Remove help markup from SPECIAL_NOTES_DEFENSE_CAP
Causes issues with tooltips in-game.
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3 changed files with 3 additions and 5 deletions
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@ -151,8 +151,7 @@ Version 1.13.0-dev:
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* Added trait list with links to the help page for unit types
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* Added Defense Cap column to the Terrain Modifiers table in unit help pages
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for units with a defense cap on at least one terrain type, which also now
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include a note to this effect in their special notes along with a link to
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an explanation in the Terrains section.
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include a note to this effect in their special notes.
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* Fixed a bug which caused the terrain section topic not to properly generate
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a list of its contents.
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* Add a new help section to the terrains topic which explains about mixed
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@ -92,4 +92,4 @@ _" The length of this unit’s weapon allows it to strike first in melee, even i
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_" The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures."#enddef
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#define SPECIAL_NOTES_DEFENSE_CAP
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_" This unit has a <ref>text='defense cap' dst='..terrains_section'</ref> on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types."#enddef
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_" This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types."#enddef
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@ -77,8 +77,7 @@ Version 1.13.0-dev:
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* Several sections have been rewritten or had their layout improved
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* Added Defense Cap column to the Terrain Modifiers table in unit help pages
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for units with a defense cap on at least one terrain type, which also now
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include a note to this effect in their special notes along with a link to
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an explanation in the Terrains section.
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include a note to this effect in their special notes.
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* Autogenerated Time of Day Schedule section
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* Unit types that do not include any visible (hide_help=no) variations no
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longer generate topic sections.
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