Prose cleanup.

This commit is contained in:
Eric S. Raymond 2011-08-14 21:33:48 +00:00
parent 34557bfdb1
commit 113d5112de
6 changed files with 5 additions and 13 deletions

View file

@ -200,8 +200,7 @@
[/message]
[message]
id=Kalenz
#TODO ESR
message= _ "Spare as many dwarves as you can and don't kill their leader. We can't risk to get the dwarves as an additional enemy."
message= _ "Fight to subdue, and do not kill unless you must. We have foes enough as it is without making blood enemies of these dwarves."
[/message]
#TODO CRAB why do we store this side? There is nothing done with the variable?

View file

@ -890,8 +890,7 @@
[/message]
[message]
id=Landar
#TODO ESR
message= _ "How can they dare to break the treaty!"
message= _ "How dare they break the treaty!"
[/message]
{AI_CONTROLLER_ALLOW_LEADER_CONTROL 1 2}

View file

@ -26,12 +26,10 @@
[story]
[part]
#TODO ESR
story= _ "This is the end of Chapter One."
show_title=yes
[/part]
[part]
#TODO ESR
story= _ "Chapter two can be started from the multiplayer lobby in order to continue the campaign. Your recall list is saved persistently and will be reloaded then."
[/part]
[/story]

View file

@ -172,7 +172,7 @@ Chapter Two"
#persistent=yes
save_id=Cleodil
{PLAYABLE}
#TODO maybe give cleodil less money in that scenario?
#TODO maybe give Cleodil less money in that scenario?
{MULTIPLAYER_GOLD_04}
team_name=Player
user_team_name= _ "Player"
@ -435,7 +435,7 @@ Chapter Two"
#endif
#TODO
#Differntiate the speech depending on who freed Cleodil
#Differentiate the speech depending on who freed Cleodil
#if def MULTIPLAYER
# [if]
# [variable]

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@ -122,12 +122,10 @@
[/part]
#ifdef MULTIPLAYER
[part]
#TODO ESR
story= _ "This is the end of Chapter Two."
show_title=yes
[/part]
[part]
#TODO ESR
story= _ "Chapter Three can be started from the multiplayer lobby in order to continue the campaign. Your recall list is saved persistently and will be reloaded then."
[/part]
#endif

View file

@ -429,12 +429,10 @@ Chapter Three"
[/message]
[message]
id=Landar
#TODO ESR
message= _ "They are far too much to risk a confrontation, let's cross the river!"
message= _ "They are far too numerous to risk battle with. Let's cross the river!"
[/message]
[message]
id=Olurf
#TODO ESR
message= _ "We can outrun them in the woods and mountains beyond the north shore. But crossing the river without a bridge? We dwarves know water is a very dangerous thing!"
[/message]
[message]