DiD S10: added time over defeat scene

This commit is contained in:
nemaara 2018-10-16 21:27:40 -04:00 committed by Gregory A Lundberg
parent c3da7b8510
commit 0cdcd2a293

View file

@ -712,7 +712,79 @@
[event]
name=time over
# TODO: add a message explaining defeat
[store_unit]
[filter]
id=Malin Keshar
[/filter]
variable=keshar
[/store_unit]
[unit]
type=Great Mage
side=3
x,y=33,26
id=Telemon
name= _ "Telemon the Great"
canrecruit=yes
animate=yes
facing=nw
[/unit]
[unit]
type=Silver Mage
side=3
id=SMage
x,y=$keshar.x,$keshar.y
animate=yes
[/unit]
[unit]
type=Silver Mage
side=3
x,y=$keshar.x,$keshar.y
animate=yes
[/unit]
[unit]
type=Silver Mage
side=3
x,y=$keshar.x,$keshar.y
animate=yes
[/unit]
[unit]
type=Silver Mage
side=3
x,y=$keshar.x,$keshar.y
animate=yes
[/unit]
[harm_unit]
[filter]
id=Malin Keshar
[/filter]
[filter_second]
id=SMage
[/filter_second]
[primary_attack]
name=missile
[/primary_attack]
[secondary_attack]
name=missile
[/secondary_attack]
amount=999
animate=yes
slowed=yes
kill=no
[/harm_unit]
[message]
speaker=Telemon
message= _ "We've caught the foul necromancer! Excellent work taking him by surprise — I knew I could count on you Silver Magi to get the job done. Let' us return to Wesnoth where we can try him for his crimes against humanity."
[/message]
[message]
speaker=Malin Keshar
message= _ "I don't think such a trial will turn out well for me..."
[/message]
{CLEAR_VARIABLE keshar}
[/event]
# Victory Condition