, niekoľko hraničiarov s trochou jazdy. Keď sa "
|
||||
"pokúšali prejsť priesmykom, nenašli trolov. Našli však obrovskú armádu orkov "
|
||||
|
|
|
@ -397,7 +397,7 @@ msgstr "Gharlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -527,7 +527,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -556,7 +556,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas je bil skoraj prepričan, da bodo tam našli orke. Noben škratji klan "
|
||||
"ne bi prelomil svojih starih pogodb z Vilini na tak način. Ljudje pa tudi "
|
||||
|
@ -578,7 +578,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Namig:\n"
|
||||
|
@ -1061,7 +1061,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Okrepitve, posebna enota logarjev z nekaj konjeniške podpore, so prispele "
|
||||
"nekaj dni kasneje. A ko so poizkušali ponovno prečkati dolino, so naleteli "
|
||||
|
|
|
@ -398,7 +398,7 @@ msgstr "Гарлса"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -525,7 +525,7 @@ msgstr "Гнарга"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -552,7 +552,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Ерлорнас је био готово сигуран да ће овде затећи оркове. Ниједан патуљачки "
|
||||
"клан не би на овај начин прекршио древне споразуме с вилењацима; људи никада "
|
||||
|
@ -573,7 +573,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Савет:\n"
|
||||
|
@ -1039,7 +1039,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Појачања пристигоше неколико дана касније, ветеранска сила шумочувара с "
|
||||
"нешто коњице. Како поново нахрупише на пролаз, наиђоше не на тролове, већ на "
|
||||
|
|
|
@ -398,7 +398,7 @@ msgstr "Гарлса"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -525,7 +525,7 @@ msgstr "Гнарга"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -552,7 +552,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Ерлорнас је био готово сигуран да ће овдје затећи оркове. Ниједан патуљачки "
|
||||
"клан не би на овај начин прекршио древне споразуме с вилењацима; људи никада "
|
||||
|
@ -573,7 +573,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Савет:\n"
|
||||
|
@ -1040,7 +1040,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Појачања пристигоше неколико дана касније, ветеранска сила шумочувара с "
|
||||
"нешто коњице. Како поново нахрупише на пролаз, наиђоше не на тролове, већ на "
|
||||
|
|
|
@ -399,7 +399,7 @@ msgstr "Garlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -526,7 +526,7 @@ msgstr "Gnarga"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -554,7 +554,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas je bio gotovo siguran da će ovdje zateći orkove. Nijedan patuljački "
|
||||
"klan ne bi na ovaj način prekršio drevne sporazume s vilenjacima; ljudi "
|
||||
|
@ -577,7 +577,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Savet:\n"
|
||||
|
@ -1046,7 +1046,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Pojačanja pristigoše nekoliko dana kasnije, veteranska sila šumočuvara s "
|
||||
"nešto konjice. Kako ponovo nahrupiše na prolaz, naiđoše ne na trolove, već "
|
||||
|
|
|
@ -398,7 +398,7 @@ msgstr "Garlsa"
|
|||
#. [part]
|
||||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -525,7 +525,7 @@ msgstr "Gnarga"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -553,7 +553,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
"Erlornas je bio gotovo siguran da će ovde zateći orkove. Nijedan patuljački "
|
||||
"klan ne bi na ovaj način prekršio drevne sporazume s vilenjacima; ljudi "
|
||||
|
@ -576,7 +576,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Savet:\n"
|
||||
|
@ -1043,7 +1043,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
"Pojačanja pristigoše nekoliko dana kasnije, veteranska sila šumočuvara s "
|
||||
"nešto konjice. Kako ponovo nahrupiše na prolaz, naiđoše ne na trolove, već "
|
||||
|
|
|
@ -378,7 +378,7 @@ msgstr "Gharlsa"
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:70
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The path of the orcish war band was easy to follow - a wide swathe of "
|
||||
"The path of the orcish war band was easy to follow — a wide swathe of "
|
||||
"trampled ground through violated forest. Erlornas and his party swiftly "
|
||||
"followed it north and west."
|
||||
msgstr ""
|
||||
|
@ -503,7 +503,7 @@ msgstr "Gnargha"
|
|||
msgid ""
|
||||
"As they fared further north the green forest thinned around them, slowly "
|
||||
"fading into a barren and fallow country. The signs were obvious and "
|
||||
"unmistakable - tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
|
||||
"and dead wood around them in scarce grass. This had been forest once, like "
|
||||
"the woods they called home. It had been murdered."
|
||||
msgstr ""
|
||||
|
@ -526,7 +526,7 @@ msgid ""
|
|||
"would break their ancient treaties with the elves in this way; humans were "
|
||||
"never so...methodical in their destruction, and did not travel in "
|
||||
"sufficiently large numbers in a north country they found too cold and damp "
|
||||
"for comfort. The great question remained - would he find Rualsha?"
|
||||
"for comfort. The great question remained — would he find Rualsha?"
|
||||
msgstr ""
|
||||
|
||||
#. [part]
|
||||
|
@ -540,7 +540,7 @@ msgstr ""
|
|||
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:84
|
||||
msgid ""
|
||||
"Hint:\n"
|
||||
"There are no villages in this scenario - you must use healers instead. Use "
|
||||
"There are no villages in this scenario — you must use healers instead. Use "
|
||||
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
|
||||
msgstr ""
|
||||
"Tips:\n"
|
||||
|
@ -929,7 +929,7 @@ msgstr ""
|
|||
msgid ""
|
||||
"The reinforcements arrived a few days later, a crack force of rangers with "
|
||||
"some cavalry support. When they attempted the pass again, they found not "
|
||||
"trolls but something worse - an orcish army approaching from the north."
|
||||
"trolls but something worse — an orcish army approaching from the north."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
|
|
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Add table
Reference in a new issue