Removed useless assertion.
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@ -526,7 +526,6 @@ LEVEL_RESULT play_game(display& disp, game_state& gamestate, const config& game_
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// Adds player information, and other state
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// information, to the configuration object
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assert(next_cfg != NULL);
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gamestate.write_snapshot(next_cfg);
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next_cfg["next_scenario"] = (*scenario)["next_scenario"];
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next_cfg.add_child("snapshot");
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