LoW:
Fixed warnings about unknown multiplayer attributes in single player mode. Fixed extra side in scenario7 in SP.
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4bf3204f42
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3 changed files with 12 additions and 13 deletions
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@ -172,7 +172,6 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
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canrecruit=yes
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x=27
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y=14
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generate_traits=yes
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#ifdef EASY
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recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Goblin Pillager
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#endif
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@ -205,7 +204,6 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
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user_team_name= _ "Enemies"
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{FLAG_VARIANT undead}
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type=Orcish Warrior
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generate_traits=yes
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canrecruit=yes
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x=7
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y=29
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@ -249,7 +247,6 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
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canrecruit=yes
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x=28
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y=2
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generate_traits=yes
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#ifdef EASY
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recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight
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#endif
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@ -312,13 +309,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
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#wmllint: validate-off
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[side]
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side=7
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fog=no
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team_lock=yes
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gold_lock=yes
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income_lock=yes
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faction_from_recruit=yes
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#{KALENZ}
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# wmllint: recognize Kalenz
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fog=no
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{LANDAR}
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save_id=Landar
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controller=human
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@ -290,12 +290,14 @@
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hidden=yes
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[/side]
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#ifdef MULTIPLAYER
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[side]
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side=9
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{LANDAR}
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x=39
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y=10
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[/side]
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#endif
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#### Objectives and corresponding events ####
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#define OBJECTIVES
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@ -1,11 +1,17 @@
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#textdomain wesnoth-low
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#define KALENZ
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id=Kalenz
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#define PLAYABLE
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#ifdef MULTIPLAYER
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team_lock=yes
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gold_lock=yes
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income_lock=yes
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faction_from_recruit=yes
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#endif
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#enddef
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#define KALENZ
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{PLAYABLE}
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id=Kalenz
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name= _ "Kalenz"
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unrenamable=yes
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profile="portraits/kalenz.png"
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@ -23,11 +29,11 @@
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#enddef
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#define LANDAR
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{PLAYABLE}
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id=Landar
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team_lock=yes
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gold_lock=yes
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income_lock=yes
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faction_from_recruit=yes
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name= _ "Landar"
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unrenamable=yes
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profile="portraits/landar.png"
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