minor formatting improvements to units.cfg

This commit is contained in:
J.W. Bjerk 2006-11-28 18:28:40 +00:00
parent e57c574777
commit 0f56c55ae4

View file

@ -10,6 +10,8 @@
{units}
{~units}
# * R A C I A L T R A I T S A N D N A M E S *
#traits that are common to all races and units
{TRAIT_STRONG}
{TRAIT_QUICK}
@ -23,35 +25,41 @@
{ELVISH_NAMES}
{TRAIT_DEXTROUS}
[/race]
[race]
name=wose
num_traits=0
markov_chain_size=3
{WOSE_NAMES}
[/race]
[race]
name=human
num_traits=2
{HUMAN_NAMES}
{TRAIT_FEARLESS}
[/race]
[race]
name=dwarf
num_traits=2
{DWARVISH_NAMES}
{TRAIT_HEALTHY}
[/race]
[race]
name=orc
num_traits=2
{ORCISH_NAMES}
{TRAIT_FEARLESS}
[/race]
[race]
name=goblin
num_traits=2
{ORCISH_NAMES}
[/race]
[race]
name=undead
not_living=yes
@ -59,26 +67,31 @@
ignore_global_traits=yes
{TRAIT_UNDEAD}
[/race]
[race]
name=ogre
num_traits=2
{OGRE_NAMES}
[/race]
[race]
name=merman
num_traits=2
{MERMAN_NAMES}
{TRAIT_FEARLESS}
[/race]
[race]
name=naga
num_traits=2
{NAGA_NAMES}
[/race]
[race]
name=monster
num_traits=0
[/race]
[race]
name=troll
num_traits=2
@ -89,17 +102,20 @@
{TRAIT_FEARLESS}
{TROLL_NAMES}
[/race]
[race]
name=drake
num_traits=2
{DRAKE_NAMES}
[/race]
[race]
name=lizard
num_traits=2
#Tentative list of fricative heavy lizard names
{LIZARD_NAMES}
[/race]
[race]
name=mechanical
not_living=yes
@ -107,6 +123,9 @@
undead_variation=null
[/race]
# * M O V E T Y P E S *
[movetype]
name=smallfoot
[movement_costs]
@ -345,7 +364,6 @@
cold=100
holy=80
[/resistance]
[/movetype]
[movetype]