SotBE S10: move objectives from 'prestart' to 'turn 1' event
... so that the first objective is displayed correctly as turn_number still has the value of the previous scenario's last turn during prestart and start events.
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@ -23,7 +23,7 @@
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{EXTRA_SCENARIO_MUSIC "breaking_the_chains.ogg"}
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[event]
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name=prestart
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name=turn 1
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[objectives]
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side=1
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