Changed weapon descriptions and images...

...to reflect actual weapon used by the units.
This commit is contained in:
Justin DiSabatino 2009-07-11 02:58:11 +00:00
parent ead4981eb0
commit 0f8dca6ac8
7 changed files with 13 additions and 13 deletions

View file

@ -33,8 +33,8 @@
image="portraits/humans/transparent/heavy-infantry.png"
[/portrait]
[attack]
name=mace
description=_"mace"
name=mace-spiked
description=_"morning star"
type=impact
range=melee
damage=11

View file

@ -29,8 +29,8 @@ Though staggering in melee combat, there are many drawbacks to being outfitted i
image="portraits/humans/transparent/iron-mauler.png"
[/portrait]
[attack]
name=mace
description=_"mace"
name=mace-spiked
description=_"morning star"
type=impact
range=melee
damage=25

View file

@ -33,7 +33,7 @@
[/portrait]
[attack]
name=morning star
description=_"morning star"
description=_"flail"
icon=attacks/morning-star.png
type=impact
range=melee

View file

@ -19,8 +19,8 @@
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/human-outlaws/outlaw-defend.png" "units/human-outlaws/outlaw.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=mace
description=_"mace"
name=mace-spiked
description=_"morning star"
type=impact
range=melee
damage=8

View file

@ -31,8 +31,8 @@
[/frame]
[/death]
[attack]
name=mace
description=_"mace"
name=mace-spiked
description=_"morning star"
type=impact
range=melee
damage=8

View file

@ -24,8 +24,8 @@
{ABILITY_CONCEALMENT}
[/abilities]
[attack]
name=mace
description= _ "mace"
name=mace-spiked
description= _ "morning star"
type=impact
range=melee
damage=11

View file

@ -21,8 +21,8 @@
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/human-outlaws/highwayman-defend.png" "units/human-outlaws/highwayman.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=mace
description= _ "mace"
name=mace-spiked
description= _ "morning star"
icon=attacks/mace.png
type=impact
range=melee