testing music fix for EB
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1 changed files with 402 additions and 398 deletions
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@ -1,113 +1,111 @@
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[scenario]
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id=The_Elves_Besieged
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#textdomain wesnoth-httt
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name= _ "The Elves Besieged"
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map_data="{campaigns/Heir_To_The_Throne/maps/Elves_Besieged}"
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turns=16
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[music]
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name="gameplay03.ogg"
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[/music]
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{campaigns/Heir_To_The_Throne/utils/intro.cfg}
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id=The_Elves_Besieged
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#textdomain wesnoth-httt
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name= _ "The Elves Besieged"
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map_data="{campaigns/Heir_To_The_Throne/maps/Elves_Besieged}"
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turns=16
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# Music is defined in prestart due to a story music key
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{campaigns/Heir_To_The_Throne/utils/intro.cfg}
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{DAWN}
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{MORNING}
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{AFTERNOON}
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{DUSK}
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{FIRST_WATCH}
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{SECOND_WATCH}
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{DAWN}
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{MORNING}
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{AFTERNOON}
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{DUSK}
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{FIRST_WATCH}
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{SECOND_WATCH}
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next_scenario=Blackwater_Port
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victory_when_enemies_defeated=no
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next_scenario=Blackwater_Port
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victory_when_enemies_defeated=no
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[event]
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name=prestart
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[objectives]
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side=1
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[objective]
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description= _ "Move Konrad to the signpost in the northwest"
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condition=win
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[/objective]
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[objective]
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description= _ "Death of Konrad"
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condition=lose
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[/objective]
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[objective]
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description= _ "Death of Delfador"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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[/objectives]
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[/event]
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{BIGMAP_ELVES_BESIEGED}
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{STARTING_VILLAGES 5 10}
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{STARTING_VILLAGES 6 10}
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{STARTING_VILLAGES 1 10}
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[side]
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type=Fighter
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description=Konrad
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user_description= _"Konrad"
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unrenamable=yes
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[event]
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name=prestart
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[objectives]
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side=1
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canrecruit=1
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controller=human
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recruit=Elvish Scout,Elvish Fighter,Elvish Archer,Elvish Shaman
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gold=100
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team_name=elves
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[unit]
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description=Delfador
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user_description= _ "Delfador"
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unrenamable=yes
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type=Elder Mage
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side=1
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x=19
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y=23
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{IS_HERO}
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[modifications]
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{TRAIT_LOYAL}
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{TRAIT_INTELLIGENT}
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[/modifications]
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[/unit]
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[ai]
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[target]
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description=Delfador
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value=3.0
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[/target]
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[protect_unit]
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description=Delfador
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radius=6
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value=20.0
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[/protect_unit]
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[protect_unit]
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description=Konrad
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radius=10
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value=20.0
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[/protect_unit]
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[target]
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description=Kalenz
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value=3.0
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[/target]
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[protect_unit]
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description=Kalenz
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radius=4
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value=20.0
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[/protect_unit]
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[objective]
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description= _ "Move Konrad to the signpost in the northwest"
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condition=win
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[/objective]
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[objective]
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description= _ "Death of Konrad"
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condition=lose
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[/objective]
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[objective]
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description= _ "Death of Delfador"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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[/objectives]
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[/event]
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[avoid]
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x=20-31
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y=1-12
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[/avoid]
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{BIGMAP_ELVES_BESIEGED}
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[leader_goal]
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x,y=1,1
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[/leader_goal]
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[/ai]
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[/side]
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{STARTING_VILLAGES 5 10}
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{STARTING_VILLAGES 6 10}
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{STARTING_VILLAGES 1 10}
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[side]
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type=Fighter
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description=Konrad
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user_description= _"Konrad"
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unrenamable=yes
