updated Czech translation
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@ -21,7 +21,7 @@ Version 1.11.12+dev:
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We have also moved all "controller tweaks" associated to the start of MP
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games to server-side rather than having a mix of client and server code.
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* Language and i18n:
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* Updated translations: Hungarian, Italian, Slovak
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* Updated translations: Czech, Hungarian, Italian, Slovak
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* Added missing translation mark for mp-related idle notification string
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* Miscellaneous and bug fixes:
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* Petrified units are no longer displayed in the "Damage versus" tooltip.
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@ -7,7 +7,7 @@ Version 1.11.12:
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* Micro AIs: fixes for a variety of rarely occurring but serious bugs
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* Language and i18n:
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* Updated translations: Hungarian, Italian, Slovak.
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* Updated translations: Czech, Hungarian, Italian, Slovak.
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* Miscellaneous and bug fixes:
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* Statues are no longer displayed in the "Damage versus" tooltip.
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@ -795,8 +795,8 @@ msgstr ""
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#. [message]: speaker=unit
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#: data/ai/micro_ais/scenarios/goto.cfg:603
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msgid ""
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"$unit.language_name $unit.name from Lieutenant Gadoc's squadron reporting for duty, "
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"sir."
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"$unit.language_name $unit.name from Lieutenant Gadoc's squadron reporting "
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"for duty, sir."
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msgstr ""
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#. [message]: speaker=fort_commander
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@ -812,8 +812,8 @@ msgstr ""
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#. [message]: speaker=fort_commander
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#: data/ai/micro_ais/scenarios/goto.cfg:631
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msgid ""
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"Very good, $unit.language_name. Now go help your comrade get rid of that saurian "
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"infestation in the swamps."
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"Very good, $unit.language_name. Now go help your comrade get rid of that "
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"saurian infestation in the swamps."
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msgstr ""
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#. [message]: speaker=fort_commander
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1114
po/wesnoth/cs.po
1114
po/wesnoth/cs.po
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