Formatting cleanup: convert remaining cases of > > to >>
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2c57dc3705
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0d15c1e19e
5 changed files with 16 additions and 16 deletions
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@ -227,10 +227,10 @@ static register_aspect_factory< composite_aspect<double>>
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static register_aspect_factory< composite_aspect<config>>
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recruitment_instructions__composite_aspect_factory("recruitment_instructions*composite_aspect");
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static register_aspect_factory< composite_aspect< std::vector<std::string>> >
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static register_aspect_factory< composite_aspect< std::vector<std::string>>>
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recruitment_more__composite_aspect_factory("recruitment_more*composite_aspect");
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static register_aspect_factory< composite_aspect< std::vector<std::string>> >
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static register_aspect_factory< composite_aspect< std::vector<std::string>>>
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recruitment_pattern__composite_aspect_factory("recruitment_pattern*composite_aspect");
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static register_aspect_factory< composite_aspect<int>>
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@ -301,10 +301,10 @@ static register_aspect_factory< standard_aspect<double>>
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static register_aspect_factory< default_recruitment::recruitment_aspect >
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recruitment_instructions__standard_aspect_factory("recruitment_instructions*standard_aspect");
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static register_aspect_factory< standard_aspect< std::vector<std::string>> >
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static register_aspect_factory< standard_aspect< std::vector<std::string>>>
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recruitment_more__standard_aspect_factory("recruitment_more*standard_aspect");
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static register_aspect_factory< standard_aspect< std::vector<std::string>> >
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static register_aspect_factory< standard_aspect< std::vector<std::string>>>
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recruitment_pattern__standard_aspect_factory("recruitment_pattern*standard_aspect");
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static register_aspect_factory< standard_aspect<int>>
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@ -379,10 +379,10 @@ static register_aspect_factory< standard_aspect<double>>
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static register_aspect_factory< default_recruitment::recruitment_aspect >
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recruitment_instructions__standard_aspect_factory2("recruitment_instructions*");
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static register_aspect_factory< standard_aspect< std::vector<std::string>> >
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static register_aspect_factory< standard_aspect< std::vector<std::string>>>
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recruitment_more__standard_aspect_factory2("recruitment_more*");
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static register_aspect_factory< standard_aspect< std::vector<std::string>> >
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static register_aspect_factory< standard_aspect< std::vector<std::string>>>
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recruitment_pattern__standard_aspect_factory2("recruitment_pattern*");
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static register_aspect_factory< standard_aspect<int>>
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@ -462,7 +462,7 @@ static register_lua_aspect_factory< lua_aspect<double>>
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static register_lua_aspect_factory< lua_aspect<int>>
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villages_per_scout__lua_aspect_factory("villages_per_scout*lua_aspect");
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static register_lua_aspect_factory< lua_aspect< std::vector<std::string>> >
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static register_lua_aspect_factory< lua_aspect< std::vector<std::string>>>
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recruitment_pattern__lua_aspect_factory("recruitment_pattern*lua_aspect");
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@ -90,7 +90,7 @@ public:
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boost::optional<std::string> language;
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/// Contains parsed arguments of --log-* (e.g. --log-debug).
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/// Vector of pairs (severity, log domain).
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boost::optional<std::vector<std::pair<int, std::string>> > log;
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boost::optional<std::vector<std::pair<int, std::string>>> log;
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/// Non-empty if --log-strict was given
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boost::optional<int> log_strict_level;
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/// Non-empty if --load was given on the command line. Savegame specified to load after start.
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@ -102,11 +102,11 @@ public:
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/// True if --multiplayer was given on the command line. Goes directly into multiplayer mode.
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bool multiplayer;
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/// Non-empty if --ai-config was given on the command line. Vector of pairs (side number, value). Dependent on --multiplayer.
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boost::optional<std::vector<std::pair<unsigned int, std::string>> > multiplayer_ai_config;
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boost::optional<std::vector<std::pair<unsigned int, std::string>>> multiplayer_ai_config;
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/// Non-empty if --algorithm was given on the command line. Vector of pairs (side number, value). Dependent on --multiplayer.
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boost::optional<std::vector<std::pair<unsigned int, std::string>> > multiplayer_algorithm;
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boost::optional<std::vector<std::pair<unsigned int, std::string>>> multiplayer_algorithm;
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/// Non-empty if --controller was given on the command line. Vector of pairs (side number, controller). Dependent on --multiplayer.
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boost::optional<std::vector<std::pair<unsigned int, std::string>> > multiplayer_controller;
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boost::optional<std::vector<std::pair<unsigned int, std::string>>> multiplayer_controller;
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/// Non-empty if --era was given on the command line. Dependent on --multiplayer.
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boost::optional<std::string> multiplayer_era;
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/// True if --exit-at-and was given on the command line. Dependent on --multiplayer.
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@ -116,13 +116,13 @@ public:
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/// Non-empty if --label was given on the command line. Dependent on --multiplayer.
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boost::optional<std::string> multiplayer_label;
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/// Non-empty if --parm was given on the command line. Vector of pairs (side number, parm name, parm value). Dependent on --multiplayer.
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boost::optional<std::vector<std::tuple<unsigned int, std::string, std::string>> > multiplayer_parm;
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boost::optional<std::vector<std::tuple<unsigned int, std::string, std::string>>> multiplayer_parm;
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/// Repeats specified by --multiplayer-repeat option. Repeats a multiplayer game after it is finished. Dependent on --multiplayer.
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boost::optional<unsigned int> multiplayer_repeat;
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/// Non-empty if --scenario was given on the command line. Dependent on --multiplayer.
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boost::optional<std::string> multiplayer_scenario;
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/// Non-empty if --side was given on the command line. Vector of pairs (side number, faction id). Dependent on --multiplayer.
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boost::optional<std::vector<std::pair<unsigned int, std::string>> > multiplayer_side;
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boost::optional<std::vector<std::pair<unsigned int, std::string>>> multiplayer_side;
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/// Non-empty if --turns was given on the command line. Dependent on --multiplayer.
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boost::optional<std::string> multiplayer_turns;
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/// Max FPS specified by --max-fps option.
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@ -244,7 +244,7 @@ class editor_controller : public controller_base,
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const std::unique_ptr<editor_display> gui_;
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/** Pre-defined time of day lighting settings for the settings dialog */
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typedef std::map<std::string, std::pair<std::string ,std::vector<time_of_day>> > tods_map;
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typedef std::map<std::string, std::pair<std::string ,std::vector<time_of_day>>> tods_map;
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tods_map tods_;
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/* managers */
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@ -1670,7 +1670,7 @@ void server::handle_player_in_game(socket_ptr socket, std::shared_ptr<simple_wml
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<< g.name() << "\" (" << g.id() << ")\n" << data.output();
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}
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typedef std::map<socket_ptr, std::deque<std::shared_ptr<simple_wml::document>> > SendQueue;
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typedef std::map<socket_ptr, std::deque<std::shared_ptr<simple_wml::document>>> SendQueue;
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SendQueue send_queue;
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void handle_send_to_player(socket_ptr socket);
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@ -88,7 +88,7 @@ private:
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std::unique_ptr<std::vector<std::set<map_location>>> adjacent_matches;
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//adjacent_match_cache: optimize handling of [filter_adjacent_location] for match()
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std::vector< std::pair<terrain_filter, std::map<map_location,bool>> > adjacent_match_cache;
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std::vector< std::pair<terrain_filter, std::map<map_location,bool>>> adjacent_match_cache;
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std::unique_ptr<unit_filter> ufilter_;
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};
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