Deprecated LOYAL_UNDEAD_UNIT

This commit is contained in:
Charles Dang 2015-04-22 00:09:52 +11:00
parent bd9e4ebe35
commit 117068790c
2 changed files with 15 additions and 15 deletions

View file

@ -65,3 +65,18 @@ _"No gold carried over to the next scenario."#enddef
[/background_layer]
[/part]
#enddef
#define LOYAL_UNDEAD_UNIT SIDE TYPE X Y
# Create a unit with the Undead and Loyal traits.
[unit]
type={TYPE}
side={SIDE}
x={X}
y={Y}
[modifications]
{TRAIT_UNDEAD}
{TRAIT_LOYAL}
[/modifications]
overlays="misc/loyal-icon.png"
[/unit]
#enddef

View file

@ -82,21 +82,6 @@
[/unit]
#enddef
#define LOYAL_UNDEAD_UNIT SIDE TYPE X Y
# Create a unit with the Undead and Loyal traits.
[unit]
type={TYPE}
side={SIDE}
x={X}
y={Y}
[modifications]
{TRAIT_UNDEAD}
{TRAIT_LOYAL}
[/modifications]
overlays="misc/loyal-icon.png"
[/unit]
#enddef
#define NAMED_UNIT SIDE TYPE X Y ID_STRING NAME_STRING WML
# Place a named unit with embedded WML specified.
#