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side=1
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canrecruit=1
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controller=human
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recruit=Elvish Scout,Elvish Fighter,Elvish Archer,Elvish Shaman
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gold=100
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team_name=elves
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[unit]
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description=Delfador
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user_description= _ "Delfador"
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unrenamable=yes
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type=Elder Mage
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side=1
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x=19
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y=23
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{IS_HERO}
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[modifications]
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{TRAIT_LOYAL}
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{TRAIT_INTELLIGENT}
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[/modifications]
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[/unit]
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[ai]
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[target]
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description=Delfador
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value=3.0
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[/target]
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[protect_unit]
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description=Delfador
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radius=6
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value=20.0
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[/protect_unit]
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[protect_unit]
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description=Konrad
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radius=10
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value=20.0
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[/protect_unit]
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[target]
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description=Kalenz
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value=3.0
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[/target]
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[protect_unit]
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description=Kalenz
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radius=4
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value=20.0
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[/protect_unit]
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[avoid]
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x=20-31
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y=1-12
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[/avoid]
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[leader_goal]
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x,y=1,1
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[/leader_goal]
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[/ai]
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[/side]
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#ifdef HARD
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#define HIGH_PRIORITY_TARGETS
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@ -136,327 +134,333 @@ simple_targetting=yes
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[/ai]
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#enddef
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[side]
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type=Orcish Warlord
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description=Urug-Telfar
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user_description= _ "Urug-Telfar"
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side=2
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canrecruit=1
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recruit=Orcish Warrior,Goblin Knight,Goblin Pillager,Orcish Crossbowman,Orcish Assassin,Troll
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gold=400
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[ai]
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recruitment_pattern=scout,fighter,archer
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{ATTACK_DEPTH 1 3 5}
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[side]
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type=Orcish Warlord
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description=Urug-Telfar
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user_description= _ "Urug-Telfar"
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side=2
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canrecruit=1
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recruit=Orcish Warrior,Goblin Knight,Goblin Pillager,Orcish Crossbowman,Orcish Assassin,Troll
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gold=400
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[ai]
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recruitment_pattern=scout,fighter,archer
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{ATTACK_DEPTH 1 3 5}
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#ifdef HARD
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{HIGH_PRIORITY_TARGETS}
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{HIGH_PRIORITY_TARGETS}
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#endif
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[/ai]
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{EBESIEGED_RECRUITMENT}
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team_name=orcs
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[/side]
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[/ai]
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{EBESIEGED_RECRUITMENT}
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team_name=orcs
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[/side]
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[side]
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type=Orcish Warlord
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description=Knafa-Tan
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user_description= _ "Knafa-Tan"
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side=3
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canrecruit=1
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recruit=Orcish Warrior,Wolf Rider,Orcish Crossbowman,Orcish Assassin,Troll
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{EBESIEGED_RECRUITMENT}
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team_name=orcs
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{GOLD 200 300 500}
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[ai]
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{ATTACK_DEPTH 1 3 5}
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[side]
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type=Orcish Warlord
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description=Knafa-Tan
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user_description= _ "Knafa-Tan"
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side=3
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canrecruit=1
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recruit=Orcish Warrior,Wolf Rider,Orcish Crossbowman,Orcish Assassin,Troll
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{EBESIEGED_RECRUITMENT}
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team_name=orcs
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{GOLD 200 300 500}
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[ai]
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{ATTACK_DEPTH 1 3 5}
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#ifdef HARD
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{HIGH_PRIORITY_TARGETS}
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{HIGH_PRIORITY_TARGETS}
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#endif
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[/ai]
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[/side]
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[/ai]
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[/side]
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[side]
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type=Orcish Warlord
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description=Maga-Knafa
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user_description= _ "Maga-Knafa"
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side=4
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canrecruit=1
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recruit=Orcish Warrior,Wolf Rider,Orcish Crossbowman,Troll Warrior,Orcish Slayer
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{EBESIEGED_RECRUITMENT}
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team_name=orcs
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{GOLD 200 300 500}
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[ai]
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{ATTACK_DEPTH 1 3 5}
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[side]
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type=Orcish Warlord
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description=Maga-Knafa
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user_description= _ "Maga-Knafa"
