Take care of the global state of game pointer.

This commit is contained in:
fendrin 2013-05-05 01:44:25 +02:00
parent 9d52e89db4
commit 0f54c16415

View file

@ -78,7 +78,7 @@ public:
resources::teams = &context_manager_.get_map_context().get_teams();
context_manager_.reload_map();
//resources::state_of_game = &ec_.get_map().get_game_state();
resources::state_of_game = &context_manager_.get_map_context().get_game_state();
context_manager_.gui().init_flags();
current_labels->enable(false);