new unit Wall Guard for Eastern Invasion
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64
data/units/Wall_Guard.cfg
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64
data/units/Wall_Guard.cfg
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[unit]
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name=Wall Guard
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race=human
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image=human-wallguard.png
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image_defensive=human-wallguard-defense.png
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hitpoints=48
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[movement costs]
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castle=1
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cavewall=1
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[/movement costs]
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[defense]
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cavewall=30
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castle=40
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[/defense]
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[resistance]
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impact=100
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fire=100
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cold=100
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holy=120
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pierce=100
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blade=100
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[/resistance]
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movement=4
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experience=500
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level=2
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alignment=lawful
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advanceto=null
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cost=32
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ability=skirmisher,regenerates
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usage=archer
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unit_description="The guardians of the capital city of Weldyn, the Wall Guards patrol the walls of the city, shooting at approaching enemies with their crossbows before their opponent can retaliate even with a ranged attack. Because they are mounted on high walls, they cannot move anywhere except on walls and the roofs of castles."
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get_hit_sound=groan.wav
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[attack]
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name=crossbow
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type=pierce
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range=long
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hexes=4
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damage=8
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number=3
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[sound]
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time=-100
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sound=firearrow.wav
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[/sound]
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[sound]
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time=0
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sound=arrow-hit.wav
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sound_miss=arrow-miss.wav
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[/sound]
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[frame]
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begin=-200
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end=100
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image=human-wallguard-attack.png
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[/frame]
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[missile_frame]
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begin=-100
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end=0
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image=missile-n.png
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image_diagonal=missile-ne.png
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[/missile_frame]
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[/attack]
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[/unit]
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