Update changelog

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Celtic Minstrel 2018-09-12 08:54:52 -04:00
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* Updated translations: British English, Bulgarian, Chinese (Simplified),
Chinese (Traditional), Czech, French, Galician, German, Hungarian, Italian,
Japanese, Polish, Scottish Gaelic, Slovak, Spanish, Ukrainian.
### Lua API
* Allow specifying custom flags (in particular teleport) when using a custom cost function in wesnoth.find_path
### Packaging
* OpenMP support has been removed. It is no longer an optional build-time dependency.
### Units
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* Support to_location in [move_unit], taking a special location ID
* Support dir in [move_unit] to perform relative movements
* Support location_id in [teleport], [recall], [unstore_unit] for the target location
* Support a comma-separated list for location_id key in SLF
* Support [filter_weapon] in leadership and resistance abilities,
which activates the ability only when the affected unit is using
a matching weapon.
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* [remove_sound_source] now accepts a comma-separated ID list
## Version 1.14.4+dev
### AI
* Fix AI ignoring teleport locations when moving leader to leader goals.
### Campaigns
* Northern Rebirth:
* S12: empty sides are hidden
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the filter box.
* Allow searching by race and internal unit type id with the Create Unit
filter box as well.
* wmlxgettext is now included in release packages, so a separate download is no longer required to use it with GUI.pyw.
## Version 1.14.4
### Security Fixes