new unit Wall Guard for Eastern Invasion

This commit is contained in:
Joseph Simmons 2004-08-02 20:07:36 +00:00
parent e70026aaf6
commit 1114baef7e

64
data/units/Wall_Guard.cfg Normal file
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[unit]
name=Wall Guard
race=human
image=human-wallguard.png
image_defensive=human-wallguard-defense.png
hitpoints=48
[movement costs]
castle=1
cavewall=1
[/movement costs]
[defense]
cavewall=30
castle=40
[/defense]
[resistance]
impact=100
fire=100
cold=100
holy=120
pierce=100
blade=100
[/resistance]
movement=4
experience=500
level=2
alignment=lawful
advanceto=null
cost=32
ability=skirmisher,regenerates
usage=archer
unit_description="The guardians of the capital city of Weldyn, the Wall Guards patrol the walls of the city, shooting at approaching enemies with their crossbows before their opponent can retaliate even with a ranged attack. Because they are mounted on high walls, they cannot move anywhere except on walls and the roofs of castles."
get_hit_sound=groan.wav
[attack]
name=crossbow
type=pierce
range=long
hexes=4
damage=8
number=3
[sound]
time=-100
sound=firearrow.wav
[/sound]
[sound]
time=0
sound=arrow-hit.wav
sound_miss=arrow-miss.wav
[/sound]
[frame]
begin=-200
end=100
image=human-wallguard-attack.png
[/frame]
[missile_frame]
begin=-100
end=0
image=missile-n.png
image_diagonal=missile-ne.png
[/missile_frame]
[/attack]
[/unit]