remove unused variable

This commit is contained in:
gfgtdf 2015-06-24 17:12:06 +02:00
parent 94cf0adb29
commit 101e9911a2
2 changed files with 0 additions and 4 deletions

View file

@ -39,7 +39,6 @@ mp_game_settings::mp_game_settings() :
mp_scenario(),
mp_scenario_name(),
mp_campaign(),
difficulty_define(),
active_mods(),
side_users(),
num_turns(0),
@ -72,7 +71,6 @@ mp_game_settings::mp_game_settings(const config& cfg)
, mp_scenario(cfg["mp_scenario"].str())
, mp_scenario_name(cfg["mp_scenario_name"].str())
, mp_campaign(cfg["mp_campaign"].str())
, difficulty_define(cfg["difficulty_define"].str())
, active_mods(utils::split(cfg["active_mods"], ','))
, side_users(utils::map_split(cfg["side_users"]))
, show_connect(cfg["show_connect"].to_bool(true))
@ -113,7 +111,6 @@ config mp_game_settings::to_config() const
cfg["mp_scenario"] = mp_scenario;
cfg["mp_scenario_name"] = mp_scenario_name;
cfg["mp_campaign"] = mp_campaign;
cfg["difficulty_define"] = difficulty_define;
cfg["active_mods"] = utils::join(active_mods, ",");
cfg["side_users"] = utils::join_map(side_users);
cfg["show_connect"] = show_connect;

View file

@ -41,7 +41,6 @@ struct mp_game_settings : public savegame::savegame_config
std::string mp_scenario;
std::string mp_scenario_name;
std::string mp_campaign;
std::string difficulty_define;
std::vector<std::string> active_mods;
std::map<std::string, std::string> side_users;