Help: removed useless 'is nonnull' debug info from terrain topics

is_nonnull() just means "is not "none" or void terrain".
This commit is contained in:
Charles Dang 2018-04-03 12:59:14 +11:00 committed by Celtic Minstrel
parent 92f786f7e0
commit 116edad6f4

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@ -242,7 +242,6 @@ std::string terrain_topic_generator::generate() const
ss << "Overlay: " << yes_no_str(type_.is_overlay()) << "\n";
ss << "Combined: " << yes_no_str(type_.is_combined()) << "\n";
ss << "Nonnull: " << yes_no_str(type_.is_nonnull()) << "\n";
ss << "Terrain string: " << type_.number() << "\n";