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side=4
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canrecruit=1
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recruit=Orcish Warrior,Wolf Rider,Orcish Crossbowman,Troll Warrior,Orcish Slayer
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{EBESIEGED_RECRUITMENT}
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team_name=orcs
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{GOLD 200 300 500}
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[ai]
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{ATTACK_DEPTH 1 3 5}
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#ifdef HARD
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{HIGH_PRIORITY_TARGETS}
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{HIGH_PRIORITY_TARGETS}
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#endif
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[/ai]
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[/ai]
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[/side]
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[/side]
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#allies of Konrad
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[side]
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type=Elvish Captain
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#allies of Konrad
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[side]
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type=Elvish Captain
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description=Galdrad
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user_description= _ "Galdrad"
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side=5
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canrecruit=1
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recruit=Elvish Fighter,Elvish Archer,Elvish Ranger
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[ai]
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recruitment_pattern=fighter,archer,mixed fighter
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[/ai]
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gold=200
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team_name=elves
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[/side]
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[side]
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type=Elvish Druid
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description=Chantal
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user_description= _ "Chantal"
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side=6
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canrecruit=1
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recruit=Elvish Shaman,Elvish Archer,Elvish Fighter
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[ai]
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recruitment_pattern=archer,archer,fighter,fighter,healer
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[/ai]
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gold=200
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team_name=elves
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[/side]
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{PLACE_IMAGE items/signpost.png 1 1}
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[event]
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name=prestart
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[music]
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name="gameplay03.ogg"
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[/music]
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[/event]
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[event]
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name=start
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[message]
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speaker=narrator
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message= _ "Sixteen years into her rule, Asheviere turned her attention to the Wood Elves living in the great forest southwest of Wesnoth, whom she despised. Orcish mercenaries were hired and dispatched to bring about their ruin."
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[/message]
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[message]
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description=Konrad
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message= _ "Master Delfador! Look, there are orcs coming from all directions! What shall we do?"
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[/message]
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[message]
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description=Delfador
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message= _ "There are too many to fight, far too many. We must escape!"
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[/message]
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[message]
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description=Konrad
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message= _ "But to where? This is the only home we have! What about the elves?"
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[/message]
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[message]
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description=Galdrad
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user_description= _ "Galdrad"
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side=5
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canrecruit=1
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recruit=Elvish Fighter,Elvish Archer,Elvish Ranger
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[ai]
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recruitment_pattern=fighter,archer,mixed fighter
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[/ai]
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gold=200
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team_name=elves
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[/side]
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[side]
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type=Elvish Druid
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description=Chantal
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user_description= _ "Chantal"
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side=6
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canrecruit=1
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recruit=Elvish Shaman,Elvish Archer,Elvish Fighter
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[ai]
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recruitment_pattern=archer,archer,fighter,fighter,healer
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[/ai]
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gold=200
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team_name=elves
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[/side]
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[event]
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name=start
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[message]
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speaker=narrator
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message= _ "Sixteen years into her rule, Asheviere turned her attention to the Wood Elves living in the great forest southwest of Wesnoth, whom she despised. Orcish mercenaries were hired and dispatched to bring about their ruin."
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[/message]
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[message]
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description=Konrad
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message= _ "Master Delfador! Look, there are orcs coming from all directions! What shall we do?"
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[/message]
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[message]
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description=Delfador
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message= _ "There are too many to fight, far too many. We must escape!"
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[/message]
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[message]
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description=Konrad
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message= _ "But to where? This is the only home we have! What about the elves?"
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[/message]
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[message]
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description=Galdrad
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message= _ "We will fight them, but you must escape, Konrad. It is imperative that you escape!"
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[/message]
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[message]
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description=Delfador
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message= _ "We will go north. Perhaps we can reach the Isle of Anduin. If we can make it there, surely we will be safe. Konrad, we must recruit some elves to help us, and then you must make it to the sign post in the north-west. I will protect you!"
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[/message]
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[message]
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description=Konrad
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message= _ "Very well, let us hurry!"
