Remove obsolete and unused HAVE_CXX0X macro from buildsystems

This commit is contained in:
loonycyborg 2016-06-01 22:14:09 +03:00
parent 904b4668ce
commit 0f9e04501f
2 changed files with 0 additions and 5 deletions

View file

@ -252,10 +252,6 @@ if(NOT MSVC)
check_compiler_has_flag(CXX_FLAGS_PROJECT "-Wall" HAS_COMPILER_FLAG_WALL)
endif(NOT MSVC)
### Set some extra var for C++11
add_definitions(-DHAVE_CXX0X)
### Set strict compiler flags.
set(CXX_FLAGS_STRICT_COMPILATION)

View file

@ -505,7 +505,6 @@ for env in [test_env, campaignd_env, client_env, env]:
env.AppendUnique(CCFLAGS = Split("-W -Wall"), CFLAGS = ["-std=c99"])
env.AppendUnique(CXXFLAGS = "-std=c++" + env["cxx_std"])
env.Append(CPPDEFINES = "HAVE_CXX0X")
if env['openmp']:
env.AppendUnique(CXXFLAGS = ["-fopenmp"], LIBS = ["gomp"])