Added scepter variation frames for Li'sar
(except for the princess melee animation, which should probably be redone entirely).
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 5.8 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 3.7 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 3.8 KiB |
After Width: | Height: | Size: 2.8 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 3 KiB |
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@ -83,14 +83,14 @@
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id=Battle Princess
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name= _ "female^Battle Princess"
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race=human
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image="human-battleprincess.png"
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image="human-battleprincess-scepter.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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{DEFENSE_ANIM "human-battleprincess-defend-2.png" "human-battleprincess-defend-1.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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{DEFENSE_ANIM "human-battleprincess-scepter-defend-2.png" "human-battleprincess-scepter-defend-1.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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[leading_anim]
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[frame]
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begin=-150
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end=150
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image="human-battleprincess-leading.png"
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image="human-battleprincess-scepter-leading.png"
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[/frame]
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[/leading_anim]
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profile=portraits/lisar.png
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@ -139,13 +139,9 @@
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[frame]
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begin=-200
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end=-100
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image="human-battleprincess.png"
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[/frame]
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[frame]
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end=0
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image="human-battleprincess-scepter-leading.png"
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sound=fire.wav
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begin=-100
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end=50
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[/frame]
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[/attack_anim]
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[attack_anim]
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@ -155,19 +151,19 @@
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[frame]
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begin=-200
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end=-175
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image="human-battleprincess.png"
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image="human-battleprincess-scepter.png"
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[/frame]
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[frame]
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begin=-175
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end=-75
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image="human-battleprincess-attack-1.png"
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image="human-battleprincess-scepter-attack-1.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-75
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end=100
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image="human-battleprincess-attack-2.png"
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image="human-battleprincess-scepter-attack-2.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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@ -176,14 +172,14 @@
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[frame]
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begin=-75
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end=100
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image="human-battleprincess-attack-2.png"
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image="human-battleprincess-scepter-attack-2.png"
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/else]
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[frame]
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begin=100
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end=200
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image="human-battleprincess-attack-1.png"
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image="human-battleprincess-scepter-attack-1.png"
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[/frame]
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[/attack_anim]
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[/variation]
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@ -37,18 +37,61 @@
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damage=11
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number=4
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[/attack]
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[attack_anim]
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[attack_filter]
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name=sabre
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[/attack_filter]
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[frame]
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begin=-225
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end=-175
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image="human-princess-attack-1.png"
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[/frame]
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[frame]
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begin=-175
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end=-125
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image="human-princess-attack-2.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-125
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end=0
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image="human-princess-attack-3.png"
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-125
|
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end=0
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image="human-princess-attack-3.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/else]
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[frame]
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begin=0
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end=150
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image="human-princess-attack-4.png"
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[/frame]
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[frame]
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begin=150
|
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end=175
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image="human-princess.png"
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[/frame]
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[/attack_anim]
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[variation]
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variation_name=scepter
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id=Princess
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name= _ "Princess"
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race=human
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image="human-princess.png"
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{DEFENSE_ANIM "human-princess-defend.png" "human-princess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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image="human-princess-scepter.png"
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{DEFENSE_ANIM "human-princess-scepter-defend.png" "human-princess-scepter.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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[leading_anim]
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[frame]
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begin=-150
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end=150
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image="human-princess-leading.png"
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image="human-princess-scepter-leading.png"
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[/frame]
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[/leading_anim]
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profile=portraits/lisar.png
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@ -95,13 +138,9 @@
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|
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[frame]
|
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begin=-200
|
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end=-100
|
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image="human-princess.png"
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[/frame]
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[frame]
|
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end=0
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image="human-princess-scepter-leading.png"
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sound=fire.wav
|
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begin=-100
|
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end=50
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[/frame]
|
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[/attack_anim]
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[attack_anim]
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@ -148,47 +187,4 @@
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[/frame]
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[/attack_anim]
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[/variation]
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[attack_anim]
|
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[attack_filter]
|
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name=sabre
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[/attack_filter]
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[frame]
|
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begin=-225
|
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end=-175
|
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image="human-princess-attack-1.png"
|
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[/frame]
|
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[frame]
|
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begin=-175
|
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end=-125
|
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image="human-princess-attack-2.png"
|
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[/frame]
|
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[if]
|
||||
hits=yes
|
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[frame]
|
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begin=-125
|
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end=0
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image="human-princess-attack-3.png"
|
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
|
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[/if]
|
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[else]
|
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hits=no
|
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[frame]
|
||||
begin=-125
|
||||
end=0
|
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image="human-princess-attack-3.png"
|
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sound={SOUND_LIST:MISS}
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[/frame]
|
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[/else]
|
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[frame]
|
||||
begin=0
|
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end=150
|
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image="human-princess-attack-4.png"
|
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[/frame]
|
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[frame]
|
||||
begin=150
|
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end=175
|
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image="human-princess.png"
|
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[/frame]
|
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[/attack_anim]
|
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[/unit]
|
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