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[/message]
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[message]
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description=Urug-Telfar
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image=portraits/core/James_Woo/orc-warlord4.png
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message= _ "Attack the elves, my grunts, and take their villages. Let us claim this land for the Queen!"
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[/message]
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message= _ "We will fight them, but you must escape, Konrad. It is imperative that you escape!"
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[/message]
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[message]
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description=Delfador
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message= _ "We will go north. Perhaps we can reach the Isle of Anduin. If we can make it there, surely we will be safe. Konrad, we must recruit some elves to help us, and then you must make it to the sign post in the north-west. I will protect you!"
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[/message]
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[message]
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description=Konrad
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message= _ "Very well, let us hurry!"
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[/message]
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[message]
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description=Urug-Telfar
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image=portraits/core/James_Woo/orc-warlord4.png
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message= _ "Attack the elves, my grunts, and take their villages. Let us claim this land for the Queen!"
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[/message]
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#on hard level, the enemies will specifically target Delfador and Konrad
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#ifdef HARD
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[message]
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description=Knafa-Tan
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image=portraits/core/James_Woo/orc-warlord.png
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message= _ "Remember, it is rumored that the filthy mage and one that he protects are in these parts. They are the ones we want!"
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[/message]
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[message]
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description=Knafa-Tan
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image=portraits/core/James_Woo/orc-warlord.png
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message= _ "Remember, it is rumored that the filthy mage and one that he protects are in these parts. They are the ones we want!"
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[/message]
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#else
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[message]
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description=Knafa-Tan
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image=portraits/core/James_Woo/orc-warlord.png
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message= _ "Ha ha! We will rip the filthy elves to pieces!"
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[/message]
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[message]
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description=Knafa-Tan
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image=portraits/core/James_Woo/orc-warlord.png
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message= _ "Ha ha! We will rip the filthy elves to pieces!"
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[/message]
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#endif
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[message]
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description=Galdrad
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message= _ "Let them come. We will fight them with all we have!"
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[/message]
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[message]
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description=Chantal
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message= _ "Be careful, Konrad! Guard him well, Delfador!"
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[/message]
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[message]
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description=Delfador
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message= _ "And so it has begun!"
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[/message]
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[/event]
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[message]
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description=Galdrad
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message= _ "Let them come. We will fight them with all we have!"
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[/message]
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[message]
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description=Chantal
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message= _ "Be careful, Konrad! Guard him well, Delfador!"
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[/message]
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[message]
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description=Delfador
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message= _ "And so it has begun!"
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[/message]
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[/event]
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{PLACE_IMAGE items/signpost.png 1 1}
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[event]
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name=moveto
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[filter]
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||||
x=1
|
||||
y=1
|
||||
description=Konrad
|
||||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "OK, we have made it this far! But where do we go next?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "We must travel north, and try to make it to the Isle of Anduin. Hopefully we will find refuge there."
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Of course you are right, Delfador. But what will become of the elves here?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "The elves will fight. They may even prevail. But I fear things do not bode well for them. Let us not speak of it now. Onward!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Chantal
|
||||
message= _ "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=victory
|
||||
bonus=yes
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
x=1
|
||||
y=1
|
||||
description=Konrad
|
||||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "OK, we have made it this far! But where do we go next?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "We must travel north, and try to make it to the Isle of Anduin. Hopefully we will find refuge there."
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Of course you are right, Delfador. But what will become of the elves here?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "The elves will fight. They may even prevail. But I fear things do not bode well for them. Let us not speak of it now. Onward!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Chantal
|
||||
message= _ "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=victory
|
||||
bonus=yes
|
||||
[/endlevel]
|
||||
[/event]
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Konrad
|
||||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "I... I don't think I can make it anymore."
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "Prince... you must keep fighting! Nooooooo!"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "It is over. I am doomed..."
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Konrad
|
||||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "I... I don't think I can make it anymore."
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "Prince... you must keep fighting! Nooooooo!"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "It is over, I am doomed..."
