Take care of the global state of game pointer.
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1 changed files with 1 additions and 1 deletions
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@ -78,7 +78,7 @@ public:
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resources::teams = &context_manager_.get_map_context().get_teams();
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context_manager_.reload_map();
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//resources::state_of_game = &ec_.get_map().get_game_state();
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resources::state_of_game = &context_manager_.get_map_context().get_game_state();
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context_manager_.gui().init_flags();
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current_labels->enable(false);
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