Updated changelogs.
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2 changed files with 13 additions and 2 deletions
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Version 1.5.9+svn:
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* Campaigns:
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* The South Guard:
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* Made 'Into the Depths' a bit easier
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* Under the Burning Suns:
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* fixed a major 1.5.7 regression with Kaleh's AMLAs, that made them
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useless after advancing him to L2 (rel. bug #12911)
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* Removed Necrophage from the Undead Random Leader List.
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* Terrains:
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* Enabled mixed deciduous-pine forest terrains
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* Forested hills variations now available for the deciduous forests
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* New merman village terrain variations
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* User interface:
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* Fixed an exception when certain characters weren't escaped
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@ -4,6 +4,8 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.5.9+svn:
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* Campaigns
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* The South Guard
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* Made 'Into the Depths' a bit easier.
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* Under the Burning Suns
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* Fixed a crash due to double-advancement of dehydrated units
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in scenario 2.
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@ -16,15 +18,21 @@ Version 1.5.9+svn:
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Naga Fighter, Naga Myrmidon.
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* New idle animations: Dwarvish Thunderer, Naga Fighter.
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* Rewrote the rendering engine which should fix the drawing order.
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* New graphical variations for the water villages.
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* Language and translations
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* new translations: Marathi
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* updated translations: British English, Dutch, French, German, Hungarian,
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* New translations: Marathi.
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* Updated translations: British English, Dutch, French, German, Hungarian,
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Italian, Russian, Slovenian, Spanish, Swedish.
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* Multiplayer
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* Updated maps: Clash, Cynsaun Battlefield, Den of Onis, Silverhead Crossing,
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Howling Ghost Badlands, The Wilderlands, Forest of Fear.
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* Terrains
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* Enabled mixed deciduous-pine forest terrains.
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* Forested hills variations now available for the deciduous and mixed
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forests.
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* User interface
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* Removed the gamma correction option.
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