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Delfador
|
||||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "I have... have failed in my duty to protect the prince! I am defeated."
|
||||
[/message]
|
||||
[message]
|
||||
description=Konrad
|
||||
message= _ "Don't die, Delfador! Please, you have to stay alive!"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Ugh"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter]
|
||||
description=Delfador
|
||||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "I have... have failed in my duty to protect the prince! I am defeated."
|
||||
[/message]
|
||||
[message]
|
||||
description=Konrad
|
||||
message= _ "Don't die, Delfador! Please, you have to stay alive!"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Ugh"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
[/endlevel]
|
||||
[/event]
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "Oh, no! We have run out of time, they have arrived with reinforcements..."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "Oh, no! We have run out of time, they have arrived with reinforcements..."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter_second]
|
||||
description=Konrad
|
||||
[/filter_second]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "Die, Villain, die!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter_second]
|
||||
description=Konrad
|
||||
[/filter_second]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "Die, Villain, die!"
|
||||
[/message]
|
||||
[/event]
|
||||
[event]
|
||||
name=die
|
||||
[filter_second]
|
||||
description=Delfador
|
||||
[/filter_second]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "Only the foolish oppose me!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=die
|
||||
[filter_second]
|
||||
description=Delfador
|
||||
[/filter_second]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "Only the foolish oppose me!"
|
||||
[/message]
|
||||
[/event]
|
||||
[event]
|
||||
name=attack
|
||||
[filter_second]
|
||||
description=Galdrad
|
||||
[/filter_second]
|
||||
[message]
|
||||
description=Galdrad
|
||||
message= _ "I am Galdrad. You will have to fight me to get any further!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=attack
|
||||
[filter_second]
|
||||
description=Galdrad
|
||||
[/filter_second]
|
||||
[message]
|
||||
description=Galdrad
|
||||
message= _ "I am Galdrad. You will have to fight me to get any further!"
|
||||
[/message]
|
||||
[/event]
|
||||
[event]
|
||||
name=attack
|
||||
[filter_second]
|
||||
description=Delfador
|
||||
[/filter_second]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "Only a fool would dare to attack me!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=attack
|
||||
[filter_second]
|
||||
description=Delfador
|
||||
[/filter_second]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "Only a fool would dare to attack me!"
|
||||
[/message]
|
||||
[/event]
|
||||
[event]
|
||||
name=attack
|
||||
[filter]
|
||||
description=Delfador
|
||||
[/filter]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "I am Delfador the Great. Prepare to die!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=attack
|
||||
[filter]
|
||||
description=Delfador
|
||||
[/filter]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "I am Delfador the Great. Prepare to die!"
|
||||
[/message]
|
||||
[/event]
|
||||
[event]
|
||||
name=attack
|
||||
[filter]
|
||||
description=Konrad
|
||||
[/filter]
|
||||
[message]
|
||||
description=Konrad
|
||||
message= _ "Let me through, you rogue!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=attack
|
||||
[filter]
|
||||
description=Konrad
|
||||
[/filter]
|
||||
[message]
|
||||
description=Konrad
|
||||
message= _ "Let me through, you rogue!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
#when a Goblin Knight moves onto one of the villages
|
||||
#that Delfador and Konrad start near
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
type=Goblin Knight
|
||||
x=20,17
|
||||
y=25,23
|
||||
[/filter]
|
||||
[message]
|
||||
description=Konrad
|
||||
message= _ "They are destroying our home!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "There can be no looking back. We must go quickly!"
|
||||
[/message]
|
||||
[/event]
|
||||
#when a Goblin Knight moves onto one of the villages
|
||||
#that Delfador and Konrad start near
|
||||
[event]
|
||||
name=moveto
|
||||
[filter]
|
||||
type=Goblin Knight
|
||||
x=20,17
|
||||
y=25,23
|
||||
[/filter]
|
||||
[message]
|
||||
description=Konrad
|
||||
message= _ "They are destroying our home!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Delfador
|
||||
message= _ "There can be no looking back. We must go quickly!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[/scenario]
|
||||
|
|
Loading…
Add table
Reference in a new issue